{"id":40009,"date":"2019-06-11T17:17:00","date_gmt":"2019-06-11T15:17:00","guid":{"rendered":"https:\/\/www.studiogiochi.com\/?page_id=40009"},"modified":"2025-02-17T14:59:58","modified_gmt":"2025-02-17T13:59:58","slug":"edition-2021","status":"publish","type":"page","link":"https:\/\/studiogiochi.com\/en\/premio-archimede-2\/edition-2021\/","title":{"rendered":"Edition 2021"},"content":{"rendered":"<div class=\"wpb-content-wrapper\">[vc_row][vc_column width=&#8221;1\/4&#8243; el_class=&#8221;download&#8221;][vc_single_image image=&#8221;3342&#8243; img_size=&#8221;full&#8221;][vc_empty_space][vc_column_text]\n<h6 class=\"download-title\">Download<\/h6>\n<ul>\n<li style=\"margin-top: 10px;\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Archimede-bando-2020-ITA.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Notice of Competition IT<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Archimede-bando-2020-ENG.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Notice of Competition EN<\/a><\/li>\n<\/ul>\n<ul>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2020\/10\/Herbert-Feuerstein-en.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Herbert Feuerstein<\/a><\/li>\n<\/ul>\n[\/vc_column_text][vc_empty_space height=&#8221;5px&#8221;][vc_column_text]Press review<\/p>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"margin-top: 10px;\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/La-Voce-di-Venezia-17-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">La Voce di Venezia &#8211; 17\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/La-Voce-di-Venezia-30-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">La Voce di Venezia &#8211; 30\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/La-Voce-di-Venezia-4-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">La Voce di Venezia &#8211; 4\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Non-solo-cinema-21-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Non Solo Cinema &#8211; 21\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/VeneziaToday-21-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">VeneziaToday &#8211; 21\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Chioggia-News-24-21-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Chioggia News 24 &#8211; 21\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Gente-Veneta-22-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Gente Veneta &#8211; 22\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Day-Italia-News-29-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Day Italia News &#8211; 29\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Day-Italia-News-1-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Day Italia News &#8211; 1\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Geos-News-30-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Geos News &#8211; 30\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/AT-News-30-9-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">AT News &#8211; 30\/9\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/AT-News-5-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">AT News &#8211; 5\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/AT-News-10-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">AT News &#8211; 10\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Giornale-di-Vicenza-2-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Il Giornale di Vicenza &#8211; 2\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Spreaker-4-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Spreaker &#8211; 4\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Tempo-News-4-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Tempo &#8211; 4\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/iVoox-4-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">iVoox &#8211; 4\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Il-Resto-del-Carlino-5-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Il Resto del Carlino Modena &#8211; 5\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Voce-5-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Voce &#8211; 5\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Gazzetta-di-Modena-5-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Gazzetta di Modena &#8211; 5\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Il-Friuli-6-10-21-1.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">il Friuli.it &#8211; 6\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Corriere-del-Veneto-7-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Corriere del Veneto &#8211; 7\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Antenna-Tre-9-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Antenna Tre &#8211; 9\/10\/21<\/a><\/li>\n<li><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Metropolitano.it-16-10-21.pdf\" target=\"_blank\" rel=\"noopener noreferrer\">Metropolitano.it &#8211; 16\/10\/2021<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p>Interviews<\/p>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li style=\"margin-top: 10px;\"><a href=\"https:\/\/youtu.be\/hiDLFaoSNE4\">Antenna Tre<\/a><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n[\/vc_column_text][vc_empty_space height=&#8221;15px&#8221;][vc_single_image image=&#8221;63858&#8243; onclick=&#8221;link_image&#8221; el_class=&#8221;small-widget-title&#8221;][\/vc_column][vc_column width=&#8221;3\/4&#8243;][vc_single_image image=&#8221;50238&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221;][vc_tta_tabs][vc_tta_section title=&#8221;EDITION 2021&#8243; tab_id=&#8221;ed2020&#8243;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]\n<h2 style=\"text-align: center;\">PREMIO ARCHIMEDE 2021 \u2013 final cut (Eng. sub)<\/h2>\n<p>The final cut video of the Premio Archimede 2021 with voting and announcement of winners, is finally available![\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/0YKRH_4Wqi4&#8243;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]\n<h2 style=\"text-align: center;\">OVERBOOKING by FILIPPO LANDINI WINS THE PREMIO ARCHIMEDE 2021<\/h2>\n[\/vc_column_text][vc_single_image image=&#8221;65009&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; onclick=&#8221;link_image&#8221;][vc_column_text]\n<h2 style=\"text-align: center;\">FINAL PRESS RELEASE<\/h2>\n<p style=\"text-align: justify;\">The victory of <strong>Premio Archimede 2021<\/strong>, the prestigious international award for unpublished games organized by <strong>studiogiochi<\/strong> in Venice, has been decided at the last vote, as it happens in the best board games! The last vote of the international jury is the decisive one for the overtaking, with the final victory assigned to <em><strong>OverbooKing<\/strong><\/em>, by the Emilian <strong>Filippo Landini<\/strong> who also gets the Cartamundi award for the best card game.<\/p>\n<p style=\"text-align: justify;\">In second place with another twist two games: <em><strong>Un Giorno al Museo<\/strong><\/em> by Francesco Frittelli from Lastra a Signa (FI) and <strong><em>Watch Out!<\/em><\/strong> by Matteo Cimenti, Chiara Zanchetta and Carlo Rigon from San Giorgio di Nogaro (UD)<\/p>\n<p style=\"text-align: justify;\">To complete the podium, <em><strong>Happy Fruits<\/strong><\/em> by Francesco Calvi from Chieti, only one point away from the honor placement in another exciting photo finish.<\/p>\n<p style=\"text-align: justify;\"><em><strong>OverbooKing<\/strong><\/em> is a card game in which two to four chamberlain of the court will have to arrange, in the inns of the city, the greatest number of guests at the king&#8217;s party, managing their hand of guest cards, paying attention to the prestige points of each of them, but also to their nationalities. The aim of the game is to find accommodation for the greatest number of your Guest cards in the common inns, trying to get more Prestige points than the other players.<\/p>\n<p style=\"text-align: justify;\">The author of the winning prototype is <strong>Filippo Landini<\/strong>, from Emilia, born in Carpi in 1970, obviously a great fan of games but in everyday life a degree in Architecture in Florence in 1999 and since 2013 owner of the Azero studio in his city.<\/p>\n<p style=\"text-align: justify;\">&#8220;I absolutely did not expect victory&#8221;, says the author, &#8220;Because I consider it a simple card game, certainly successful but I didn&#8217;t think it had the complexity that would please the expert jury. Evidently they are actually more experienced than me and have seen that little bit more. I&#8217;ve been making games for fun for about three years. In my area there is an excellent group of players and authors to whom I owe a lot of my experience and skills, starting with those who live in my city, Carlo Rossi, who &#8220;anticipated&#8221; me in my career and in the Archimede award and the which I hope to follow in my footsteps as an author &#8220;.<\/p>\n<p style=\"text-align: justify;\">\u201cThe winning game struck the jury\u201d, explains <strong>Dario De Toffoli<\/strong>, \u201cFor a mechanic that is simple to understand but with many variations during the game that make it highly tactical. I think that, as often happened to the winners of the Archimedes prize and to almost fifty prototypes presented over the years, it will certainly have an international publication as well \u201d.<\/p>\n<h4 style=\"text-align: center;\">SPECIAL AWARDS<\/h4>\n<p style=\"text-align: justify;\"><strong>To underscore the international value of the prize, the Sebastiano Izzo Mention<\/strong>, assigned by Dario De Toffoli, president of studiogiochi, <strong>flies to Spain to <em>Ekohouse<\/em><\/strong> by Maria Castellevi Barnes and Roger Brunet Espinosa, from Premia del Mar for the prototype which &#8211; in the judge&#8217;s opinion &#8211; more would have been liked by the old playmate Sebastiano Izzo.<\/p>\n<p style=\"text-align: justify;\"><strong>Cartamundi Special Prize<\/strong> for the best card game to <em><strong>OverbooKing<\/strong><\/em> which therefore doubles the awards.<\/p>\n<p style=\"text-align: justify;\"><strong>AiG Award <\/strong>for Most Original Game Mechanics to\u00a0<em><b>Watch Out!<\/b><\/em><\/p>\n<p style=\"text-align: justify;\"><strong>Fotonica in Gioco Award<\/strong> to <em><strong>Cromoladro<\/strong><\/em> by the Liceo Artistico E. Lussu &#8211; Sant\u2019Antioco (SU), an adventurous hunt for thieves and fake works inside the museum.<br \/>\nSecond place to\u00a0<em><strong>LeoGallery<\/strong><\/em> by Istituto Fermi Galilei &#8211; Ciri\u00e8 (Torino), and third place to\u00a0<em><strong>Alchicromia<\/strong><\/em> by Istituto Pellati &#8211; Nizza Monferrato (Asti).<\/p>\n<p style=\"text-align: justify;\"><b>Special Scienza in Gioco Trophy<\/b> to:<\/p>\n<p style=\"text-align: justify;\"><em><b>2099, La sfida del secolo<\/b><\/em> by Paolo Agrippino, for a game that leads us to reflect on the great challenges of development and energy.<\/p>\n<p style=\"text-align: justify;\"><b>Fotonica in Gioco award special mentions<\/b> to:<\/p>\n<p style=\"text-align: justify;\"><em><b>Ecogame <\/b><\/em>&#8211; Istituto Fedi Fermi, Pistoia (PT) &#8211; best game to reflect and to change<\/p>\n<p style=\"text-align: justify;\"><em><b>Il miglior gioco da tavola periodica<\/b><\/em> &#8211; Liceo Scientifico Delfico, Teramo (TE) &#8211; the most interactive and dynamic game of the competition.<\/p>\n<p style=\"text-align: justify;\"><em><b>La scientifica commedia<\/b><\/em> &#8211; Liceo scientifico Majorana, Latina (LT) &#8211; special mention for the originality and quality of the prototype.<\/p>\n<p style=\"text-align: justify;\">236 prototypes from Italy, but also from many other countries, including Mexico and the United States, participated in the 17th edition of the Archimedes Prize. All the games were played and judged with extreme attention by the preliminary jury, led by Leo Colovini and composed of Giuseppe Baggio, Piero Modolo, Federico Colovini and Dario Zaccariotto.<\/p>\n<p>At the same time as the online exhibition of the 110 prototypes were selected by the preliminary jury and admitted to the final stages, the 17 actual finalists were then chosen, all characterized by new and original ideas, of a level that increases dramatically with each edition.<\/p>\n<p>The final jury saw the presence of representatives of the main national and international gaming companies.<\/p>\n<p>The names gathered in Venice are those of:<\/p>\n<p style=\"text-align: justify;\">Moritz Brunnhofer (Hans im Gl\u00fcck, Germany), Thomas Cauet (Asmod\u00e9e, France), Stefano De Carolis (Giochi Uniti, Italy), Michele Garbuggio (CMON, Singapore), Thorsten Gimmler (Ravensburger, Germany), Simone Luciani (Cranio Creations, Italy), Umberto Rosin (Tana dei Goblin, Italy), Dieter Strehl (Piatnik, Austria), Hadi Barkat (Helvetiq, Switzerland), Klaus Ottmaier (Pegasus, Germany), Hermann Hutter (HUCH!, Germany), Holger Grimm and Miriam Donda (Amigo, Germany), Ulrich Fonrobert (Queen Games, Germany), Michael Bruinsma, Erik De Jong and Flo de Haan (999 games, Netherlands), to which must be added Gonzalo Aguirre Bisi and Veronica Emer (Thundergryph, Spain), Kevin Kichan Kim (Mandoo Games, Korea), Wolfgang L\u00fcdtke (Kosmos, Germany), Jay Tummelson (Rio Grande Games, USA) and Bernd Brunnhofer (Hans im Gl\u00fcck, Germany).<\/p>\n<p style=\"text-align: justify;\">The jury carried out its work helped and assisted by the staff of the Palazzo Barbarigo hotel, which was the prestigious venue of the selection for three days, overlooking the Grand Canal to &#8220;distract&#8221; the jurors and the comfort given by a unique location in a Venetian palace of the sixteenth century.<\/p>\n<p>A special mention goes to Umberto Rosin who, as an expert rower as well as a player, together with Rossana Nardo made the jurors experience the thrill of a ride on the Grand Canal with a historic rowboat.<\/p>\n<p>The work of the studiogiochi staff was very precious in organizing the site, the secretariat, the graphics, the video and the photos (Cristiana Giuriato, Rossana Nardo and Caterina Vettore), with the collaboration of Fabrizio Berger, Marco Mion and Benedetta Socal.[\/vc_column_text][vc_column_text]\n<h4 style=\"text-align: center;\"><strong>Premio Archimede 2021 &#8211; Ranking<\/strong><\/h4>\n<p style=\"text-align: center;\"><strong>Winner<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Overbooking-copia-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>OverbooKing<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Filippo Landini<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>2nd place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Un-Giorno-al-Museo-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Un giorno al Museo<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Francesco Frittelli<br \/>\n<\/strong>and<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Watch-Out-scaled.jpg\" rel=\"lightbox[40009]\"><strong><span style=\"color: #cc0000;\"><em><i>Watch Out!<\/i><\/em><\/span><\/strong><\/a>\u00a0by\u00a0<strong>Matteo Cimenti, Chiara Zanchetta, Carlo Rigon<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>4th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Happy-Fruits-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Happy Fruits<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Francesco Calvi<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>5th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Your-Majesty-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Your Majesty<\/em><\/span><\/a><\/strong>\u00a0of\u00a0<strong>Gabriele Bubola<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>6th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Tankograd-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Tankograd<\/em><\/span><\/a><\/strong>\u00a0by<strong>\u00a0Marcello Mugnai<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>7th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Ekohouse-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>EkoHouse<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Maria Castellvi Barnes, Roger Brunet Espinosa<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>8th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Leave-and-Let-Dice-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Leave and Let Dice<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Mauro Vettori<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>9th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Loyalty-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Loyalty<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Nicholas Paschalis<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>10th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/7-Guilds-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>7 Guilds<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Mario Quartana<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>11th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Tlaloc-Pyramid-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Tlaloc Pyramid<\/em><\/span><\/a><\/strong>\u00a0of\u00a0<strong>Joel Escalante, Rafael Escalante<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>12th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Dead-Man_s-Chests-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Dead Man\u2019s Chests<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Marco Guidara<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>13th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Rhyolite-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Rhyolite<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Alessandro Dentis<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>14th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Hackers-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Hackers<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Davide Sassoli<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>15th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Memento-Mori-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Memento Mori<\/em><\/span><\/a><\/strong>\u00a0di\u00a0<strong>Stefano Ancillai, Tiziano Palazzotti<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>16th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Crazy-Party-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Crazy Party<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Banana C. Games<\/strong><\/p>\n<p style=\"text-align: center;\"><strong>17th place<br \/>\n<a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/10\/Planetary-scaled.jpg\" rel=\"lightbox[40009]\"><span style=\"color: #cc0000;\"><em>Planetary<\/em><\/span><\/a><\/strong>\u00a0by\u00a0<strong>Luca Frascatani<\/strong><\/p>\n[\/vc_column_text][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cc0000&#8243;][vc_column_text]\n<h2 style=\"text-align: center; color: #cc0000;\">VOTING AND PRIZE GIVING CEREMONY<br \/>\nSunday 3\u00a0October\u00a02021 at 9:00 p.m.<\/h2>\n<p style=\"text-align: justify;\">The Premio Archimede 2020\/21 is about to end. They have been two difficult years, and until the end we tried to keep open the possibility of having the awards ceremony with the participation of the public and the physical exhibition of the prototypes of the long list.<br \/>\nUnfortunately, for logistic and regulation issues this will not be possible.<br \/>\nHowever, the final jury will still meet, almost in full force, to play and vote for the finalists and on <strong>Sunday 3 October 2021 at 9:00 p.m.<\/strong>\u00a0the Premio Archimede 2021 will finally come to an end with the announcement of the winners, which will take place with a video broadcast through a premi\u00e8re on the YouTube channel of studiogiochi.<br \/>\nFor this edition there will therefore be no ceremony open to the public or physical exhibition of the prototypes (you can however view all the prototypes of the long list through the <a href=\"https:\/\/studiogiochi.com\/en\/premio-archimede\/edition-2021\/#mostra-fotografica-2021\">online photo exhibition<\/a>).<br \/>\nHere will also be published other content, interviews, presentation of the finalists, etc&#8230;<br \/>\nAt the same time, various collateral prizes will also be awarded: Sebastiano Izzo Special Mention, Cartamundi Special Trophy, AiG Special Trophy, Special Science in Gioco Trophy.<br \/>\nFinally, the Fotonica in Gioco competition organized by IFN-CNR will also end, which will award the three best games on a given theme created by schools of the whole Italy.<br \/>\nWe are ready to host the final jury in Venice, and we have no doubt that for all the jurors it will be an unforgettable experience!<br \/>\nAnd, to top it off, we can&#8217;t wait to discover the most popular titles and the winner!<\/p>\n[\/vc_column_text][vc_empty_space height=&#8221;15px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cc0000&#8243;][vc_empty_space height=&#8221;15px&#8221;][vc_single_image image=&#8221;50116&#8243; img_size=&#8221;full&#8221; alignment=&#8221;right&#8221; onclick=&#8221;link_image&#8221;][vc_message icon_fontawesome=&#8221;fa fa-exclamation-triangle&#8221;]\n<h2 style=\"text-align: center; color: #cc0000;\">THE TERMS OF PARTICIPATION TO THE 2020\/21 EDITION OF THE PREMIO ARCHIMEDE ARE DEFINITELY CLOSED<\/h2>\n<p>&nbsp;<\/p>\n<h4 style=\"color: #2a5bae; text-align: center;\"><strong>THE PROTOTYPES ARE<\/strong><\/h4>\n<p style=\"text-align: center;\"><strong><span style=\"color: #2a5bae; text-align: center; font-size: 40px;\">236<\/span><\/strong><\/p>\n<h4 style=\"color: #2a5bae; text-align: center;\">a new unexpected record!<\/h4>\n<p style=\"color: #000000; text-align: center;\">Soon we will share more details&#8230;<br \/>\nin the hope of being able to see each other in Venice on October 2nd.<\/p>\n[\/vc_message][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cc0000&#8243;][vc_empty_space height=&#8221;15px&#8221;][vc_column_text]\n<p style=\"text-align: justify;\"><strong>PREMIO ARCHIMEDE 2020\/2021<\/strong> is organized by studiogiochi and it concerns the creation of new, original boardgames.<\/p>\n<p style=\"text-align: justify;\">The award is entitled to the incredible <strong>Alex Randolph<\/strong>, president of the first seven editions, and, so far, it has helped more than 40 authors in making the dream of having their game published come true. Participation is open to singles or groups, with no age or residence restrictions.<\/p>\n<p style=\"text-align: justify;\">The award is organized in collaboration with the <strong>City of Venice<\/strong> within an ampler framework of initiatives aimed at spreading the game culture &#8211; also as a means of preventing the rampant gambling disorders &#8211; and it is recognized by <strong>SAZ<\/strong> (Spiele-Autoren-Zunft), the International Game Designers Association.<\/p>\n<p style=\"text-align: justify;\">The <strong>Mus\u00e9e Suisse du Jeu<\/strong> will house a display of both the finalist games and the Special Trophies winners.<\/p>\n<p style=\"text-align: justify;\">The Award is also recognized by <strong>PlayRes<\/strong>, by <strong>UISP<\/strong> (Unione Italiana Sport per Tutti), and by <strong>GioNa<\/strong> (Associazione Nazionale delle Citt\u00e0 in Gioco) for its socio-cultural and inclusive values, and for its ability in bringing people together, as a recreational activity that promotes the right to play for everyone and at any age.<\/p>\n<p style=\"text-align: justify;\">Thanks to the publishers\u2019 support (so far have joined <b>999 Games<\/b>, <b>Amigo<\/b>, <b>Asmodee<\/b>,<b> Cartamundi<\/b>,<b> CMON<\/b>,<b> Cranio Creations<\/b>,<b> Giochi Uniti<\/b>,<b> Hans im Gl\u00fcck<\/b>,<b> HUCH!<\/b>,<b> Kosmos<\/b>,<b> Mandoo Games<\/b>,<b> Oliphante2<\/b>,<b> Pegasus Spiele<\/b>, <b>Piatnik<\/b>,<b> Queen Games<\/b>,<b> Ravensburger<\/b>,<b>\u00a0Rio Grande Games<\/b>, <b>ThunderGryph Games<\/b>, and other companies are in the process of finalizing their contribution) the winning authors will receive \u20ac3.500 in advance on the future royalties accrued through the publication of their games.<\/p>\n<p style=\"text-align: justify;\">In addition to the Premio Archimede, the Jury will also assign several other awards, trophies and special prizes, such as:<\/p>\n<p style=\"text-align: justify;\">\u2022 <b>Special Mention Sebastiano Izzo<\/b> to the game that would have been a favorite of Sebastiano Izzo, unforgotten \u201cgame buddy\u201d that we like to honor in each edition.<\/p>\n<p style=\"text-align: justify;\">\u2022 <b>Special Trophy Cartamundi<\/b> to the best card game. Thanks to Cartamundi support, \u20ac500 will be granted in advance on future royalties of the game.<\/p>\n<p style=\"text-align: justify;\">\u2022 <b>Special Trophy AIG <\/b>(Autori In Gioco)<b> <\/b>to the game with the most innovative mechanics.<\/p>\n<p style=\"text-align: justify;\">\u2022 <b>Special Trophy Scienza in Gioco<\/b> to the best science-themed game with educational and informative purposes, assigned by the Photonic and Nanotechnology Institute of the Consiglio Nazionale delle Ricerche (IFN &#8211; CNR).<\/p>\n<p><strong>You can download the Premio Archimede 2020 Notice of Competition from the top left menu.<\/strong>[\/vc_column_text][vc_empty_space height=&#8221;20px&#8221;][vc_message icon_fontawesome=&#8221;fa fa-lightbulb-o&#8221;]IFN &#8211; CNR will also organize the third edition of the <b>FOTONICA IN GIOCO<\/b> competition, open to <b>all Italian high school students<\/b>, aiming at realizing an original board game with educational or informative purposes (<a href=\"http:\/\/www.fotonicaingioco.it\">www.fotonicaingioco.it<\/a>). The classes that will produce the three best projects will take part in the award ceremony, which will be held simultaneously with the Premio Archimede.[\/vc_message][vc_video link=&#8221;https:\/\/youtu.be\/vBjqmcvZQk8&#8243;][vc_empty_space height=&#8221;20px&#8221;][vc_single_image image=&#8221;40015&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; onclick=&#8221;link_image&#8221;][vc_empty_space height=&#8221;20px&#8221;][vc_single_image image=&#8221;40016&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; onclick=&#8221;link_image&#8221;][\/vc_tta_section][vc_tta_section title=&#8221;JURY&#8221; tab_id=&#8221;jury2020&#8243;][vc_column_text]\n<h2 style=\"text-align: center;\">JURY<\/h2>\n[\/vc_column_text][vc_column_text]There will be two separate juries, working in different phases of the competition.\u00a0During the first phase the only input will be from the <strong>Selection Jury<\/strong>, as of now composed by:[\/vc_column_text][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Leo Colovini (president)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41589\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Born in Venice in 1964, Leo Colovini begins his ludic adventure at about 12 when he meets Alex Randolph, playing chess in a club of Venice. Passionate about games\u00a0 since ever, he is really struck by the \u201cMaster\u201d, and becomes a goer of Randolph\u2019s office. He takes part to the game tests with enthusiasm and never misses a single occasion to show Alex his naive and odd ideas. As time goes by, his ideas start to refine themselves and Leo finally presents to the severe judgement of his \u201cMaster\u201d an interesting mechanism for a game, but, even if Randolph tries more than once to put his hands on it, the game doesn\u2019t make it to be published. After one year they realize together\u00a0<a href=\"https:\/\/studiogiochi.com\/en\/publications\/drachenfels-en\/\"><em>Drachenfels<\/em><\/a>, which is Leo\u2019s first published game (Schmidt Spiele).\u00a0 Two years later (1988), again in collaboration with Randolph, it is the time of\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/inkognito-en\/\">Inkognito<\/a><\/em>, published by MB, a great success (part of the list of Spiel des Jahres, and winner of the <em>Sonderpreis <\/em>\u2013 the special prize of the critics).\u00a0 After several years Piatnik publishes\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/die-magische-sieben-en\/\">Die Magische Sieben<\/a><\/em>\u00a0the first game signed by Colovini as a unique author. In 1993 he signs, together with Dario De Toffoli, Marco Maggi and Francesco Nepitello, the Role Playing Game\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/lex-arcana-en\/\">Lex Arcana<\/a><\/em>\u00a0(Dal Negro). In 1993 he definitely leaves his job in the bank and begins to work full time for games. In 1994\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/die-oster-insel-en\/\">Die Oster Insel<\/a><\/em>\u00a0is published by Blatz Spiele: this game also enters in the list of Spiel des Jahres. In the following years, the works with Dario De Toffoli increase until together with Alex Randolph they found\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/editore\/venice-connection-en\/\">Venice Connection<\/a><\/em>. After several years he gets a history degree with a game-thesis about Charlemagne, and many of his games are published:\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/carolus-magnus-en\/\">Carolus Magnus<\/a>\u00a0<\/em>in 2000 and\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/clans-en\/\">Clans<\/a><\/em><em>\u00a0<\/em>in 2003 (Winning Moves) that almost win the Spiel del Jahres by getting one of the three nominations.\u00a0With his game\u00a0<em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/leo-muss-zum-friseur-en\/\">Leo muss zum Friseur<\/a><\/em>\u00a0he wins the <a href=\"http:\/\/www.brettspiele-report.de\/deutscher-spiele-preis\/#j2016\" target=\"_blank\" rel=\"noopener noreferrer\">Deutscher Kinderspiele Preis\u00a02016<\/a>, gets very close to the victory of the <a href=\"http:\/\/www.spieldesjahres.de\/de\/leo-muss-zum-friseur\/\" target=\"_blank\" rel=\"noopener noreferrer\">Kinderspiel\u00a0des\u00a0Jahres\u00a02016<\/a> (being among the three nominated games) and wins the <a href=\"http:\/\/www.spielepreis.at\/wordpress\/?page_id=547\" target=\"_blank\" rel=\"noopener noreferrer\">Spiele\u00a0Hit\u00a0f\u00fcr\u00a0Kinder\u00a02016<\/a>.<\/p>\n<p style=\"text-align: justify;\"><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Giuseppe Baggio<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41585\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Baggio-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Baggio-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Baggio-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Baggio-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Baggio.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">One of the best Shogi italian players, he is really passionate about all games created by Alex Randolph. Giuseppe Baggio loves abstract boardgames, but he always enjoys playing any other kind of game.<br \/>\nWell, he loves to play and for this reason he became member of the Premio Archimede Jury.<br \/>\nWith studiogiochi he contributed to the realization of the chapters about Shogi (japanese chess), the ones about heterodox chess for the book <a href=\"https:\/\/studiogiochi.com\/en\/publications\/il-grande-libro-degli-scacchi-en\/\"><em>Il grande libro degli scacchi<\/em><\/a> and he helped out in the proof-reading of many headwords of the <em><a href=\"https:\/\/studiogiochi.com\/en\/publications\/enciclopedia-dei-giochi-en\/\">Enciclopedia dei giochi<\/a> <\/em>by Giampaolo Dossena.<\/p>\n<p style=\"text-align: justify;\"><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Federico Colovini<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41593\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Federico-1-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Federico-1-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Federico-1-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Federico-1-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Federico-1.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Son of Leo Colovini, never get tired playing games and trying to create new odd game systems that he regularly submit to his father\u2019s severe judgement.<br \/>\n<a href=\"https:\/\/studiogiochi.com\/en\/publications\/wikinder-en\/\"><em>Wikinder<\/em><\/a>, published by Clementoni, is based on Federico\u2019s idea.<br \/>\nDespite the long beard, he still hasn\u2019t decided what to do as a grown-up. Maybe an Egyptologist. Maybe a Brewer. Or maybe he will keep on playtesting and editing here in studiogiochi. And if he gets a headache while trying to conjugate his three passions\u2026 he goes away for some days and loosens up playing some LARP.<\/p>\n<p style=\"text-align: justify;\"><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Piero Modolo<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41598\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Modolo-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Modolo-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Modolo-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Modolo-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Modolo.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Piero Modolo was born in 1991.\u00a0He is passionate about every type of games (from boardgames to videogames) but, particularly, of trading card games (before\u00a0<em>Yu-Gi-Oh!<\/em>, now\u00a0<em>Gwent online<\/em>\u00a0has become his favourite game).<br \/>\nHe graduated in philosophy in Venice, and after the positive experience with Premio Archimede 2016 he entered as a member of the preselection jury of the contest, with the responsability to connect the games (and their authors) with italian and international jurors.<br \/>\nHe is on the front line when there is the need to test new games and works in many projects of the studio.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Dario Zaccariotto<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41605\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Zaccariotto.jpg\" alt=\"\" width=\"220\" height=\"248\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Zaccariotto.jpg 222w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Zaccariotto-133x150.jpg 133w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Born in Dolo (near Venice) in 1968, he has a playful childhood.<br \/>\nIn the beginning of the 80\u2019s he gets in touch with the association MultigiocoClub from Mestre, and immediately becomes their \u201cmascot\u201d, being the youngest of the group. He is called from everybody Darietto [little Dario], in order not to get mixed up with the other Dario, \u201cDarione\u201d [big Dario] De Toffoli. Since he has a daughter, many friends call him Zack, but some nostalic ones still call him with the first nickname.<br \/>\nBeeing in touch with De Toffoli becomes a lasting status, and gradually he starts to collaborate with studiogiochi: he runs tournaments, develops boardgames and produces puzzles and other games for the press.<br \/>\nThe big jump happens during the editions of the Italian Game Festival: he is responsible for some entire sections. Starting from that moment \u201cDarietto\u201d really understands what he wants to do once he grows up and soon he gets the chance to cross the great sea that separates \u201csaying\u201d from \u201cdoing\u201d.<br \/>\nAll the rest is topicality: he writes books and collaborates in the creation of games, and especially has a great pleasure presenting new puzzles to people, especially logic and numeric ones.<br \/>\nSuddenly one day he surprises everybody that sees him as a cold\u00a0 calculator by winning an international poetry competition (www.centrostudivignola.it), with his first and last verses ever written.<\/p>\n<p style=\"text-align: justify;\"><\/div><\/div><\/div>\n[\/vc_column_text][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]\n<p style=\"text-align: justify;\">This Jury will rank the games by the following features (in order of importance):<\/p>\n<ul style=\"text-align: justify;\">\n<li>Originality of the game\u2019s mechanics<\/li>\n<li>Playability, balance and functionality of the mechanics<\/li>\n<li>Fun<\/li>\n<li>Publishing potential, i.e. the possibility that the game will be taken into consideration by a publisher<\/li>\n<li>Theme coherence<\/li>\n<li>Prototype\u2019s functionality and understandability of the rules<\/li>\n<\/ul>\n<p style=\"text-align: justify;\">The Jury will reveal the Grossa-lista roughly a month before the day of the final, i.e. the list of the worthiest titles (it usually includes 50% of the participants).<br \/>\nAfter this, the list will be further skimmed to get to the Fina-lista (which generally includes 15-20 titles) to submit to the Final Jury.<\/p>\n[\/vc_column_text][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]At the moment, the <strong>Final Jury<\/strong> is composed by:[\/vc_column_text][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Dario De Toffoli (president, Italy)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41592\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Toffoli-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Toffoli-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Toffoli-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Toffoli-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Toffoli.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Dario De Toffoli was born in Venice in 1953. He first entered in contact with the gaming world in the early Eighties, and his life has never been the same since.<br \/>\nBit by bit he abandoned his career as a chemist and begun working on all aspects (competitive, technical and cultural) surrounding all kinds of games: <strong>Board games, card games, puzzles, brainteasers, mathematical games<\/strong>\u2026<\/p>\n<p>This newfound interest is what motivated him to found <strong>studiogiochi<\/strong> in 1987.<\/p>\n<p>Dario De Toffoli is<\/p>\n<ul>\n<li>studiogiochi\u2019s founder<\/li>\n<li>a freelance journalist, writer and game author<\/li>\n<li>the director of the Italian Games Archive in Udine<\/li>\n<li>decorated from the PLDA with a special Career Prize \u201c<em>Ludic personality<\/em>\u201d in 2007<\/li>\n<li>awarded with the <em>Best of Show Career Prize<\/em>, Lucca Comics and Games 2017<\/li>\n<li>Pentamind World Champion of 2002 and 2012<\/li>\n<\/ul>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Hadi Barkat (Helvetiq, Switzerland)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone size-full wp-image-51400\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/HadiBARKAT-1.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/HadiBARKAT-1.jpg 220w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/HadiBARKAT-1-132x150.jpg 132w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Hadi is the CEO &amp; Founder of Helvetiq, an international publisher of games and books based in Switzerland. Game designer. Book author. Tennis geek. Roger Federer, Haruki Murakami and Boston Celtics Fan.<\/p>\n<p style=\"text-align: justify;\"><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>G. Aguirre Bisi &amp; V. Emer (ThunderGryph, Spain)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p><img decoding=\"async\" class=\"alignnone wp-image-41584\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Aguirre-Bisi-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Aguirre-Bisi-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Aguirre-Bisi-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Aguirre-Bisi-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Aguirre-Bisi.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Gonzalo Aguirre Bisi is a passionate gamer and game designer that joined the gaming industry in 2007 working as a video game publisher. Gonzalo grow up back and forth from Italy to Peru and he moved back definitely to Rome in his adulthood to attend to La Sapienza university. Now he is living between Rome and Sevilla, a city he fell in love with.<br \/>\nSince 2014 he has been developing the business side of ThunderGryph with the aim to develop and publish board games.<br \/>\nWith nearly one year from launch, ThunderGryph\u2019s counts three published games and seven new titles coming in 2017-2018.<\/p>\n<p style=\"text-align: justify;\"><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>M. Bruinsma (999 games, The Netherlands)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41586\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Bruinsma-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Bruinsma-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Bruinsma-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Bruinsma-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Bruinsma.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">My name is Michael Bruinsma, and I was born in 1952 in The Netherlands to a Dutch father and an English mother. In my early life I lived in The Neteherlands, but also in New Guinea, Paris, Spain and Italy in the vicinity of La Spezia. From an early age I played games like <em>Monopoly<\/em>, <em>Stratego<\/em>, <em>Risk<\/em> and others, and later I discovered more elaborate games during my travels. In 1981 I started collecting <em>Avalon Hill<\/em> and other games, and by 1986 I became a member of Ducosim, a games club dedicated to imported war-, fantasy and other games. In 1990 I visited the Neurenberg Toy Fair and met Mr. Bernd Brunnhofer from Hans Im Glueck Verlag, whom I asked for a representation. I was particularly interested in his railwaygame \u201c<em>1835<\/em>\u201d, of which I bought 120 copies to sell in The Netherlands. I did not manage to sell it to retail in large quantities, and decided to operate as a mailorder company. I invested the few guilders I had in imported games, mostly from America, and started off. It worked! I went to many games conventions and acted as a market salesman. I even went to Copenhagen, Frankfurt and Antwerp regularly, and reinvested every penny I made so as to build up a wide selection of games and accessories. In 1992 I visited GenCon in Milwaukee, and bought a few roleplaying books from a small outfit called Wizards of the Coast. So, in 1993, I became their representative in Holland for the hugely successful <em>Magic: the Gathering<\/em>. In 1998 I started publishing boardgames and later cardgames. This was another breakthrough: I had found a huge gap in the market. In 1999 the <em>Pokemon<\/em> collectible cardgame hit the market and suddenly everything grew out of proportion. The fun was over but the business was great. Now, I lead a dedicated team of 30 specialists and we supply the BeNeLux with wonderful products.<\/p>\n<p><iframe title=\"Premio Archimede 2016 - Interview - Michael Bruinsma and Wim De Boer\" width=\"900\" height=\"506\" src=\"https:\/\/www.youtube.com\/embed\/Wcquggwc3-o?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>B.e M. Brunnhofer (Hans im Gl\u00fcck, Germany)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41587\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Brunnhofer-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Brunnhofer-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Brunnhofer-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Brunnhofer-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Brunnhofer.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Bernd Brunnhofer was born in 1946 near Graz in Austria. He came to Germany in the 60s, studied Sociology and was later a university lecturer. He founded Hans im Gl\u00fcck in 1983 together with Karl-Heinz Schmiel, when they published the small handcrafted game <em>Dodge City<\/em>. The first games were no big success until in 1991 the breakthrough came with <em>Drunter und Dr\u00fcber<\/em> by Klaus Teuber. It was the first german game of the year from a small company and 1994 followed <em>Manhattan<\/em> by Andreas Seyfarth and 1996 <em>El Grande<\/em> by Wolfgang Kramer and Richard Ulrich. At least since that time Hans im Gl\u00fcck was a well known in german households. \u00a02001 another milestone came with the worldwide success of <em>Carcassonne<\/em> by Klaus-J\u00fcrgen Wrede. Especially the finetuning of the game by Bernd Brunnhofer was part of that success and every player in world knows today the cute meeple, which was designed by Bernd Brunnhofer. With <em>Thurn und Taxis<\/em> by Andreas Seyfarth in 2006 and <em>Dominion<\/em> by Donald Vaccarino in 2009 Hans im Gl\u00fcck won two more games of the year in Germany. Bernd Brunnhofer also is a great game designer himself. His games <em>Sankt Petersburg<\/em> and <em>Stone Age<\/em> are well known and popular in the gamers scene. And perhaps he\u2019s just working on the next big thing\u2026<\/p>\n<p><iframe title=\"Premio Archimede 2016 - Interview - Bernd Brunnhofer\" width=\"900\" height=\"506\" src=\"https:\/\/www.youtube.com\/embed\/du1n63onfho?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Thomas Cauet (Asmod\u00e9e, France)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41588\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Cauet-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Cauet-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Cauet-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Cauet-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Cauet.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Born in 1977, Thomas leaves in Paris, France. He began his professional life as a software engineer while working part-time for Ystari Games. He is now working full time for Ystari Games, then Space Cowboys, developping games for the Asmod\u00e9e group. He is co-author of one game (<em>Nefertiti \u2013 Matagot<\/em>) and several scenarios for the <em>Unlock!<\/em> series. He is also juror for the FLIP (Parthenay festival).<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Stefano De Carolis (Giochi Uniti, Italy)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41590\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Carolis-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Carolis-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Carolis-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Carolis-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/De-Carolis.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Stefano literally grew up in games, being his father one of the greatest game collectors in the world. He was destined for a career in games, and is now strategic planner for the international game publisher\u00a0Giochi Uniti(<em>Carcassone<\/em>,\u00a0<em>Settlers of Catan<\/em>). Playing together with Stefano you may experience his dialectics, he also studied international relations actually, a specialization that tourned out to be very useful in his job for Giochi Uniti. So if you ever happen to presuade him to publish one of your games remember this may not be so easy\u2026<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Ulrich Fonrobert (Queen Games, Germany)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41594\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Fonrobert-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Fonrobert-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Fonrobert-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Fonrobert-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Fonrobert.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Ulrich Fonrobert is born in northern Germany in 1967.\u00a0Games have been with him since he was a child, with his father teaching him the rules of classics like <em>Chess<\/em>, <em>Skat<\/em> and <em>Doppelkopf<\/em>.<br \/>\nHe has been collecting games since at least 1979. He joined the German armed forces in 1986, where he used to play dice games with his comrades during otherwise boring evenings.\u00a0<em>Settlers of Catan<\/em>\u00a0and\u00a0<em>El Grande<\/em>\u00a0are two of his (many) favourite games.<br \/>\nIn Kiel he found his first permanent gaming group with whom he got part in various board gaming tournaments and championships around Germany. So he met people like Christwart Conrad and Ralph Bruhn, and with their help he became part of Family Games in 2006 and additionally did work for Hall9000 as a reviewer for a short while.<br \/>\nIn 2007 he entered in\u00a0Queen Games, where he is now one of the company\u2019s product managers, tasked with finding the most promising newcomers and novelties to the ever-changing market of board games. After attending GenCon twice and BGG.con five times he is now very much looking forward to whatever Premio Archimede might hold in store for him!<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Michele Garbuggio (CMON, Singapore)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-51976\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/08\/Garbuggio-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/08\/Garbuggio-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/08\/Garbuggio-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/08\/Garbuggio-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/08\/Garbuggio.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Michele Garbuggio is an Italian games developer. Specialized on role-playing games, he\u2019s been working for the past 3 years alongside veteran authors Marco Maggi and Francesco Nepitello, collaborating on the development of <em>The One Ring 2nd edition<\/em> and working as an editor, rules supervisor and author for <em>Lex Arcana 2nd edition<\/em> and <em>Zombicide: Chronicles<\/em>. Additional contributions include <em>Brancalonia, The Spaghetti Fantasy RPG<\/em> and the upcoming <em>Trudvang Legends<\/em>. He is currently working as a consultant and developer for CMON.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Thorsten Gimmler (Ravensburger, Germany)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone size-medium wp-image-51468\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gimmler-1-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gimmler-1-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gimmler-1-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gimmler-1-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gimmler-1.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Thorsten Gimmler studied electrical engineering after school. During his studies, his passion for games, which he had already had in childhood, flared up again. He published game reviews in daily newspapers and then began to develop games himself, 13 were published by various publishers. After graduating, he developed lights before turning his hobby into a profession and working as a Product Manager at Schmidt Spiele for 15 years. Since 2020, he has been working as Inventor Relation Manager at Ravensburger, where he is responsible for contact with authors and the search for new games and further development of new game ideas.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>H. Grimm &amp; M. Donda (Amigo, Germany)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone size-medium wp-image-52142\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Holger-Grimm-e-Miriam-Donda-1-300x178.jpg\" alt=\"\" width=\"300\" height=\"178\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Holger-Grimm-e-Miriam-Donda-1-300x178.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Holger-Grimm-e-Miriam-Donda-1-1024x609.jpg 1024w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Holger-Grimm-e-Miriam-Donda-1-150x89.jpg 150w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Holger-Grimm-e-Miriam-Donda-1-768x457.jpg 768w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/09\/Holger-Grimm-e-Miriam-Donda-1.jpg 1429w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p style=\"text-align: justify;\">Holger was born in Frankfurt, Germany in 1975. After studying civil engineering, instead to work for Siemens developing nuclear plants, he decided to work for Amigo in the IT department for 15 years.<br \/>\nIn 2016 Holger got the opportunity to join the game development team for Amigo.<\/p>\n<p style=\"text-align: justify;\">Miriam rediscovered her passion for board games while studying ecology (biology). Therefore, she additionally worked in sales and consulted on board games of all kinds. But for her it wasn&#8217;t enough to sell great games, she wanted to take a deeper look into the development of games. To do so, she took a peek behind the scenes at Moses and Ravensburger.<br \/>\nSince 2019, she has now been allowed to do her mischief in the editorial department of Amigo.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Hermann Hutter (HUCH!, Germany)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41595\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Hutter-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Hutter-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Hutter-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Hutter-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Hutter.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Hermann Hutter has founded the distribution company Hutter Trade in 2004. Since then, the company has become established as an integral part of the game world. With its own brand HUCH! and innovative educational and leisure games, communication games with lifestyle character, and strategy games from foreign partner publishers, Hutter Trade has created its own distinctive profile.<br \/>\nPublishing games is a big passion for Hermann. Numerous awards \u2013 such as the \u201cToy Award 2008,\u201d the \u201cChildren\u2019s Game of the Year 2007,\u201d and the \u201cGerman Game Prize 2006\u201d \u2013 provide evidence of the company\u2019s success. Led by the joy of playing, creativity and design and an interest in new trends, HUCH! creates game innovations that provide long-lasting fun! Hermann Hutter is a very experienced retailer and is successfully managing numerous shops.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Kevin Kichan Kim (Mandoo Games, Korea)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<img decoding=\"async\" class=\"alignnone wp-image-44792\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/11\/Kevin-Kichan-Kim-900x1024.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/11\/Kevin-Kichan-Kim-900x1024.jpg 900w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/11\/Kevin-Kichan-Kim-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/11\/Kevin-Kichan-Kim-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/11\/Kevin-Kichan-Kim-768x874.jpg 768w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/11\/Kevin-Kichan-Kim-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/11\/Kevin-Kichan-Kim.jpg 1200w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Kevin Kichan Kim was born 1976 in Seoul. During he was studying Robot eyes in graduated school, he was fascinating to playing boardgames. In 2002, he opened a Boardgame cafe in Seoul and the cafe expanded 16 places in Korea. Then he started to develop games by himself, he founded Korean Association of Boardgame Industry and Korea Boardgame Con. In 2010, he joined in Korea Boardgames as a head of product development. At KBG, he had led the localization of around 150 games, game publishing such as <em>Coconuts<\/em>, <em>Abraca&#8230;What?<\/em> and more. He quit KBG in 2015 and joined in Happy Baobab as a VP and helped Asian small publishers to develop their product and to find western distributors. From 2017 Fall, he has led publishing company Mandoo Games as a CEO to introduce nice game with beautiful artworks to the world.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Simone Luciani (Cranio Creations, Italy)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<img decoding=\"async\" class=\"alignnone wp-image-41596\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Luciani-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Luciani-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Luciani-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Luciani-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Luciani.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Born in 1977, Simone Luciani begins as player and amateur game designer.<br \/>\nHe has taken part many times in the Archimede contest, which he won two times, with\u00a0<em>Portobello Road\u00a0<\/em>(best card game in 2008 and his first creation to be published \u2013 by Piatnik as\u00a0<em>Frutti di mare \u2013\u00a0<\/em>) and\u00a0<em>Marco Polo<\/em>, Premio Archimede 2012, then published by Hans in Gl\u00fcck and winner of the Deutscher Spiele Preis.<br \/>\nIn 2013 Simone began to work with the Italian publisher\u00a0Cranio Creations where\u00a0he has now the main role in selecting and developing games. In 2015 Simone left his teaching career (that lasted over 15 years) to be a full-time game designer.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Wolfgang L\u00fcdtke (Kosmos, Germany)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41597\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ludtke-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ludtke-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ludtke-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ludtke-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ludtke.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Wolfgang became passionate about games as a reviewer and collector. But when Peter Neugebauer introduced him to the game designer Klaus Teuber and his wife Claudia (almost 30 years ago), the encounter turned into a special friendship, and from then on Wolfgang has been actively involved in the development of new games at an early stage.<br \/>\nWolfgang\u2019s career as an editor began when he joined the new company TM-Spiele GmbH, which soon enough began to focus on consultancy for other game publishers.<br \/>\nHe has edited games published under the Goldsieber label and by KOSMOS until 2013.<br \/>\nWolfgang regards his ability to recognize whether a prototype has the potential of becoming a good game as one of his strenghts. As an editor at KOSMOS, he continues to take care of part of the family and adult games, and he also continues to be actively involved in the development of games at an early stage.<\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Klaus Ottmaier (Pegasus, Germany)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41600\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ottmaier-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ottmaier-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ottmaier-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ottmaier-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Ottmaier.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Klaus Ottmaier was born 1977 in Vienna. Perhaps he played games before he was able to speak\u2026 After school he studied Genetics. 2000 he moved to Cologne where he became a bookseller and a happy father of two sons. This was the time when he started to work on games in a professional way \u2013 he became the editor of the small publisher Argentum Verlag. In 2012 he got the great opportunity to work for Pegasus Spiele what he does as the head of publishing till now.<\/p>\n<p><iframe title=\"Premio Archimede 2016 - Interview - Klaus Ottmaier\" width=\"900\" height=\"506\" src=\"https:\/\/www.youtube.com\/embed\/Zg633tfrK4g?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Umberto Rosin (Tana dei Goblin, Italy)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41611\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Rosin-1-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Rosin-1-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Rosin-1-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Rosin-1-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Rosin-1.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">President and co-founder of <em>La Tana dei Goblin Venezia<\/em> \u2013 the most important local gaming association \u2013 Umberto organizes gaming events, conventions and tournments attending the most important international kermesse in the field. With his Ph.D. he organized and took part to conferences with board games as a topic, in Lucca, Ferrara and Venice. He knows very well Euro-style board games but has a great expertise also in traditional and collectible card games, war games, role playing games, party games and the classics.<\/p>\n<p style=\"text-align: justify;\"><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Dieter Strehl (Piatnik, Austria)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone wp-image-41603\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Strehl-264x300.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Strehl-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Strehl-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Strehl-300x341.jpg 300w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Strehl.jpg 347w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">Great-grandson of the founder of Piatnik, he is working at the company since 1983. He is Chief Executive Officer since April 1995.<\/p>\n<p><iframe title=\"Premio Archimede 2016 - Interview - Dieter Strehl\" width=\"900\" height=\"506\" src=\"https:\/\/www.youtube.com\/embed\/qtWpsMfdMkc?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe><\/p>\n<\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span>Jay Tummelson (Rio Grande Games, USA)<\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"text-align: justify;\"><img decoding=\"async\" class=\"alignnone size-full wp-image-44640\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/10\/Tummelson.jpg\" alt=\"\" width=\"220\" height=\"250\" srcset=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/10\/Tummelson.jpg 347w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/10\/Tummelson-132x150.jpg 132w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/10\/Tummelson-264x300.jpg 264w, https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/10\/Tummelson-300x341.jpg 300w\" sizes=\"(max-width: 220px) 100vw, 220px\" \/><\/p>\n<p style=\"text-align: justify;\">He graduated from the University of Illinois and began working in data processing at 19. At 50, he decided to follow his passion for games &#8211; which he had been playing since childhood &#8211; and left data processing to work for Mayfair Games. After two years there, he founded Rio Grande Games. With Rio Grande Games he started publishing games of his own (including working with other firms to publish localized games in their languages), and partnered with foreign publishers to produce their games in English. Since 1998, Rio Grande Games has realized over 750 games, some of whom have won awards, including <i>Dominion<\/i>, which won the Spiel des Jahres in 2009. In addition to <i>Dominion<\/i> and its many expansions, their most popular games are <i>Race for the Galaxy<\/i>, <i>Roll for the Galaxy<\/i>, <i>Tikal<\/i>, <i>Bohnanza<\/i>, <i>Friday<\/i>, <i>Power Grid<\/i>, <i>Concordia<\/i>, <i>Puerto Rico<\/i>, <i>Torres<\/i>, <i>Coloretto<\/i>, <i>Ricochet Robots<\/i>, <i>Carcassonne<\/i> and <i>Lost Cities<\/i>. In more recent years, he has endorsed new designers by participating in game design competitions, as Premio Archimede, and publishing their games.<\/p>\n<\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: justify;\">In the weeks before the final voting, the jurors will test all the finalist games, recording their impressions in secret and choosing their favorite games. The final ranking will be entirely based upon the sum of the points received by each game.<br \/>\nBoth juries will make use of the consultation and collaboration of F. Bortolato, G. Franceschini, C. Giuriato, C. Manfren, G. Marchesin, R. Nardo and selected playtesters.<\/p>\n[\/vc_column_text][vc_empty_space height=&#8221;20px&#8221;][vc_column_text]\n<h6 style=\"text-align: left;\">Jurors 2018<\/h6>\n[\/vc_column_text][vc_single_image image=&#8221;40018&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; onclick=&#8221;link_image&#8221;][\/vc_tta_section][vc_tta_section title=&#8221;PARTNERS&#8221; tab_id=&#8221;partners2020&#8243;][vc_column_text]\n<h2 style=\"text-align: center;\">PARTNERS<\/h2>\n[\/vc_column_text][vc_empty_space height=&#8221;20px&#8221;][vc_single_image image=&#8221;64905&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; onclick=&#8221;link_image&#8221;][vc_empty_space height=&#8221;15px&#8221;][vc_column_text]They also offered games as gifts for the finalists:[\/vc_column_text][vc_empty_space height=&#8221;15px&#8221;][vc_single_image image=&#8221;64906&#8243; img_size=&#8221;full&#8221; alignment=&#8221;center&#8221; onclick=&#8221;link_image&#8221;][vc_empty_space height=&#8221;10px&#8221;][\/vc_tta_section][vc_tta_section title=&#8221;LONG-LIST&#8221; tab_id=&#8221;Grossa-Lista-Archimede-2021&#8243;][vc_column_text]\n<h2 style=\"text-align: center;\"><b>THE LONG-LIST<\/b><\/h2>\n[\/vc_column_text][vc_column_text]\n<p style=\"text-align: justify;\">The magnificent 110&#8230; Magna cum laude!<\/p>\n<p style=\"text-align: justify;\">After several months of meticulous hard work, the preliminar Jury has selected the 110 games that will move on to the next step of the Archimede Prize 2021. Here they are, strictly in alphabetical order!<\/p>\n<p style=\"text-align: justify;\">Soon will be available the (virtual!) exhibition with all the selected games.<\/p>\n<p style=\"text-align: justify;\">Many of the games that didn\u2019t pass the selection were not without merit, but alas! since this is a contest, a selection needed to be made.<br \/>\nAuthors of the games that didn\u2019t make the Long-List \u2013 should they wish to \u2013 can ask for a feedback from the Jury at <a href=\"mailto:archimede@studiogiochi.com\">archimede@studiogiochi.com<\/a><\/p>\n[\/vc_column_text][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<div class=\"su-table su-table-responsive su-table-alternate\">\n<table>\n<tbody>\n<tr>\n<td valign=\"middle\"><b>Games<\/b><\/td>\n<td valign=\"middle\"><b>Authors<\/b><\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>4 punti<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Sanzio Pedersoli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>7 Guilds<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Mario Quartana<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Alchicromia<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Istituto Pellati, Nizza Monferrato (Asti) &#8211;\u00a0<em>Fotonica in gioco <\/em>Finalist<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Artistik<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt='Spain' \/> Maria Castellvi Barnes, Roger Brunet Espinosa<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Aster &amp; Anguis<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Isacco Frigerio, Fabio Sacchi<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Astralis (cacciatori di stelle)<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Tannh\u00e4user Gatekepeers (Clint Bosi, Roberto Fadigati, Bruno Sparpaglione)<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>B&#8217;Asta!<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Riccardo Sora<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Back to the Moon<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Frittelli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Bandit Guilds<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt='Spain' \/> F\u00e9lix Bernat Juli\u00e1n<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>BeesBiz<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Paula Haase, Elisa Dalmaso, Chiara Menotti, Moritz Haase, Frida Haase, Albrecht Haase<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Black Ball<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Nazareno Signoretto<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Boogie Boogie<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Diego Allegrini<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Bust<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/us.png' alt='United States of America' \/> Jason Kieronski<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Cardlabirinto<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt='Belgium' \/> Paolo Straet<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Casin\u00f2 Italia<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Marcello Bertocchi<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Castel Rock<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alessandro Saragosa, Eva Saragosa<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Cercatori di Nuvole<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Stefano Bonati<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Che Pizza! 2<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Teodoro Mitidieri<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Citt\u00e0 del Rinascimento<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Enrico Feresin<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Cocoon<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alfonso Mastrantonio, Andrea Varone<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Color Empire<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Andrea Martinetti<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Crazy Party<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Banana C. Games<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Cromoladro<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Liceo Artistico Lussu, Sant\u2019Antioco (Carbonia \u2013 Iglesias) &#8211; <em>Fotonica in gioco <\/em>Finalist<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Dead Man&#8217;s Chests<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Marco Guidara<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Diggin&#8217; Klondike<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Michele Bortolotti, Andrea Lasta<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Dragon Farm<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/mx.png' alt='Mexico' \/> Joel Escalante, Rafael Escalante<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>EkoHouse<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt='Spain' \/> Maria Castellvi Barnes, Roger Brunet Espinosa<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Esagon<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Braga<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Fabrica<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Maurizio Turinetto<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Flea &amp; Co.<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt='Belgium' \/> Peter Verhaeghe<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Formularium<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Fabrizio Tronchin<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Gli Artisti del Rinascimento<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt='Belgium' \/> Paolo Straet<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Gli Eredi di Dragonia<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Massimo Pallotti, Klara Pallotti, Marek Pallotti, Samuel Pallotti,\u00a0Lenka Pallotti<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Go Go Go<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Teodoro Mitidieri<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Granciporro<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/pl.png' alt='Poland' \/> Paulina Wioleta Miroslawska<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Gutenberg: the Expansion of the Printing Press<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt='Spain' \/> Ra\u00fal Fernandez Aparicio, Jos\u00e9 Gallego Leal<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Hackers<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Davide Sassoli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Happy Fruits<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Calvi<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>I Portali di Vega<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Damiano Marzotto<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Il Labirinto di Hermes<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Domenico Cicellini<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Il Mostro nel Cassetto<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Renato Millioni<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Il Sacrificio di Quetzalcoatl<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Massimiliano Cuccia<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>In Jane&#8217;s world<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Irene Fraschetti<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Incantesimi e Draghi<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Diego Allegrini<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Iwoki Maths<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt='Spain' \/> Santiago Videgain Diaz<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Kasparov Banlieue<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Ivan Gariboldi<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Kayak<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt='Belgium' \/> Paolo Straet<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>L&#8217;Ultimo Sorso<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Sciacqua<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>La Grande Roue<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Massimo Borz\u00ec, Rosaria Battiato<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>La Granita<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt='Belgium' \/> Paolo Straet<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Le 4 dame<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Agostino Recchia<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Le 9 Lettere<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Lorenzo Martinelli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Leave and Let Dice<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Mauro Vettori<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>LeoGallery<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Istituto Fermi Galilei, Ciri\u00e8 (Torino) &#8211;\u00a0<em>Fotonica in gioco <\/em>Finalist<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Let&#8217;s Get Kraken<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/ca.png' alt='Canada' \/> Orin Bishop<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Let&#8217;s GOndola<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Kangi Periotto, Ana Hajdari<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Lines<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Cielo D&#8217;Oro<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Live Rock<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Gagliardi<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Lo Schiacciamosche<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt='Belgium' \/> Paolo Straet<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Loop<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Falleri, Filippo Falleri<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Loyalty<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/is.png' alt='Iceland' \/> Nicholas Paschalis<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Lupin<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alberto Colombo<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>LyN<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Frittelli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Mare Nostrum<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Gabriele Bubola<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Memento Mori<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Stefano Ancillai, Tiziano Palazzotti<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Messy Robots<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Rosaria Battiato, Massimo Borz\u00ec<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Modulo 10<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Agostino Recchia<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Onagro<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Gabriele Coraggio<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Otto<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Vincenzo Carlone<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>OverbooKing<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Filippo Landini<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Pegs<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alberto Poles, Sara Piovesan<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Planetary<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Luca Frascatani<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Platomanzia<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alberto Menoncin<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>PlayFul<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Raffaella Cucchi, Stefania Merlo, Federica Focaracci, Federica Miralli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Playscroll &#8211; Zombie Road<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Manuele Giuliano<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Quickolonies<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Roberto Tibuzzi<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Qumran<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Massimiliana Varnier<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Rainbow Jems<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Mauro Vettori<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Rhumoris: Family Game<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Sandro Tubino<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Rhyolite<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alessandro Dentis<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Roll &amp; Race<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Frittelli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Scacco Pazzo<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Braga<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Scape Line<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/pt.png' alt='Portugal' \/> Lu\u00eds Miguel Dinis<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Seven Kingdoms<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Simone Ancillai, Stefano Ancillai<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Single Milf e Nonnetti<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Matteo Villani<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Smart Shark<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alessia Luca, Tino Dess\u00ec, Andrea Piano, Andrea Sandu<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Soldatini<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Valerio Frau, Roberto Donati<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Spellbound<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Ilaria Capra<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Stiiki World<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Alessio Barilotti, Marco Arbau<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Survival Island<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Luca Morigi, Pier Damiano Bandini<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Taiwan &#8211; 6000 A.C.<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Eric Orel<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Tankograd<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Marcello Mugnai<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>The Grammar Nazi<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Andrej Prassel<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>The Pirate&#8217;s Secret<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Eleonora Chiari<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>The Treasure Chest<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Eleonora Chiari<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Tic-Tac-X<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Matteo Sassi, Maurizio Giacometti<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Tlaloc Pyramid<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/mx.png' alt='Mexico' \/> Joel Escalante, Rafael Escalante<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Too Late for Sorrow<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Mauro Vettori<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Totems<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Gabriele Bubola<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Tre su Quattro<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Paolo Roberto Maspero<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Trenoto<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/de.png' alt='Germany' \/> Stefan Mager<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Trygoon<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Stefano Cappello<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Tutti a Bordo<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Enrico Feresin<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Un giorno al Museo<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesco Frittelli<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Uncharted Passage<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/kr.png' alt='Korea Republic of' \/> Bonghwan Ju<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Watch Out!<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Matteo Cimenti, Chiara Zanchetta, Carlo Rigon<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Wedding Planner<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Francesca Giusti, Nestore Mangone<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Wizard&#8217;s Cup<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt='Spain' \/> Lorenzo Tarabini Castellani<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Yantra<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Vincenzo Cianciullo<\/td>\n<\/tr>\n<tr>\n<td valign=\"middle\"><i>Your Majesty<\/i><\/td>\n<td valign=\"middle\"><img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt='Italy' \/> Gabriele Bubola<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<\/div>[\/vc_column_text][\/vc_tta_section][vc_tta_section title=&#8221;PHOTO EXHIBITION&#8221; tab_id=&#8221;mostra-fotografica-2021&#8243;][vc_column_text]\n<h2 style=\"text-align: center;\"><b>PHOTO EXHIBITION<\/b><\/h2>\n<p style=\"text-align: center;\"><em><strong>Prototypes selected for the Long-list<\/strong><\/em><\/p>\n[\/vc_column_text][vc_empty_space height=&#8221;10px&#8221;][vc_video link=&#8221;https:\/\/youtu.be\/ezePQMe73ME&#8221; el_aspect=&#8221;43&#8243; align=&#8221;center&#8221;][vc_column_text]\n<p style=\"text-align: justify;\">Games&#8217; descriptions &#8211; where provided &#8211; are written by the authors.<br \/>\nSet ups are for exhibition purpose and do not necessarily correspond to in-game situations.\u00a0Photos by Piero Modolo.<\/p>\n[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>4 punti<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Sanzio Pedersoli\u00a0<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>4 PUNTI<\/em> is a game of strategy, bluffing and cold blood.<br \/>\nPlayers can wisely manage their resources through auctions, in order to win the lot that is most convenient for them.<br \/>\nBut pay attention to the offers and counter offers of these auctions: an opponent may make us believe that he is interested in irrelevant lots to push us to buy them, or will try to buy at a ridiculous price a lot that is fundamental to him to close the game.<br \/>\n<em>4 PUNTI<\/em> combines classic and new game elements in a gameplay always different and exciting, leaving at the end of each game the desire to start another one right away!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/4-punti_01.jpg\" title=\"4 punti &#8211; S. Pedersoli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/4-punti_01-280x210.jpg\" alt=\"4 punti &#8211; S. Pedersoli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">4 punti &#8211; S. Pedersoli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/4-punti_02.jpg\" title=\"4 punti &#8211; S. Pedersoli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/4-punti_02-280x210.jpg\" alt=\"4 punti &#8211; S. Pedersoli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">4 punti &#8211; S. Pedersoli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/4-punti_03.jpg\" title=\"4 punti &#8211; S. Pedersoli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/4-punti_03-280x210.jpg\" alt=\"4 punti &#8211; S. Pedersoli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">4 punti &#8211; S. Pedersoli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>7 Guilds<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Mario Quartana<\/strong> <strong>\u00a0<\/strong> <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><i>7 Guilds<\/i> is a card game whose goal is to score the highest number of points, obtaining the consensus of the various guilds. The game takes place in 3 different rounds made up by different turns. During their turn, each player must choose (respecting certain constraints) certain character cards, among those available, gradually forming his own hand. These characters will belong to one of the 7 guilds and will be able to carry valuables or risks for their master. At the end of the round, only those who earn the most representatives of the various guilds will be able to take their benefits, earning victory points.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/7-guilds_01.jpg\" title=\"7 Guilds &#8211; M. Quartana\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/7-guilds_01-280x210.jpg\" alt=\"7 Guilds &#8211; M. Quartana\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">7 Guilds &#8211; M. Quartana<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/7-guilds_02-1.jpg\" title=\"7 Guilds &#8211; M. Quartana\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/7-guilds_02-1-280x210.jpg\" alt=\"7 Guilds &#8211; M. Quartana\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">7 Guilds &#8211; M. Quartana<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/7-guilds_03.jpg\" title=\"7 Guilds &#8211; M. Quartana\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/7-guilds_03-280x210.jpg\" alt=\"7 Guilds &#8211; M. Quartana\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">7 Guilds &#8211; M. Quartana<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Alchicromia<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Istituto Pellati, Nizza Monferrato (Asti)<\/strong> &#8211; <em>Fotonica in gioco <\/em>Finalist\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Alchicromia_01-1.jpg\" title=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Alchicromia_01-1-280x210.jpg\" alt=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Alchicromia_02.jpg\" title=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Alchicromia_02-280x210.jpg\" alt=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Alchicromia_03-1.jpg\" title=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Alchicromia_03-1-280x210.jpg\" alt=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Alchicromia_04.jpg\" title=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Alchicromia_04-280x210.jpg\" alt=\"Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Alchicromia &#8211; Ist. Pellati, Nizza Monferrato (Asti)<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Artistik<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Maria Castellvi Barnes, Roger Brunet Espinosa<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt= 'Spain' \/>\n<p style=\"text-align: justify;\">Take a word card, open symbols, and be the first to claim your turn! Now you are the artist! You have one minute to draw your word and hope that your team will guess it. But remember, you can only draw using the opened symbols, the pencil, and the colored pencils. Be prepared! Your opponents will try to make it difficult for you: can you draw with your eyes closed or with your non-dominant hand? Be the first team to complete the 4 levels and win the game!<br \/>\nIn this game, creativity is the key!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Artistik_01.jpg\" title=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Artistik_01-280x210.jpg\" alt=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Artistik_02.jpg\" title=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Artistik_02-280x210.jpg\" alt=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Artistik_03-1.jpg\" title=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Artistik_03-1-280x210.jpg\" alt=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Artistik_04.jpg\" title=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Artistik_04-280x210.jpg\" alt=\"Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Artistik &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Aster &amp; Anguis<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by<strong> Isacco Frigerio, Fabio Sacchi<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Aster &amp; Anguis<\/em> tells a tale about a princess, a dragon, a magic island and about 4 knights who will battle themselves to reach the center of the forest and victory. Challenge the dangers of the game, the dragon protecting the river and your opponents to reach the Tower before anyone else.<br \/>\nPlayers will have to reach the Special Tiles and collect the Objectives needed to win the game.<br \/>\nThere are 3 different \u201cElement Cards\u201d types in the game: attack cards, defense cards and movement cards.<br \/>\nDuring the exploration it will be possible to collect \u201cAbility Cards\u201d and \u201cDragon Cards\u201d which will allow the players to acquire skills useful to achieve victory.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_01-1.jpg\" title=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_01-1-280x210.jpg\" alt=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_01-2.jpg\" title=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_01-2-280x210.jpg\" alt=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_02.jpg\" title=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_02-280x210.jpg\" alt=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_03.jpg\" title=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_03-280x210.jpg\" alt=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_04.jpg\" title=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Aster_Anguis_04-280x210.jpg\" alt=\"Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Aster &#038; Anguis &#8211; I. Frigerio, F. Sacchi<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Astralis (cacciatori di stelle)<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Tannh\u00e4user Gatekepeers (Clint Bosi, Roberto Fadigati, Bruno Sparpaglione)<\/strong> \u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Like other chess-like board games, Astralis can be played with various skill levels. Broadly speaking, it can be said that:<br \/>\n&#8211; beginners are required only a good glance that allow them to know how to seize the opportunity to capture a piece anticipating the opponent;<br \/>\n&#8211; on the other hand, experts are also required to have the strategic ability to recognize moves, so that instead of fighting systematically on every single capture, they need to be able to secure an advantage over the majority of stars (whose actual capture is postponed to a later action, after the opponent&#8217;s initiative has been limited).<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Astralis_01-2.jpg\" title=\"Astralis &#8211; Tannh\u00e4user Gatekepeers\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Astralis_01-2-280x210.jpg\" alt=\"Astralis &#8211; Tannh\u00e4user Gatekepeers\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Astralis &#8211; Tannh\u00e4user Gatekepeers<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Astralis_02-1.jpg\" title=\"Astralis &#8211; Tannh\u00e4user Gatekepeers\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Astralis_02-1-280x210.jpg\" alt=\"Astralis &#8211; Tannh\u00e4user Gatekepeers\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Astralis &#8211; Tannh\u00e4user Gatekepeers<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Astralis_03.jpg\" title=\"Astralis &#8211; Tannh\u00e4user Gatekepeers\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Astralis_03-280x210.jpg\" alt=\"Astralis &#8211; Tannh\u00e4user Gatekepeers\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Astralis &#8211; Tannh\u00e4user Gatekepeers<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>B\u2019Asta!<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Riccardo Sora<\/strong> \u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\">What about <em>B\u2019Asta!<\/em><br \/>\nAn abstract game of tiles and auctions,<br \/>\nnot at all hard as a game.<br \/>\nBut what is it made of? Of various tiles, as we said,<br \/>\nthere are also dice and markers, that\u2019s all.<br \/>\nHow does it work? You all bet<br \/>\nbut keeping it well hidden;<br \/>\nthen together you reveal it and then you sort it out.<br \/>\nThe one who bet less is the first to start the game!<br \/>\nRemember that you have to bet from both sides,<br \/>\none opposed to the other one!<br \/>\nLet\u2019s pray it\u2019s the right one so as to lose very little.<br \/>\nThe one who spends more in the four prizes, is given points,<br \/>\nthe one who gains more points will finally win!!<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/B-Asta_01-2.jpg\" title=\"B&#8217;Asta! &#8211; R. Sora\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/B-Asta_01-2-280x210.jpg\" alt=\"B&#8217;Asta! &#8211; R. Sora\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">B&#8217;Asta! &#8211; R. Sora<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/B-Asta_02-1.jpg\" title=\"B&#8217;Asta! &#8211; R. Sora\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/B-Asta_02-1-280x210.jpg\" alt=\"B&#8217;Asta! &#8211; R. Sora\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">B&#8217;Asta! &#8211; R. Sora<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/B-Asta_03.jpg\" title=\"B&#8217;Asta! &#8211; R. Sora\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/B-Asta_03-280x210.jpg\" alt=\"B&#8217;Asta! &#8211; R. Sora\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">B&#8217;Asta! &#8211; R. Sora<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Back to the Moon<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Frittelli<\/strong> \u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">In the year 2069, exactly one century after the first step on the Moon, an international competition is launched to build the first permanent base on our beloved satellite. The players are called to coordinate the assembly of the new base trying to organize the different modules sent from the Earth (greenhouses, lodgings, workshops, water reserves and infirmaries) in the most profitable way possible both horizontally and vertically, in the end who will prevail will have the honour of being the first to rule on the Moon.<\/p>\n<p style=\"text-align: left;\">For 2-4 players<br \/>\nAge: 10+<br \/>\nDuration: 45-60 minutes<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Back-to-the-Moon_01.jpg\" title=\"Back to the Moon &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Back-to-the-Moon_01-280x210.jpg\" alt=\"Back to the Moon &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Back to the Moon &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Back-to-the-Moon_02-1.jpg\" title=\"Back to the Moon &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Back-to-the-Moon_02-1-280x210.jpg\" alt=\"Back to the Moon &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Back to the Moon &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Back-to-the-Moon_03.jpg\" title=\"Back to the Moon &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Back-to-the-Moon_03-280x210.jpg\" alt=\"Back to the Moon &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Back to the Moon &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Back-to-the-Moon_04.jpg\" title=\"Back to the Moon &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Back-to-the-Moon_04-280x210.jpg\" alt=\"Back to the Moon &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Back to the Moon &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Bandit Guilds<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>F\u00e9lix Bernat Juli\u00e1n<\/strong> \u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt= 'Spain' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bandit-Guilds_01-2.jpg\" title=\"Bandit Guilds &#8211; F. Bernat Juli\u00e1n\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bandit-Guilds_01-2-280x210.jpg\" alt=\"Bandit Guilds &#8211; F. Bernat Juli\u00e1n\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Bandit Guilds &#8211; F. Bernat Juli\u00e1n<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bandit-Guilds_02-1.jpg\" title=\"Bandit Guilds &#8211; F. Bernat Juli\u00e1n\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bandit-Guilds_02-1-280x210.jpg\" alt=\"Bandit Guilds &#8211; F. Bernat Juli\u00e1n\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Bandit Guilds &#8211; F. Bernat Juli\u00e1n<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bandit-Guilds_03.jpg\" title=\"Bandit Guilds &#8211; F. Bernat Juli\u00e1n\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bandit-Guilds_03-280x210.jpg\" alt=\"Bandit Guilds &#8211; F. Bernat Juli\u00e1n\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Bandit Guilds &#8211; F. Bernat Juli\u00e1n<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>BeesBiz<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paula Haase, Elisa Dalmaso, Chiara Menotti, Moritz Haase, Frida Haase, Albrecht Haase<\/strong> \u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">The aim of the game is to manage a bee colony. This requires coordinating the various aspects of life in the hive. As in nature, once bees reach adulthood, they specialize in different roles: nursing the brood, producing wax and honey, guarding the hive and the queen and, of course, foraging for pollen and nectar. By carefully balancing these roles and the spaces in the hive, a player tries to keep his colony healthy and growing. This may be accompanied by setbacks such as parasite infestation and intrusion of hornets, or favourable unexpected events. A bit of luck is also required to find the richest food sources,\u00a0the position of which is communicated among the forager bees through the waggle dance. The winner is the player who first produces the given amount of honey.<br \/>\nA game for 2 to 6 players aged 7 and up, lasting about 45 minutes.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bees-Biz_01.jpg\" title=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bees-Biz_01-280x210.jpg\" alt=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bees-Biz_02-1.jpg\" title=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bees-Biz_02-1-280x210.jpg\" alt=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bees-Biz_03-1.jpg\" title=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bees-Biz_03-1-280x210.jpg\" alt=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bees-Biz_04-1.jpg\" title=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bees-Biz_04-1-280x210.jpg\" alt=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bees-Biz_05.jpg\" title=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bees-Biz_05-280x210.jpg\" alt=\"BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">BeesBiz &#8211; P. Haase, E. Dalmaso, C. Menotti, M. Haase, F. Haase, A. Haase<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Black Ball<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Nazareno Signoretto<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Black-ball_01.jpg\" title=\"Black Ball &#8211; N. Signoretto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Black-ball_01-280x210.jpg\" alt=\"Black Ball &#8211; N. Signoretto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Black Ball &#8211; N. Signoretto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Black-ball_02-1.jpg\" title=\"Black Ball &#8211; N. Signoretto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Black-ball_02-1-280x210.jpg\" alt=\"Black Ball &#8211; N. Signoretto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Black Ball &#8211; N. Signoretto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Black-ball_03.jpg\" title=\"Black Ball &#8211; N. Signoretto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Black-ball_03-280x210.jpg\" alt=\"Black Ball &#8211; N. Signoretto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Black Ball &#8211; N. Signoretto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Black-ball_04-scaled.jpg\" title=\"Black Ball &#8211; N. Signoretto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Black-ball_04-scaled.jpg\" alt=\"Black Ball &#8211; N. Signoretto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Black Ball &#8211; N. Signoretto<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Boogie Boogie<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Diego Allegrini<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Dog-themed party game in which players must collect 6 bones to win, or they must be able to send all opponents to the doghouse!<br \/>\nAt the beginning of each round in which the game is divided, specific points in bones (the bowl points) are defined to be obtained with the player&#8217;s cards. At the end of the round, the player with the best point is awarded with bones. Instead, the player with the worst point will pay a bone. If a player runs out of bones, they go to the doghouse for one round.<br \/>\nIn addition to 10 dog breeds, the deck of cards contains the Boogie puppy, cute kittens and mischievous bears and raccoons who, instead of increasing the bones, \u201csteal\u201d them!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Boogie-Boogie_01.jpg\" title=\"Boogie Boogie &#8211; D. Allegrini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Boogie-Boogie_01-280x210.jpg\" alt=\"Boogie Boogie &#8211; D. Allegrini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Boogie Boogie &#8211; D. Allegrini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Boogie-Boogie_02-1.jpg\" title=\"Boogie Boogie &#8211; D. Allegrini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Boogie-Boogie_02-1-280x210.jpg\" alt=\"Boogie Boogie &#8211; D. Allegrini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Boogie Boogie &#8211; D. Allegrini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Boogie-Boogie_03.jpg\" title=\"Boogie Boogie &#8211; D. Allegrini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Boogie-Boogie_03-280x210.jpg\" alt=\"Boogie Boogie &#8211; D. Allegrini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Boogie Boogie &#8211; D. Allegrini<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Bust<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Jason Kieronski<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/us.png' alt= 'United States of America' \/>\n<p style=\"text-align: justify;\">Welcome to <em>BUST<\/em>, the cooperative card comparison. Players will work together by playing one card each, attempting to beat the RANDO dealer. Without communication yet with player power chips, players can adjust their plays to get as close to 32 as possible. One loss or one bust and the players lose. However, if you play your cards wisely, reading your teammates&#8217; plays, you can beat the RANDO dealer in each of the 14 hands for a 4 player game. The RANDO stands at 24 and busts at 33. Good luck.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bust_01.jpg\" title=\"Bust &#8211; J. Kieronski\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Bust_01-280x210.jpg\" alt=\"Bust &#8211; J. Kieronski\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Bust &#8211; J. Kieronski<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bust_02.jpg\" title=\"Bust &#8211; J. Kieronski\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bust_02-280x210.jpg\" alt=\"Bust &#8211; J. Kieronski\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Bust &#8211; J. Kieronski<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bust_03.jpg\" title=\"Bust &#8211; J. Kieronski\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Bust_03-280x210.jpg\" alt=\"Bust &#8211; J. Kieronski\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Bust &#8211; J. Kieronski<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Cardlabirinto<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paolo Straet<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt= 'Belgium' \/>\n<p style=\"text-align: justify;\">An important mission calls from 1 to 4 players to enter a maze of 12 cards.\u00a0The aim of the game is to complete the mission before the other adventurers.\u00a0In the maze, avoiding getting lost and finding the right path are the actions that will allow the player to win.<br \/>\nGame for children aged 6 and up, with an average duration of 5 minutes and for a number of players from 1 to 4.<br \/>\nEach player has a 12-card maze inhabited by a dragon, a treasure and magical items.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cardlabirinto_01.jpg\" title=\"Cardlabirinto &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cardlabirinto_01-280x210.jpg\" alt=\"Cardlabirinto &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cardlabirinto &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cardlabirinto_02.jpg\" title=\"Cardlabirinto &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cardlabirinto_02-280x210.jpg\" alt=\"Cardlabirinto &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cardlabirinto &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cardlabirinto_03.jpg\" title=\"Cardlabirinto &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cardlabirinto_03-280x210.jpg\" alt=\"Cardlabirinto &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cardlabirinto &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Casin\u00f2 Italia<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Marcello Bertocchi<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Casin\u00f2 Italia<\/em> is a puzzle game for 1-5 players who roll the dice of the colors of the Italian flag and must collect from the piles of chips exactly that number and of those colors, taking each time only the top one. The players do not roll the dice for themselves but for the next player, of which they will share part of the score, so it is necessary to make the challenges difficult (to score many points) but not too much (to avoid losing them).<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Casino-Italia_01.jpg\" title=\"Casin\u00f2 Italia &#8211; M. Bertocchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Casino-Italia_01-280x210.jpg\" alt=\"Casin\u00f2 Italia &#8211; M. Bertocchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Casin\u00f2 Italia &#8211; M. Bertocchi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Casino-Italia_02.jpg\" title=\"Casin\u00f2 Italia &#8211; M. Bertocchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Casino-Italia_02-280x210.jpg\" alt=\"Casin\u00f2 Italia &#8211; M. Bertocchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Casin\u00f2 Italia &#8211; M. Bertocchi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Casino-Italia_03.jpg\" title=\"Casin\u00f2 Italia &#8211; M. Bertocchi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Casino-Italia_03-280x210.jpg\" alt=\"Casin\u00f2 Italia &#8211; M. Bertocchi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Casin\u00f2 Italia &#8211; M. Bertocchi<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Castel Rock<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Alessandro Saragosa, Eva Saragosa<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">A strategy game, simple to learn, but not trivial for the required thinking, forecasting and careful use of the resources it requires. Players must control a territory full of strategic and productive places, such as cities, roads and mines, by placing their control units around and within them, so as to exert a greater influence on them than that of the opponents and ultimately earn points depending on their value. But in order to do this, it is necessary to consider the changing structure of the territory, the characteristics of the units in play and the order they were put on the board. And, of course, beware of opposing wizards: in an instant they can make you lose the most precious loot you thought you managed to secure.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_01.jpg\" title=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_01-280x210.jpg\" alt=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Castel Rock &#8211; A. Saragosa, E. Saragosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_02.jpg\" title=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_02-280x210.jpg\" alt=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Castel Rock &#8211; A. Saragosa, E. Saragosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_03.jpg\" title=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_03-280x210.jpg\" alt=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Castel Rock &#8211; A. Saragosa, E. Saragosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_04.jpg\" title=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Castel-Rock_04-280x210.jpg\" alt=\"Castel Rock &#8211; A. Saragosa, E. Saragosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Castel Rock &#8211; A. Saragosa, E. Saragosa<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Cercatori di Nuvole<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Stefano Bonati<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cercatori-di-nuvole_01.jpg\" title=\"Cercatori di Nuvole &#8211; S. Bonati\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cercatori-di-nuvole_01-280x210.jpg\" alt=\"Cercatori di Nuvole &#8211; S. Bonati\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cercatori di Nuvole &#8211; S. Bonati<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cercatori-di-nuvole_02.jpg\" title=\"Cercatori di Nuvole &#8211; S. Bonati\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cercatori-di-nuvole_02-280x210.jpg\" alt=\"Cercatori di Nuvole &#8211; S. Bonati\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cercatori di Nuvole &#8211; S. Bonati<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cercatori-di-nuvole_03.jpg\" title=\"Cercatori di Nuvole &#8211; S. Bonati\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cercatori-di-nuvole_03-280x210.jpg\" alt=\"Cercatori di Nuvole &#8211; S. Bonati\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cercatori di Nuvole &#8211; S. Bonati<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Che Pizza! 2<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Teodoro Mitidieri<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">It seems easy to get the right ingredients to be able to make pizzas for your customers, however you have to use excellent purchasing planning to get ready when the pizzas need to be baked. Don&#8217;t forget the special ingredients and markets that can help you out in the game. And like any good pizza chef, if you make good pizzas you earn lots of coins and whoever has the most wins.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_01.jpg\" title=\"Che pizza! 2 &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_01-280x210.jpg\" alt=\"Che pizza! 2 &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Che pizza! 2 &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_02.jpg\" title=\"Che pizza! 2 &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_02-280x210.jpg\" alt=\"Che pizza! 2 &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Che pizza! 2 &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_03.jpg\" title=\"Che pizza! 2 &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_03-280x210.jpg\" alt=\"Che pizza! 2 &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Che pizza! 2 &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_04.jpg\" title=\"Che pizza! 2 &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Che-pizza-2_04-280x210.jpg\" alt=\"Che pizza! 2 &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Che pizza! 2 &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Citt\u00e0 del Rinascimento<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Enrico Feresin<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Players are called upon to build a Renaissance city by competing with each other for the best building materials. In addition to the construction of the palace, the monument and the cathedral with bell tower, players will also need to make sure they have strong walls and an army ready to repel attacks from nearby cities. Finally, do not forget gardens and shops. The player who will build the most prestigious city will be the winner.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Citta-del-Rinascimento_01.jpg\" title=\"Citt\u00e0 del Rinascimento &#8211; E. Feresin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Citta-del-Rinascimento_01-280x210.jpg\" alt=\"Citt\u00e0 del Rinascimento &#8211; E. Feresin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Citt\u00e0 del Rinascimento &#8211; E. Feresin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Citta-del-Rinascimento_02.jpg\" title=\"Citt\u00e0 del Rinascimento &#8211; E. Feresin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Citta-del-Rinascimento_02-280x210.jpg\" alt=\"Citt\u00e0 del Rinascimento &#8211; E. Feresin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Citt\u00e0 del Rinascimento &#8211; E. Feresin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Citta-del-Rinascimento_03.jpg\" title=\"Citt\u00e0 del Rinascimento &#8211; E. Feresin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Citta-del-Rinascimento_03-280x210.jpg\" alt=\"Citt\u00e0 del Rinascimento &#8211; E. Feresin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Citt\u00e0 del Rinascimento &#8211; E. Feresin<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Cocoon<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">di <strong>Alfonso Mastrantonio, Andrea Varone<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Cocoon<\/em> is a 2-4 players card game, based on numbers and colors and set in the colourful world of butterflies. Inspired by the classic trick taking games, however, it has a very peculiar feature: the cards are actively playable on both sides and reveal information on the possible moves of the opponents. For this reason they are drawn from a case called Cocoon, only then revealing their colour. In the deck there are 4 types of caterpillars and 20 different species of moths, each accompanied by instructive naturalistic curiosities. Who will manage to get the best butterfly collection?<br \/>\n(Thanks to Elena Matossi for the graphics)<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cocoon_01.jpg\" title=\"Cocoon &#8211; A. Mastrantonio, A. Varone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cocoon_01-280x210.jpg\" alt=\"Cocoon &#8211; A. Mastrantonio, A. Varone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cocoon &#8211; A. Mastrantonio, A. Varone<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cocoon_02.jpg\" title=\"Cocoon &#8211; A. Mastrantonio, A. Varone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cocoon_02-280x210.jpg\" alt=\"Cocoon &#8211; A. Mastrantonio, A. Varone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cocoon &#8211; A. Mastrantonio, A. Varone<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cocoon_03.jpg\" title=\"Cocoon &#8211; A. Mastrantonio, A. Varone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Cocoon_03-280x210.jpg\" alt=\"Cocoon &#8211; A. Mastrantonio, A. Varone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cocoon &#8211; A. Mastrantonio, A. Varone<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Color Empire<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Andrea Martinetti<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: right;\">&#8220;The laws of the colours are unutterably beautiful, just because they are not accidental&#8221;<br \/>\n<em>Vincent van Gogh<\/em><\/p>\n<p style=\"text-align: justify;\"><em>Color Empire<\/em> is an abstract game, where player (2 to 4) have to dominate others with their own colours. Doesn&#8217;t matter who put coloured pawns in final results: goals are discovered and reached during the game, step by step.<br \/>\n12 colours and their combinations are protagonists here. Will you score more points? Will you understand who has your same colour? Will you reach the most profitable goal? But pay attention from other players and bonus colours&#8230;<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_01.jpg\" title=\"Color Empire &#8211; A. Martinetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_01-280x210.jpg\" alt=\"Color Empire &#8211; A. Martinetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Color Empire &#8211; A. Martinetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_02.jpg\" title=\"Color Empire &#8211; A. Martinetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_02-280x210.jpg\" alt=\"Color Empire &#8211; A. Martinetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Color Empire &#8211; A. Martinetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_03.jpg\" title=\"Color Empire &#8211; A. Martinetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_03-280x210.jpg\" alt=\"Color Empire &#8211; A. Martinetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Color Empire &#8211; A. Martinetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_04.jpg\" title=\"Color Empire &#8211; A. Martinetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Color-Empire_04-280x210.jpg\" alt=\"Color Empire &#8211; A. Martinetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Color Empire &#8211; A. Martinetti<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Crazy Party<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Banana C. Games<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Crazy-Party_01.jpg\" title=\"Crazy Party &#8211; Banana C. Games\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Crazy-Party_01-280x210.jpg\" alt=\"Crazy Party &#8211; Banana C. Games\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Crazy Party &#8211; Banana C. Games<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Crazy-Party_02.jpg\" title=\"Crazy Party &#8211; Banana C. Games\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Crazy-Party_02-280x210.jpg\" alt=\"Crazy Party &#8211; Banana C. Games\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Crazy Party &#8211; Banana C. Games<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Crazy-Party_03.jpg\" title=\"Crazy Party &#8211; Banana C. Games\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Crazy-Party_03-280x210.jpg\" alt=\"Crazy Party &#8211; Banana C. Games\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Crazy Party &#8211; Banana C. Games<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>C<\/i><\/strong><strong><i>romoladro<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Liceo Artistico Lussu, Sant\u2019Antioco (Carbonia \u2013 Iglesias)<\/strong> \u2013 \u00a0<em>Fotonica in gioco <\/em>Finalist\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_01.jpg\" title=\"Cromoladro &#8211; Liceo Artistico Lussu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_01-280x210.jpg\" alt=\"Cromoladro &#8211; Liceo Artistico Lussu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cromoladro &#8211; Liceo Artistico Lussu<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_02.jpg\" title=\"Cromoladro &#8211; Liceo Artistico Lussu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_02-280x210.jpg\" alt=\"Cromoladro &#8211; Liceo Artistico Lussu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cromoladro &#8211; Liceo Artistico Lussu<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_03.jpg\" title=\"Cromoladro &#8211; Liceo Artistico Lussu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_03-280x210.jpg\" alt=\"Cromoladro &#8211; Liceo Artistico Lussu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cromoladro &#8211; Liceo Artistico Lussu<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_04.jpg\" title=\"Cromoladro &#8211; Liceo Artistico Lussu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Cromoladro_04-280x210.jpg\" alt=\"Cromoladro &#8211; Liceo Artistico Lussu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Cromoladro &#8211; Liceo Artistico Lussu<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Dead Man\u2019s Chests<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Marco Guidara<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Dead Man&#8217;s Chests<\/em> is a family game with simple rules, suitable even for the little ones, in which players dress up as arrembanti buccaneers, intent on sharing out and betting the loot once they get off the ground, between one raid and another.<br \/>\nThe goal is simple, to take home the largest part of the loot at the lowest possible cost, but what will be the most profitable chests on which to bet your doubloons?<br \/>\nA good bluff combined with your perceptive skills will certainly help you, but only a careful study of the opponents can guarantee you victory.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dead-mans-chest_01.jpg\" title=\"Dead Man&#8217;s Chest &#8211; M. Guidara\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dead-mans-chest_01-280x210.jpg\" alt=\"Dead Man&#8217;s Chest &#8211; M. Guidara\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Dead Man&#8217;s Chest &#8211; M. Guidara<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dead-mans-chest_02.jpg\" title=\"Dead Man&#8217;s Chest &#8211; M. Guidara\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dead-mans-chest_02-280x210.jpg\" alt=\"Dead Man&#8217;s Chest &#8211; M. Guidara\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Dead Man&#8217;s Chest &#8211; M. Guidara<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dead-mans-chest_03.jpg\" title=\"Dead Man&#8217;s Chest &#8211; M. Guidara\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dead-mans-chest_03-280x210.jpg\" alt=\"Dead Man&#8217;s Chest &#8211; M. Guidara\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Dead Man&#8217;s Chest &#8211; M. Guidara<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Diggin\u2019 Klondike<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Michele Bortolotti, Andrea Lasta<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_01.jpg\" title=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_01-280x210.jpg\" alt=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_02.jpg\" title=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_02-280x210.jpg\" alt=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_03.jpg\" title=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_03-280x210.jpg\" alt=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_04.jpg\" title=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Diggin-Klondike_04-280x210.jpg\" alt=\"Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Diggin&#8217; Klondike &#8211; M. Bortolotti, A. Lasta<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Dragon Farm<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Joel Escalante, Rafael Escalante<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/mx.png' alt= 'Mexico' \/>\n<p style=\"text-align: justify;\">In the valley of dragons, the farmers grow dragons mixed with their farm animals. In this game the players will be farmers breeding baby animals and selecting actions from the town water wheel using common workers; the wheel will rotate each time the 7 workers have been used. There are 3 animal species cards (female &amp; male) and all the cards have the baby side and adult side. The baby side of the cards adds a lot of cuteness and presence to the cards.<br \/>\nPlayers will try to get the most effective action spots in the water wheel, and try to win the most victory points from the truck cards. Players can also earn VP from the coins, so this adds strategy.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_01.jpg\" title=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_01-280x210.jpg\" alt=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Dragon Farm &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_02.jpg\" title=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_02-280x210.jpg\" alt=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Dragon Farm &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_03.jpg\" title=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_03-280x210.jpg\" alt=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Dragon Farm &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_04.jpg\" title=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Dragon-Farm_04-280x210.jpg\" alt=\"Dragon Farm &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Dragon Farm &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>EkoHouse<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Maria Castellvi Barnes, Roger Brunet Espinosa<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt= 'Spain' \/>\n<p style=\"text-align: justify;\">Prove that you are the best architect in town by building the tallest, most spectacular and sustainable building complex of the city! In this game, your desktop becomes a sliding puzzle where you will need ability and speed to organize documents to get floors and bridges for your buildings. Be fast, you all compete for the same materials! Wrap your head around, change gears and keep fighting, no time to rest until the turn is over. Score more points than the other players to become the best architect in town!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_01.jpg\" title=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_01-280x210.jpg\" alt=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_02.jpg\" title=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_02-280x210.jpg\" alt=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_03.jpg\" title=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_03-280x210.jpg\" alt=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_04.jpg\" title=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/EkoHouse_04-280x210.jpg\" alt=\"EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">EkoHouse &#8211; M. Castellvi Barnes, R. Brunet Espinosa<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Esagon<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Braga<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Esagon<\/em> is a <em>Risk<\/em> with a new concept of territory: no more Kamchatka, Eastern Australia or Central America, only hexagons. There is no world map, no field limits: every game is always different. Always new islands and continents can be created.<br \/>\nThe territories are moving! No one is ever safe!<br \/>\nCreate a strategy: Use black card bonuses to change the boundaries of your territories and those of your opponents.<br \/>\nIf you are unlucky with dice and have lost a lot of territories don&#8217;t worry: your black cards and your actions will always have a decisive effect on the game.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_01.jpg\" title=\"Esagon &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_01-280x210.jpg\" alt=\"Esagon &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Esagon &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_02.jpg\" title=\"Esagon &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_02-280x210.jpg\" alt=\"Esagon &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Esagon &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_03.jpg\" title=\"Esagon &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_03-280x210.jpg\" alt=\"Esagon &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Esagon &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_04.jpg\" title=\"Esagon &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Esagon_04-280x210.jpg\" alt=\"Esagon &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Esagon &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Fabrica<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Maurizio Turinetto<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>&#8220;Building the largest church in the world&#8221;, this was the aim of <strong>&#8220;La Fabbrica di San Pietro&#8221;<\/strong>, the organization created specifically for the construction of <strong>St. Peter&#8217;s Basilica<\/strong>. And so it was. In 120 years, starting from 1506, many of the greatest architects and artists of the time completed the work.<br \/>\nFABRICA<\/em> assigns to each player the role of <strong>Architect<\/strong> involved in the realization of three <strong>Great Works<\/strong>, symbols of his mastery in architecture, painting and sculpture: <strong>the Basilica, the Transfiguration and the Piet\u00e0<\/strong>. The Architect obtains VPs, exploiting the special actions of <strong>Artists, Artisans, Master Builders, Treasurers, Curators, Accountants<\/strong>, managing his <strong>Workers, Costs<\/strong> and, a key resource, <strong>Time<\/strong> in the best possible way.<br \/>\nSimultaneous turns, advanced combos, prediction of future actions&#8230; that&#8217;s <em>FABRICA<\/em>!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_01.jpg\" title=\"Fabrica &#8211; M. Turinetto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_01-280x210.jpg\" alt=\"Fabrica &#8211; M. Turinetto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Fabrica &#8211; M. Turinetto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_02.jpg\" title=\"Fabrica &#8211; M. Turinetto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_02-280x210.jpg\" alt=\"Fabrica &#8211; M. Turinetto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Fabrica &#8211; M. Turinetto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_03.jpg\" title=\"Fabrica &#8211; M. Turinetto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_03-280x210.jpg\" alt=\"Fabrica &#8211; M. Turinetto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Fabrica &#8211; M. Turinetto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_04.jpg\" title=\"Fabrica &#8211; M. Turinetto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Fabrica_04-280x210.jpg\" alt=\"Fabrica &#8211; M. Turinetto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Fabrica &#8211; M. Turinetto<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Flea &amp; Co.<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Peter Verhaeghe<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt= 'Belgium' \/>\n<p style=\"text-align: justify;\">5 Clans of fleas strategically compete for the majority in 5 beds. You are a clan leader. Each time your clan is in the majority at the start of your turn and also at the end of the game, you will receive coins. The player with the most coins wins the game.<br \/>\nYou let fleas jump, move a super-flea or block locations with gambling tokens. Using a spray you can temporarily disable fleas. With gambling tokens, more fleas come into play at the end of the game and bets can be placed in each bed to indicate which clan you think is least represented.<br \/>\nAll players are involved in every event. Every move requires the consent of all players. With flying fleas, the players prevent or support the movement other players execute.<br \/>\nWhen victory beckons, the end of the game can even be provoked. The gambling tokens keep the final count and the winner surprising.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_02.jpg\" title=\"Flea &#038; Co. &#8211; P. Verhaeghe\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_02-280x210.jpg\" alt=\"Flea &#038; Co. &#8211; P. Verhaeghe\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Flea &#038; Co. &#8211; P. Verhaeghe<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_03.jpg\" title=\"Flea &#038; Co. &#8211; P. Verhaeghe\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_03-280x210.jpg\" alt=\"Flea &#038; Co. &#8211; P. Verhaeghe\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Flea &#038; Co. &#8211; P. Verhaeghe<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_04.jpg\" title=\"Flea &#038; Co. &#8211; P. Verhaeghe\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_04-280x210.jpg\" alt=\"Flea &#038; Co. &#8211; P. Verhaeghe\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Flea &#038; Co. &#8211; P. Verhaeghe<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_01.jpg\" title=\"Flea &#038; Co. &#8211; P. Verhaeghe\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Flea-e-Co_01-280x210.jpg\" alt=\"Flea &#038; Co. &#8211; P. Verhaeghe\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Flea &#038; Co. &#8211; P. Verhaeghe<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Formularium<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Fabrizio Tronchin<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Formularium_01.jpg\" title=\"Formularium &#8211; F. Tronchin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Formularium_01-280x210.jpg\" alt=\"Formularium &#8211; F. Tronchin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Formularium &#8211; F. Tronchin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Formularium_02.jpg\" title=\"Formularium &#8211; F. Tronchin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Formularium_02-280x210.jpg\" alt=\"Formularium &#8211; F. Tronchin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Formularium &#8211; F. Tronchin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Formularium_03.jpg\" title=\"Formularium &#8211; F. Tronchin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Formularium_03-280x210.jpg\" alt=\"Formularium &#8211; F. Tronchin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Formularium &#8211; F. Tronchin<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Gli Artisti del Rinascimento<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paolo Straet<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt= 'Belgium' \/>\n<p style=\"text-align: justify;\">Between 1400 and 1550 Tuscany was the cradle of talent and beauty. The players will be patrons from various Tuscan cities and will try to hire artists to create collections of works of art. The patron who will have the most important artistic heritage in 1550 will win.<br \/>\nThe game has an average duration of one hour, for 2-5 players aged 10 and over.<br \/>\nThe winner is whoever scores the most points, but also who has had fun, who has learned something more and who has traveled through time with the artists they care about most.<br \/>\nIt is an auction and management game with party game elements.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_01.jpg\" title=\"Gli Artisti del Rinascimento &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_01-280x210.jpg\" alt=\"Gli Artisti del Rinascimento &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Artisti del Rinascimento &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_02.jpg\" title=\"Gli Artisti del Rinascimento &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_02-280x210.jpg\" alt=\"Gli Artisti del Rinascimento &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Artisti del Rinascimento &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_03.jpg\" title=\"Gli Artisti del Rinascimento &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_03-280x210.jpg\" alt=\"Gli Artisti del Rinascimento &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Artisti del Rinascimento &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_04.jpg\" title=\"Gli Artisti del Rinascimento &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Artisti-del-Rinascimento_04-280x210.jpg\" alt=\"Gli Artisti del Rinascimento &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Artisti del Rinascimento &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Gli Eredi di Dragonia<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Massimo Pallotti, Klara Pallotti, Marek Pallotti, Samuel Pallotti, Lenka Pallotti<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">A long time ago, in another dimension, in the kingdom of Dragonia, there lived a mighty king. It was the realm of the Four Elements and the Four Dragons: air, water, earth and fire.<br \/>\nThe king, who was certainly not good, had assigned each of his children a dragon.<br \/>\nOne day he called all his children and said to them: \u201cDear children\u201d, and here he gave a ferocious grin \u201cOne day I will die. Only the best of you can inherit the kingdom of Dragonia, the Four Elements and the Four Dragons. For me the best is the one that, without mercy, will be the first to achieve the goals I am giving to you. &#8220;<br \/>\nHe paused and enjoyed the show: everyone wanted to win.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_01.jpg\" title=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_01-280x210.jpg\" alt=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_02.jpg\" title=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_02-280x210.jpg\" alt=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_03.jpg\" title=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_03-280x210.jpg\" alt=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_04.jpg\" title=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gli-Eredi-di-Dragonia_04-280x210.jpg\" alt=\"Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gli Eredi di Dragonia &#8211; M. Pallotti, K. Pallotti, M. Pallotti, S. Pallotti, L. Pallotti<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Go Go Go<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Teodoro Mitidieri<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Challenging and reckless car racing game based on the most competitive car set-up. This must be well equipped not only to whiz fast through the curves, but also to pull low blows to the opponents through appropriate disruptive weapons. Without careful petrol management it will be very difficult to win.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_01.jpg\" title=\"Go Go Go &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_01-280x210.jpg\" alt=\"Go Go Go &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Go Go Go &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_02.jpg\" title=\"Go Go Go &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_02-280x210.jpg\" alt=\"Go Go Go &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Go Go Go &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_03.jpg\" title=\"Go Go Go &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_03-280x210.jpg\" alt=\"Go Go Go &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Go Go Go &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_04.jpg\" title=\"Go Go Go &#8211; T. Mitidieri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Go-go-go_04-280x210.jpg\" alt=\"Go Go Go &#8211; T. Mitidieri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Go Go Go &#8211; T. Mitidieri<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Granciporro<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paulina Wioleta Miroslawska<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/pl.png' alt= 'Poland' \/>\n<p style=\"text-align: justify;\">The game aims to be a means to facilitate the learning of additions and subtractions in preschool and first grade children. The mechanism of the game consists in going back and forth until you recover the stolen pearl, facing the challenges of mathematical counting given by the cards and the spinner. In addition to the &#8220;trick&#8221; and &#8220;golden rules&#8221; cards, there are starfish ready to help in carrying out the counting. The rules written in capital letters are intended to facilitate reading by children, as well as the booklet, which can be the beginning of a story to be concluded using one&#8217;s imagination or to be interpreted before the game begins.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_01.jpg\" title=\"Granciporro &#8211; P. W. Miroslawska\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_01-280x210.jpg\" alt=\"Granciporro &#8211; P. W. Miroslawska\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Granciporro &#8211; P. W. Miroslawska<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_02.jpg\" title=\"Granciporro &#8211; P. W. Miroslawska\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_02-280x210.jpg\" alt=\"Granciporro &#8211; P. W. Miroslawska\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Granciporro &#8211; P. W. Miroslawska<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_03.jpg\" title=\"Granciporro &#8211; P. W. Miroslawska\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_03-280x210.jpg\" alt=\"Granciporro &#8211; P. W. Miroslawska\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Granciporro &#8211; P. W. Miroslawska<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_04.jpg\" title=\"Granciporro &#8211; P. W. Miroslawska\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Granciporro_04-280x210.jpg\" alt=\"Granciporro &#8211; P. W. Miroslawska\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Granciporro &#8211; P. W. Miroslawska<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Gutenberg: the Expansion of the Printing Press<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Ra\u00fal Fernandez Aparicio, Jos\u00e9 Gallego Leal<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt= 'Spain' \/>\n<p style=\"text-align: justify;\">Mainz, 1440: Johannes Gutenberg has just invented the movable type printing press, a new device for making multiple copies of books that will revolutionize cultural, social, political and religious life in Europe. His invention was made possible thanks to loans from the rich merchant Johann Fust, who ended his partnership with Gutenberg and went into business with Peter Sch\u00f6ffer. Now Gutenberg was not the only one to have a book-printing workshop in Mainz: the printing press had begun to spread. All of the city\u2019s artisan printers fled to other cities in Germany and Europe, taking their materials and knowledge with them. This is where this dice management and area influence eurogame begins.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_01.jpg\" title=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_01-280x210.jpg\" alt=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_02.jpg\" title=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_02-280x210.jpg\" alt=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_03.jpg\" title=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_03-280x210.jpg\" alt=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_04.jpg\" title=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_04-280x210.jpg\" alt=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_05.jpg\" title=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Gutenberg_05-280x210.jpg\" alt=\"Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Gutenberg: the Expansion of the Printing Press &#8211; R. Fernandez Aparicio, J. Gallego Leal<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Hackers<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Davide Sassoli<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Cards and dice at will!<br \/>\nFind your Tools, get through the firewalls that protect your Goals and defend yourself from attacks of other hackers using Reward cards.<br \/>\nThe first to conquer the highest number of Goals (the more players, the lower the threshold) wins the game, unless someone manages to compose the word H-A-C-K-E-R first, stealing the victory.<br \/>\nMinimum 3 &#8211; maximum 8 players. No bulky boards and low game time, especially if you are few. So much variety!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_01.jpg\" title=\"Hackers &#8211; D. Sassoli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_01-280x210.jpg\" alt=\"Hackers &#8211; D. Sassoli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Hackers &#8211; D. Sassoli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_02.jpg\" title=\"Hackers &#8211; D. Sassoli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_02-280x210.jpg\" alt=\"Hackers &#8211; D. Sassoli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Hackers &#8211; D. Sassoli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_03.jpg\" title=\"Hackers &#8211; D. Sassoli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_03-280x210.jpg\" alt=\"Hackers &#8211; D. Sassoli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Hackers &#8211; D. Sassoli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_04.jpg\" title=\"Hackers &#8211; D. Sassoli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Hackers_04-280x210.jpg\" alt=\"Hackers &#8211; D. Sassoli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Hackers &#8211; D. Sassoli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Happy Fruits<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Calvi<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Time to go to the market and fill the basket with lots of fresh fruits!<br \/>\n<em>Happy Fruits<\/em> is a territory-building family game, with mechanics of: open drafting (to get tiles), tiles laying and open objectives.<br \/>\nThere is an innovative management of the &#8220;weights&#8221; of the fruits, which adapts\u00a0perfectly to the background of the game.<br \/>\nOnly 2 actions in sequence to do (draw a tile from the market, place the tile in the fruit basket), which contain a lot of strategy to place the fruit in your basket, and complete the objectives.<br \/>\nThe matches last 10-15 minutes and replay value is very high.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_01.jpg\" title=\"Happy Fruit &#8211; F. Calvi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_01-280x210.jpg\" alt=\"Happy Fruit &#8211; F. Calvi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Happy Fruit &#8211; F. Calvi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_02.jpg\" title=\"Happy Fruit &#8211; F. Calvi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_02-280x210.jpg\" alt=\"Happy Fruit &#8211; F. Calvi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Happy Fruit &#8211; F. Calvi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_03.jpg\" title=\"Happy Fruit &#8211; F. Calvi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_03-280x210.jpg\" alt=\"Happy Fruit &#8211; F. Calvi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Happy Fruit &#8211; F. Calvi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_04.jpg\" title=\"Happy Fruit &#8211; F. Calvi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Happy-Fruit_04-280x210.jpg\" alt=\"Happy Fruit &#8211; F. Calvi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Happy Fruit &#8211; F. Calvi<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>I Portali di Vega<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Damiano Marzotto<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_01.jpg\" title=\"I Portali di Vega &#8211; D. Marzotto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_01-280x210.jpg\" alt=\"I Portali di Vega &#8211; D. Marzotto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">I Portali di Vega &#8211; D. Marzotto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_02.jpg\" title=\"I Portali di Vega &#8211; D. Marzotto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_02-280x210.jpg\" alt=\"I Portali di Vega &#8211; D. Marzotto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">I Portali di Vega &#8211; D. Marzotto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_03.jpg\" title=\"I Portali di Vega &#8211; D. Marzotto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_03-280x210.jpg\" alt=\"I Portali di Vega &#8211; D. Marzotto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">I Portali di Vega &#8211; D. Marzotto<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_04.jpg\" title=\"I Portali di Vega &#8211; D. Marzotto\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/I-Portali-di-Vega_04-280x210.jpg\" alt=\"I Portali di Vega &#8211; D. Marzotto\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">I Portali di Vega &#8211; D. Marzotto<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Il Labirinto di Hermes<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Domenico Cicellini<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Il Labirinto di Hermes<\/em> is a game that includes a table with seven towers and the corresponding connecting bridges; each tower has a specific color combined with a symbol that gives a specific power.\u00a0The winner is the first player who is able to get exactly in the central square with all seven symbols of Hermes, or manages to eliminate all the opponents or to trap them in a tower.\u00a0In the game there are duels, kidnappings and bridge crossing.\u00a0Agreements between two or more players are authorized and recommended.\u00a0The players will use different strategies according to the moment and their temperament, they will be able with courage and luck to face many duels to eliminate the opponents or they will try to achieve the seven symbols of Hermes without too much mess to get to the center of the board.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_01.jpg\" title=\"Il Labirinto di Hermes &#8211; D. Cicellini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_01-280x210.jpg\" alt=\"Il Labirinto di Hermes &#8211; D. Cicellini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Labirinto di Hermes &#8211; D. Cicellini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_02.jpg\" title=\"Il Labirinto di Hermes &#8211; D. Cicellini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_02-280x210.jpg\" alt=\"Il Labirinto di Hermes &#8211; D. Cicellini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Labirinto di Hermes &#8211; D. Cicellini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_03.jpg\" title=\"Il Labirinto di Hermes &#8211; D. Cicellini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_03-280x210.jpg\" alt=\"Il Labirinto di Hermes &#8211; D. Cicellini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Labirinto di Hermes &#8211; D. Cicellini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_04.jpg\" title=\"Il Labirinto di Hermes &#8211; D. Cicellini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Labirinto-di-Hermes_04-280x210.jpg\" alt=\"Il Labirinto di Hermes &#8211; D. Cicellini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Labirinto di Hermes &#8211; D. Cicellini<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Il Mostro nel Cassetto<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Renato Millioni<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Little Timoty loves scary monsters. In this family game you are a dream maker and, in competition with your colleagues, you will have to create what will become for Timoty the monster in the drawer, the most terrifying of all!<br \/>\nEach monster has characteristics that, at the start of the game, are equally scary. A roll of the dice will establish where to place the monster in Timoty&#8217;s room and its characteristics will acquire different points if it is under the bed, inside the wardrobe, behind the window. Based on how the provisional points of the characteristics increase during the turns, each player chooses their monster to be nominated for victory. And be careful: if a feature becomes too common its score goes to zero!<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-mostro-nel-cassetto_01.jpg\" title=\"Il mostro nel cassetto &#8211; R. Millioni\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-mostro-nel-cassetto_01-280x210.jpg\" alt=\"Il mostro nel cassetto &#8211; R. Millioni\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il mostro nel cassetto &#8211; R. Millioni<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-mostro-nel-cassetto_02.jpg\" title=\"Il mostro nel cassetto &#8211; R. Millioni\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-mostro-nel-cassetto_02-280x210.jpg\" alt=\"Il mostro nel cassetto &#8211; R. Millioni\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il mostro nel cassetto &#8211; R. Millioni<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-mostro-nel-cassetto_03.jpg\" title=\"Il mostro nel cassetto &#8211; R. Millioni\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-mostro-nel-cassetto_03-280x210.jpg\" alt=\"Il mostro nel cassetto &#8211; R. Millioni\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il mostro nel cassetto &#8211; R. Millioni<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Il Sacrificio di Quetzalcoatl<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Massimiliano Cuccia<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">2-4 players, 10+ years, about 30 minutes<br \/>\nThe Aztecs did not have a simple life. They relied on priests to receive the favours of the deities and fulfil their goals, sometimes a sacrifice allowed them to obtain more favours.<br \/>\nDuring each turn, only one action to choose between Move a priest to take a favour from the board, Sacrifice a favour to take more favours and Plan to take a goal to be achieved by collecting the combination of favours requested. At the end of the game the achieved goals will give points to the players and the player with the most points will be the winner. A draft of favour and objective cards with the twist of sacrifice that was typical in the life of the Aztecs.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_01.jpg\" title=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_01-280x210.jpg\" alt=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Sacrificio di Quetzacoatl &#8211; M. Cuccia<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_02.jpg\" title=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_02-280x210.jpg\" alt=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Sacrificio di Quetzacoatl &#8211; M. Cuccia<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_03.jpg\" title=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_03-280x210.jpg\" alt=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Sacrificio di Quetzacoatl &#8211; M. Cuccia<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_04.jpg\" title=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Il-Sacrificio-di-Quetzacoatl_04-280x210.jpg\" alt=\"Il Sacrificio di Quetzacoatl &#8211; M. Cuccia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Il Sacrificio di Quetzacoatl &#8211; M. Cuccia<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>In Jane\u2019s world<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Irene Fraschetti<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>In Jane&#8217;s world<\/em> is a competitive and asymmetrical game set in the worlds of the 6 novels by English author Jane Austen.<br \/>\n<em>Pride and Prejudice<\/em>, <em>Sense and Sensibility<\/em>, <em>Mansfield Park<\/em>, <em>Emma<\/em>, <em>Northanger Abbey<\/em>, <em>Persuasion<\/em>: choose a novel, take control of its protagonist and bring the story to completion. The final part of each goal? A high rank marriage, of course!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_01.jpg\" title=\"In Jane&#8217;s world &#8211; I. Fraschetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_01-280x210.jpg\" alt=\"In Jane&#8217;s world &#8211; I. Fraschetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">In Jane&#8217;s world &#8211; I. Fraschetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_02.jpg\" title=\"In Jane&#8217;s world &#8211; I. Fraschetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_02-280x210.jpg\" alt=\"In Jane&#8217;s world &#8211; I. Fraschetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">In Jane&#8217;s world &#8211; I. Fraschetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_03.jpg\" title=\"In Jane&#8217;s world &#8211; I. Fraschetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_03-280x210.jpg\" alt=\"In Jane&#8217;s world &#8211; I. Fraschetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">In Jane&#8217;s world &#8211; I. Fraschetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_04.jpg\" title=\"In Jane&#8217;s world &#8211; I. Fraschetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_04-280x210.jpg\" alt=\"In Jane&#8217;s world &#8211; I. Fraschetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">In Jane&#8217;s world &#8211; I. Fraschetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_05.jpg\" title=\"In Jane&#8217;s world &#8211; I. Fraschetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_05-280x210.jpg\" alt=\"In Jane&#8217;s world &#8211; I. Fraschetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">In Jane&#8217;s world &#8211; I. Fraschetti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_06.jpg\" title=\"In Jane&#8217;s World &#8211; I. Fraschetti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/In-Jane-s-world_06-280x210.jpg\" alt=\"In Jane&#8217;s World &#8211; I. Fraschetti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">In Jane&#8217;s World &#8211; I. Fraschetti<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Incantesimi e Draghi<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Diego Allegrini<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">The Kingdom is in danger! A curse has awakened the dragons that now threaten the king&#8217;s castle!<br \/>\nThe noble houses organize the defense of their domains against the attack of the dragons, relying on the spells of their powerful sorcerers.<br \/>\nBut each house wants to take advantage of the situation and awaits the fall of the king to take over the others; to do so he must extend his domains and try to turn the destructive force of the dragons against the opposing castles.<br \/>\nThat\u2019s a difficult task, because the growth of your domain will attract more dragons: balance and wise use of the powers of the sorcerers will be needed to achieve the victory!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_01.jpg\" title=\"Incantesimi e Draghi &#8211; D. Allegrini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_01-280x210.jpg\" alt=\"Incantesimi e Draghi &#8211; D. Allegrini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Incantesimi e Draghi &#8211; D. Allegrini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_02.jpg\" title=\"Incantesimi e Draghi &#8211; D. Allegrini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_02-280x210.jpg\" alt=\"Incantesimi e Draghi &#8211; D. Allegrini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Incantesimi e Draghi &#8211; D. Allegrini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_03.jpg\" title=\"Incantesimi e Draghi &#8211; D. Allegrini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_03-280x210.jpg\" alt=\"Incantesimi e Draghi &#8211; D. Allegrini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Incantesimi e Draghi &#8211; D. Allegrini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_04.jpg\" title=\"Incantesimi e Draghi &#8211; D. Allegrini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Incantesimi-e-Draghi_04-280x210.jpg\" alt=\"Incantesimi e Draghi &#8211; D. Allegrini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Incantesimi e Draghi &#8211; D. Allegrini<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Iwoki Maths<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Santiago Videgain Diaz<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt= 'Spain' \/>\n<p style=\"text-align: justify;\"><em>Iwoki Maths<\/em> trains the numerical and spatial mental capacity.<br \/>\nPlayers fit together small and hexagonal tiles, endeavoring to match the result of simple addition or subtraction on the smaller tiles with the numbers on the hexagonal ones. As the game progresses, the options to choose the best strategy will increase. The game ends when any player runs out of small tiles, but the winner will be the one who gets the highest score after the final point tally. It is easy and fast to learn and it is enjoyable from the beginning of the play.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_01.jpg\" title=\"Iwoki Maths &#8211; S. Videgain Diaz\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_01-280x210.jpg\" alt=\"Iwoki Maths &#8211; S. Videgain Diaz\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Iwoki Maths &#8211; S. Videgain Diaz<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_02.jpg\" title=\"Iwoki Maths &#8211; S. Videgain Diaz\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_02-280x210.jpg\" alt=\"Iwoki Maths &#8211; S. Videgain Diaz\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Iwoki Maths &#8211; S. Videgain Diaz<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_03.jpg\" title=\"Iwoki Maths &#8211; S. Videgain Diaz\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_03-280x210.jpg\" alt=\"Iwoki Maths &#8211; S. Videgain Diaz\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Iwoki Maths &#8211; S. Videgain Diaz<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_04.jpg\" title=\"Iwoki Maths &#8211; S. Videgain Diaz\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Iwoki-Maths_04-280x210.jpg\" alt=\"Iwoki Maths &#8211; S. Videgain Diaz\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Iwoki Maths &#8211; S. Videgain Diaz<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Kasparov Banlieue<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Ivan Gariboldi<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Grandmaster Garry Kasparov returns to the suburb of his hometown to finance a building redevelopment plan. The players (who take on the role of the architects of the neighbourhood) have a mini chess-board on which they select the actions, collect the necessary resources and increase the ELO level of their workers in order to build the required parks and buildings. During the quest, players can always count on the support of the generous Garry. The most skilled architect will be appointed mayor of the new banlieue.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_01.jpg\" title=\"Kasparov Banlieue &#8211; I. Gariboldi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_01-280x210.jpg\" alt=\"Kasparov Banlieue &#8211; I. Gariboldi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Kasparov Banlieue &#8211; I. Gariboldi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_02.jpg\" title=\"Kasparov Banlieue &#8211; I. Gariboldi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_02-280x210.jpg\" alt=\"Kasparov Banlieue &#8211; I. Gariboldi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Kasparov Banlieue &#8211; I. Gariboldi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_03.jpg\" title=\"Kasparov Banlieue &#8211; I. Gariboldi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_03-280x210.jpg\" alt=\"Kasparov Banlieue &#8211; I. Gariboldi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Kasparov Banlieue &#8211; I. Gariboldi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_04.jpg\" title=\"Kasparov Banlieue &#8211; I. Gariboldi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kasparov-Banlieue_04-280x210.jpg\" alt=\"Kasparov Banlieue &#8211; I. Gariboldi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Kasparov Banlieue &#8211; I. Gariboldi<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Kayak<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paolo Straet<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt= 'Belgium' \/>\n<p style=\"text-align: justify;\">The board represents a circuit of streams where Kayak competitions are held. The speed of the water is variable and in the bottlenecks we sometimes push each other. There are 20 different routes.<br \/>\nThe game has an average duration of 15 minutes for 1 to 6 players, ages 7 and up.<br \/>\nThe goal of the game is to get to the finish first or be the first to win 2 races.<br \/>\nThe players will have to carefully choose the moments to take risks and those of playing carefully, but also choose the right trajectories and manage the presence of the opponents.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kayak_01.jpg\" title=\"Kayak &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kayak_01-280x210.jpg\" alt=\"Kayak &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Kayak &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kayak_02.jpg\" title=\"Kayak &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kayak_02-280x210.jpg\" alt=\"Kayak &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Kayak &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kayak_03.jpg\" title=\"Kayak &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Kayak_03-280x210.jpg\" alt=\"Kayak &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Kayak &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>L\u2019Ultimo Sorso<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Sciacqua<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_01.jpg\" title=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_01-280x210.jpg\" alt=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">L&#8217;Ultimo sorso &#8211; F. Sciacqua<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_02.jpg\" title=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_02-280x210.jpg\" alt=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">L&#8217;Ultimo sorso &#8211; F. Sciacqua<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_03.jpg\" title=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_03-280x210.jpg\" alt=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">L&#8217;Ultimo sorso &#8211; F. Sciacqua<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_04.jpg\" title=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/L-Ultimo-sorso_04-280x210.jpg\" alt=\"L&#8217;Ultimo sorso &#8211; F. Sciacqua\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">L&#8217;Ultimo sorso &#8211; F. Sciacqua<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>La Grande Roue<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Massimo Borz\u00ec, Rosaria Battiato<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Paris, 1900. The Universal Exposition houses the largest ferris wheel ever seen.<br \/>\nIn this family plus game, players use tickets in their hand, to act on a booth, taking into account its height. The actions are: admiring the view, observing the details, collecting memories, meeting famous people.<br \/>\nEach player places in front of him the cards of the observed panorama, which he enriches with details tokens to earn the relative points. In addition, the &#8220;memory cards&#8221; collected help to enhance the actions, while famous people, inspired by historical characters, give points at the end of the game. Planning the moves is essential: the wheel turns and dizziness rises!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_01.jpg\" title=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_01-280x210.jpg\" alt=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Grande Roue &#8211; M. Borz\u00ec, R. Battiato<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_02.jpg\" title=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_02-280x210.jpg\" alt=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Grande Roue &#8211; M. Borz\u00ec, R. Battiato<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_03.jpg\" title=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_03-280x210.jpg\" alt=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Grande Roue &#8211; M. Borz\u00ec, R. Battiato<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_04.jpg\" title=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Grande-Roue_04-280x210.jpg\" alt=\"La Grande Roue &#8211; M. Borz\u00ec, R. Battiato\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Grande Roue &#8211; M. Borz\u00ec, R. Battiato<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>La Granita<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paolo Straet<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt= 'Belgium' \/>\n<p style=\"text-align: justify;\">We are on the beaches under the hot August sun. The slushes vendors compete to please the people of the free beaches, the traditional ones and the luxury ones.<br \/>\nThe game has an average duration of 15 minutes, for 3-5 players aged 8 and over.<br \/>\nThe aim of the game is to sell all the slushes before the opponents in the maximum time of 4 days. If a street vendor has no more slushes in his cart, he will win the game.<br \/>\nThe player who manages to sell granite on beaches where other street vendors are not present in the same hand will win. A good understanding of the opponents&#8217; intentions will make the difference.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_01.jpg\" title=\"La Granita &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_01-280x210.jpg\" alt=\"La Granita &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Granita &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_02.jpg\" title=\"La Granita &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_02-280x210.jpg\" alt=\"La Granita &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Granita &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_03.jpg\" title=\"La Granita &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_03-280x210.jpg\" alt=\"La Granita &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Granita &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_04.jpg\" title=\"La Granita &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/La-Granita_04-280x210.jpg\" alt=\"La Granita &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">La Granita &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Le 4 dame<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Agostino Recchia<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Le 4 dame<\/em> is a strategy board game. It is played in 2. Different strategies are used to move the pieces in turn on a board of 25 squares. You can move by taking a step forward, a step diagonally to the right or left, a step horizontally but only to the right; pieces do not eat or override their opponents.<br \/>\nThe pieces are a cohesive team and are willing to sacrifice some of the companions to allow four of them to overcome all obstacles encountered along the way and become DAME. The aim of the game is in fact to place four pieces (the DAME) on the squares of the last row.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-4-dame_01.jpg\" title=\"Le 4 dame &#8211; A. Recchia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-4-dame_01-280x210.jpg\" alt=\"Le 4 dame &#8211; A. Recchia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Le 4 dame &#8211; A. Recchia<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-4-dame_02.jpg\" title=\"Le 4 dame &#8211; A. Recchia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-4-dame_02-280x210.jpg\" alt=\"Le 4 dame &#8211; A. Recchia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Le 4 dame &#8211; A. Recchia<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-4-dame_03.jpg\" title=\"Le 4 dame &#8211; A. Recchia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-4-dame_03-280x210.jpg\" alt=\"Le 4 dame &#8211; A. Recchia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Le 4 dame &#8211; A. Recchia<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Le 9 Lettere<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Lorenzo Martinelli<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Find the word, but respect the obligation or the prohibition!<\/em><br \/>\n<em>Le 9 lettere<\/em> is a card game consisting of a deck of &#8220;letter cards&#8221;, each with a different combination of 9 colored letters (the 9 colors are the same for all cards), a deck of &#8220;theme cards&#8221; and one of &#8220;bond cards&#8221;. Each player has 5 &#8220;letter cards&#8221;. The first player who, on one of his cards (using 2 or more letters, even repeating them), finds a word that respects the theme and the constraint (the obligation or prohibition to use a letter of a specific color) declares it and discards the card. The player who discards all his cards first wins. A fast paced word game suitable for all ages, for 2 or more players.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-9-lettere_01.jpg\" title=\"Le 9 lettere &#8211; L. Martinelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-9-lettere_01-280x210.jpg\" alt=\"Le 9 lettere &#8211; L. Martinelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Le 9 lettere &#8211; L. Martinelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-9-lettere_02.jpg\" title=\"Le 9 lettere &#8211; L. Martinelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-9-lettere_02-280x210.jpg\" alt=\"Le 9 lettere &#8211; L. Martinelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Le 9 lettere &#8211; L. Martinelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-9-lettere_03.jpg\" title=\"Le 9 lettere &#8211; L. Martinelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Le-9-lettere_03-280x210.jpg\" alt=\"Le 9 lettere &#8211; L. Martinelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Le 9 lettere &#8211; L. Martinelli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Leave and Let Dice<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Mauro Vettori<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">In ancient times, only wealth brought honor and prestige. Many traders competed for the title, but only one could claim the title of dice dealer. An abstract dice placement game for 2-5 players in which\u00a0the first player who manages to hoard the resources\u00a0in his warehouse in two different ways will win.\u00a0Obviously, the less common resources are also the most expensive,\u00a0and often you will need to spend dice specifically to take coins.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Leave-and-Let-Dice_01.jpg\" title=\"Leave and Let Dice &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Leave-and-Let-Dice_01-280x210.jpg\" alt=\"Leave and Let Dice &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Leave and Let Dice &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Leave-and-Let-Dice_02.jpg\" title=\"Leave and Let Dice &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Leave-and-Let-Dice_02-280x210.jpg\" alt=\"Leave and Let Dice &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Leave and Let Dice &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Leave-and-Let-Dice_03.jpg\" title=\"Leave and Let Dice &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Leave-and-Let-Dice_03-280x210.jpg\" alt=\"Leave and Let Dice &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Leave and Let Dice &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>LeoGallery<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by <strong>Istituto Fermi Galilei, Ciri\u00e8 (Torino)<\/strong> &#8211;\u00a0Finalista di <em>Fotonica in gioco<\/em>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_01.jpg\" title=\"LeoGallery &#8211; Istituto Fermi Galilei\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_01-280x210.jpg\" alt=\"LeoGallery &#8211; Istituto Fermi Galilei\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LeoGallery &#8211; Istituto Fermi Galilei<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_02.jpg\" title=\"LeoGallery &#8211; Istituto Fermi Galilei\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_02-280x210.jpg\" alt=\"LeoGallery &#8211; Istituto Fermi Galilei\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LeoGallery &#8211; Istituto Fermi Galilei<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_03.jpg\" title=\"LeoGallery &#8211; Istituto Fermi Galilei\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_03-280x210.jpg\" alt=\"LeoGallery &#8211; Istituto Fermi Galilei\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LeoGallery &#8211; Istituto Fermi Galilei<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_04.jpg\" title=\"LeoGallery &#8211; Istituto Fermi Galilei\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/LeoGallery_04-280x210.jpg\" alt=\"LeoGallery &#8211; Istituto Fermi Galilei\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LeoGallery &#8211; Istituto Fermi Galilei<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Let\u2019s Get Kraken<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Orin Bishop<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/ca.png' alt= 'Canada' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_01.jpg\" title=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_01-280x210.jpg\" alt=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s Get Kraken &#8211; O. Bishop<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_02.jpg\" title=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_02-280x210.jpg\" alt=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s Get Kraken &#8211; O. Bishop<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_03.jpg\" title=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_03-280x210.jpg\" alt=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s Get Kraken &#8211; O. Bishop<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_04.jpg\" title=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-Get-Kraken_04-280x210.jpg\" alt=\"Let&#8217;s Get Kraken &#8211; O. Bishop\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s Get Kraken &#8211; O. Bishop<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Let\u2019s GOndola<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Kangi Periotto, Ana Hajdari<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_01.jpg\" title=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_01-280x210.jpg\" alt=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_02.jpg\" title=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_02-280x210.jpg\" alt=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_03.jpg\" title=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_03-280x210.jpg\" alt=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_04.jpg\" title=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_04-280x210.jpg\" alt=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_05.jpg\" title=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Let-s-GOndola_05-280x210.jpg\" alt=\"Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Let&#8217;s GOndola &#8211; K. Periotto, A. Hajdari<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Lines<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Cielo D\u2019Oro<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_01.jpg\" title=\"Lines &#8211; Cielo D\u2019Oro\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_01-280x210.jpg\" alt=\"Lines &#8211; Cielo D\u2019Oro\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lines &#8211; Cielo D\u2019Oro<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_02.jpg\" title=\"Lines &#8211; Cielo D\u2019Oro\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_02-280x210.jpg\" alt=\"Lines &#8211; Cielo D\u2019Oro\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lines &#8211; Cielo D\u2019Oro<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_03.jpg\" title=\"Lines &#8211; Cielo D\u2019Oro\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_03-280x210.jpg\" alt=\"Lines &#8211; Cielo D\u2019Oro\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lines &#8211; Cielo D\u2019Oro<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_04.jpg\" title=\"Lines &#8211; Cielo D\u2019Oro\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lines_04-280x210.jpg\" alt=\"Lines &#8211; Cielo D\u2019Oro\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lines &#8211; Cielo D\u2019Oro<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Live Rock<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Gagliardi<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Live Rock<\/em> is strategy game for 2-4 players set in the world of rock music, lasting approximately 60 minutes. Each player forms their own rock band trying to grab the best artists in the square! Each band will have the opportunity to participate in the most famous rock concerts in history, compose music and earn silver, gold and platinum records. The rock band with the most rock points wins the game. It&#8217;s time to get on stage and raise hell!!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_01.jpg\" title=\"Live Rock &#8211; F. Gagliardi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_01-280x210.jpg\" alt=\"Live Rock &#8211; F. Gagliardi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Live Rock &#8211; F. Gagliardi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_02.jpg\" title=\"Live Rock &#8211; F. Gagliardi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_02-280x210.jpg\" alt=\"Live Rock &#8211; F. Gagliardi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Live Rock &#8211; F. Gagliardi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_03.jpg\" title=\"Live Rock &#8211; F. Gagliardi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_03-280x210.jpg\" alt=\"Live Rock &#8211; F. Gagliardi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Live Rock &#8211; F. Gagliardi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_04.jpg\" title=\"Live Rock &#8211; F. Gagliardi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Live-Rock_04-280x210.jpg\" alt=\"Live Rock &#8211; F. Gagliardi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Live Rock &#8211; F. Gagliardi<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Lo Schiacciamosche<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paolo Straet<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/be.png' alt= 'Belgium' \/>\n<p style=\"text-align: justify;\">We are having breakfast with bread, butter and jam and an annoying fly finds us. This is where the flyswatter comes in handy.<br \/>\nThe game lasts an average of 10 minutes, for 3-5 players aged 6 and over.<br \/>\nThe flies will try to take food cards to get to 10 points or they will try to escape. One player with a fly swatter will try to prevent this.<br \/>\nIt&#8217;s an asymmetrical game of guessing with just a bit of bluffing.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_01.jpg\" title=\"Lo Schiacciamosche &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_01-280x210.jpg\" alt=\"Lo Schiacciamosche &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lo Schiacciamosche &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_02.jpg\" title=\"Lo Schiacciamosche &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_02-280x210.jpg\" alt=\"Lo Schiacciamosche &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lo Schiacciamosche &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_03.jpg\" title=\"Lo Schiacciamosche &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_03-280x210.jpg\" alt=\"Lo Schiacciamosche &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lo Schiacciamosche &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_04.jpg\" title=\"Lo Schiacciamosche &#8211; P. Straet\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lo-Schiacciamosche_04-280x210.jpg\" alt=\"Lo Schiacciamosche &#8211; P. Straet\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lo Schiacciamosche &#8211; P. Straet<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Loop<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Falleri, Filippo Falleri<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Loop<\/em> is an abstract game that tests ingenuity, intuition and requires adaptation to rapidly changing situations.<br \/>\nThe game is made up of cubes that have lines on each face to be combined with each other.<br \/>\nThe aim is to alternately overlap one&#8217;s own cubes and those of the opponent to form a wall, join the lines, trying to create the longest\u00a0possible continuous path on your side, and with more loops (closed loops).<br \/>\nBut be careful: each cube that will form the wall will add a line both on one side and on the other and perhaps that of your opponent could mess up your plans for victory! And watch out for the extra ground lines!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loop_01.jpg\" title=\"Loop &#8211; F. Falleri, F. Falleri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loop_01-280x210.jpg\" alt=\"Loop &#8211; F. Falleri, F. Falleri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Loop &#8211; F. Falleri, F. Falleri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loop_02.jpg\" title=\"Loop &#8211; F. Falleri, F. Falleri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loop_02-280x210.jpg\" alt=\"Loop &#8211; F. Falleri, F. Falleri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Loop &#8211; F. Falleri, F. Falleri<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loop_03.jpg\" title=\"Loop &#8211; F. Falleri, F. Falleri\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loop_03-280x210.jpg\" alt=\"Loop &#8211; F. Falleri, F. Falleri\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Loop &#8211; F. Falleri, F. Falleri<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Loyalty<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Nicholas Paschalis<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/is.png' alt= 'Iceland' \/>\n<p style=\"text-align: justify;\">In <em>Loyalty<\/em>, you will control a rising family competing to reach the top. The measure of success is reputation and to achieve it, you must earn the trust of important figures in exchange for loyalty. To do so, you&#8217;ll use your family members to visit those figures and get their benefits, but keep an eye open, the other families might find a good idea to follow you.<br \/>\nSome of the mechanisms featured in the game are worker placement, follow and set collection.<br \/>\nNumber of players: 2-4<br \/>\nPlaying time: 35-55 minutes<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loyalty_01.jpg\" title=\"Loyalty &#8211; N. Paschalis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loyalty_01-280x210.jpg\" alt=\"Loyalty &#8211; N. Paschalis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Loyalty &#8211; N. Paschalis<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loyalty_02.jpg\" title=\"Loyalty &#8211; N. Paschalis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loyalty_02-280x210.jpg\" alt=\"Loyalty &#8211; N. Paschalis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Loyalty &#8211; N. Paschalis<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loyalty_03.jpg\" title=\"Loyalty &#8211; N. Paschalis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Loyalty_03-280x210.jpg\" alt=\"Loyalty &#8211; N. Paschalis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Loyalty &#8211; N. Paschalis<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Lupin<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Alberto Colombo<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Challenge your opponents, taking the role of the most famous thief, to open the largest number of vaults entering the right combination while being careful enough to not trigger the alarm.<br \/>\nMake the best use of the Jokers to get more points and avoid plays that can favor your opponents.<br \/>\nEasy to learn, hard to stop playing and finally with <em>Lupin<\/em> even math will be fun.<br \/>\nFor 2 to 5 players, suitable for ages 8 to 90.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lupin_01.jpg\" title=\"Lupin &#8211; A. Colombo\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lupin_01-280x210.jpg\" alt=\"Lupin &#8211; A. Colombo\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lupin &#8211; A. Colombo<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lupin_02.jpg\" title=\"Lupin &#8211; A. Colombo\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lupin_02-280x210.jpg\" alt=\"Lupin &#8211; A. Colombo\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lupin &#8211; A. Colombo<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lupin_03.jpg\" title=\"Lupin &#8211; A. Colombo\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lupin_03-280x210.jpg\" alt=\"Lupin &#8211; A. Colombo\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Lupin &#8211; A. Colombo<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>LyN<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Frittelli<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Building the best series of numbered cards is <em>LyN<\/em>&#8216;s goal, players have 72 cards divided into 6 colors stacked in 6 piles arranged in a circle. In order to take the cards, the players take turns rolling 6 dice also corresponding to the color of the cards, and place them by position based on the result and\/or by color. On each position where there is at least one die it will be possible to take the corresponding card, however the greater the number of dice on a position the better the card you take. This way players will try to expand the series they build as much as possible while also trying to achieve the open objectives in the best possible way.<br \/>\nFor 2-5 players<br \/>\nAge: 8+<br \/>\nDuration: about 30 minutes<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_01.jpg\" title=\"LyN &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_01-280x210.jpg\" alt=\"LyN &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LyN &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_02.jpg\" title=\"LyN &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_02-280x210.jpg\" alt=\"LyN &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LyN &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_03.jpg\" title=\"LyN &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_03-280x210.jpg\" alt=\"LyN &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LyN &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_04.jpg\" title=\"LyN &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Lyn_04-280x210.jpg\" alt=\"LyN &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">LyN &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Mare Nostrum<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Gabriele Bubola<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Mare-Nostrum_01.jpg\" title=\"Mare Nostrum &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Mare-Nostrum_01-280x210.jpg\" alt=\"Mare Nostrum &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Mare Nostrum &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Mare-Nostrum_02.jpg\" title=\"Mare Nostrum &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Mare-Nostrum_02-280x210.jpg\" alt=\"Mare Nostrum &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Mare Nostrum &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Mare-Nostrum_03.jpg\" title=\"Mare Nostrum &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Mare-Nostrum_03-280x210.jpg\" alt=\"Mare Nostrum &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Mare Nostrum &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Memento Mori<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Stefano Ancillai, Tiziano Palazzotti<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_01.jpg\" title=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_01-280x210.jpg\" alt=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Memento Mori &#8211; S. Ancillai, T. Palazzotti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_02.jpg\" title=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_02-280x210.jpg\" alt=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Memento Mori &#8211; S. Ancillai, T. Palazzotti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_03.jpg\" title=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_03-280x210.jpg\" alt=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Memento Mori &#8211; S. Ancillai, T. Palazzotti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_04.jpg\" title=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_04-280x210.jpg\" alt=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Memento Mori &#8211; S. Ancillai, T. Palazzotti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_05.jpg\" title=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Memento-Mori_05-280x210.jpg\" alt=\"Memento Mori &#8211; S. Ancillai, T. Palazzotti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Memento Mori &#8211; S. Ancillai, T. Palazzotti<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Messy Robots<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399; text-align: left;\">by\u00a0<strong>Rosaria Battiato, Massimo Borz\u00ec<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\">In the laboratories of Professor Zurk, the great inventor and builder of robots, there is always a mess! In this dexterity game for the whole family, players must put the robot tiles of their Laboratory board in order to follow the instructions of the professor, as asked by the cards. With each new round, an Orders card is revealed and you compete in speed by sliding the tiles, within the allowed time. For each row or column in order that matches the criteria of the card, you earn new pieces to assemble your personal Robot, marking them on a common board.<br \/>\nThe winner is the first to reach or cross the finish line in all three components.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Messy-Robots_01.jpg\" title=\"Messy Robots &#8211; R. Battiato, M. Borz\u00ec\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Messy-Robots_01-280x210.jpg\" alt=\"Messy Robots &#8211; R. Battiato, M. Borz\u00ec\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Messy Robots &#8211; R. Battiato, M. Borz\u00ec<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Messy-Robots_02.jpg\" title=\"Messy Robots &#8211; R. Battiato, M. Borz\u00ec\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Messy-Robots_02-280x210.jpg\" alt=\"Messy Robots &#8211; R. Battiato, M. Borz\u00ec\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Messy Robots &#8211; R. Battiato, M. Borz\u00ec<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Messy-Robots_03.jpg\" title=\"Messy Robots &#8211; R. Battiato, M. Borz\u00ec\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Messy-Robots_03-280x210.jpg\" alt=\"Messy Robots &#8211; R. Battiato, M. Borz\u00ec\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Messy Robots &#8211; R. Battiato, M. Borz\u00ec<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Modulo 10<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399; text-align: left;\">by\u00a0<strong>Agostino Recchia<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Modulo 10<\/em> is a card game inspired by modular arithmetic.<br \/>\nYou can play in 2, 3 or 4. If there are 4 players you can also play in teams.<br \/>\nThe playing cards are 100, 40 are of a single color and 60 are double-colored.<br \/>\nThe aim of the game is to score as many points as possible. Each player must declare at the beginning of the game which color he intends to play with because only the cards that contain that chosen color will contribute to his score.<br \/>\nDuring the game you have to implement different strategies by adding points and matching colors and sometimes relying on luck.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Modulo-10_01.jpg\" title=\"Modulo 10 &#8211; A. Recchia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Modulo-10_01-280x210.jpg\" alt=\"Modulo 10 &#8211; A. Recchia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Modulo 10 &#8211; A. Recchia<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Modulo-10_02.jpg\" title=\"Modulo 10 &#8211; A. Recchia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Modulo-10_02-280x210.jpg\" alt=\"Modulo 10 &#8211; A. Recchia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Modulo 10 &#8211; A. Recchia<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Modulo-10_03.jpg\" title=\"Modulo 10 &#8211; A. Recchia\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Modulo-10_03-280x210.jpg\" alt=\"Modulo 10 &#8211; A. Recchia\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Modulo 10 &#8211; A. Recchia<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Onagro<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399; text-align: left;\">by\u00a0<strong>Gabriele Coraggio<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">This game was born&#8230; for fun. I had to help a friend present his prototype and this stimulated my creativity. I am a chess player and initially the game was a variant of the millenary game, then with a circular board and catapults it took a completely autonomous path, even if the idea of a battle remains and the strategy is not alien to this game.<br \/>\nOn the other hand, <em>Onagro<\/em> is a dynamic game, real (but harmless) bullets are thrown and everything is in motion: the tower, the catapults, the triangular platforms and of course the pieces (which are of four types).<br \/>\nTo win, the player must use strategic skills, shooting accuracy and&#8230; have a little luck.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_01.jpg\" title=\"Onagro &#8211; G. Coraggio\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_01-280x210.jpg\" alt=\"Onagro &#8211; G. Coraggio\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Onagro &#8211; G. Coraggio<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_02.jpg\" title=\"Onagro &#8211; G. Coraggio\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_02-280x210.jpg\" alt=\"Onagro &#8211; G. Coraggio\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Onagro &#8211; G. Coraggio<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_03.jpg\" title=\"Onagro &#8211; G. Coraggio\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_03-280x210.jpg\" alt=\"Onagro &#8211; G. Coraggio\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Onagro &#8211; G. Coraggio<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_04.jpg\" title=\"Onagro &#8211; G. Coraggio\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Onagro_04-280x210.jpg\" alt=\"Onagro &#8211; G. Coraggio\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Onagro &#8211; G. Coraggio<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Otto<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399; text-align: left;\">by\u00a0<strong>Vincenzo Carlone<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Otto_01.jpg\" title=\"Otto &#8211; V. Carlone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Otto_01-280x210.jpg\" alt=\"Otto &#8211; V. Carlone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Otto &#8211; V. Carlone<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Otto_02.jpg\" title=\"Otto &#8211; V. Carlone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Otto_02-280x210.jpg\" alt=\"Otto &#8211; V. Carlone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Otto &#8211; V. Carlone<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Otto_03.jpg\" title=\"Otto &#8211; V. Carlone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Otto_03-280x210.jpg\" alt=\"Otto &#8211; V. Carlone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Otto &#8211; V. Carlone<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>OverbooKing<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399; text-align: left;\">by\u00a0<strong>Filippo Landini<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>OverbooKing<\/em> is a card game in which two to four Court Chamberlain will have to arrange, in the inns of the city, the greatest number of guests invited at the King&#8217;s party, managing their hand of guest cards, paying attention to the prestige points of each of them but also to their nationalities.<br \/>\nThe aim of the game is to find accommodation for the greatest number of your Guest cards in the common Inns, trying to get more Prestige Points than the other players.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_01.jpg\" title=\"OverbooKing &#8211; F. Landini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_01-280x210.jpg\" alt=\"OverbooKing &#8211; F. Landini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">OverbooKing &#8211; F. Landini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_02.jpg\" title=\"OverbooKing &#8211; F. Landini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_02-280x210.jpg\" alt=\"OverbooKing &#8211; F. Landini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">OverbooKing &#8211; F. Landini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_03.jpg\" title=\"OverbooKing &#8211; F. Landini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_03-280x210.jpg\" alt=\"OverbooKing &#8211; F. Landini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">OverbooKing &#8211; F. Landini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_04.jpg\" title=\"OverbooKing &#8211; F. Landini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/OverbooKing_04-280x210.jpg\" alt=\"OverbooKing &#8211; F. Landini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">OverbooKing &#8211; F. Landini<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>\n[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Pegs<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Alberto Poles, Sara Piovesan<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Agile mind, keen sight and lucky hands are the ingredients of a cheerful, unpredictable and universal game: <em>PEGS<\/em>!<br \/>\nA few simple rules accompany the players in an attempt to recreate the patterns of 16 illustrated cards, dotting a large board with colored pieces to give life to a challenge that is anything but trivial. Each game offers a different gameplay every time.\u00a0Skill and readiness are supported or opposed by fate with sudden changes of scenario.<br \/>\nThe amount of cards awarded to the player\u2019s ability to recreate the combinations, combined with a pinch of cunning and some favorable draw, decrees the winner.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Pegs_01.jpg\" title=\"Pegs &#8211; A. Poles, S. Piovesan\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Pegs_01-280x210.jpg\" alt=\"Pegs &#8211; A. Poles, S. Piovesan\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Pegs &#8211; A. Poles, S. Piovesan<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Pegs_02.jpg\" title=\"Pegs &#8211; A. Poles, S. Piovesan\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Pegs_02-280x210.jpg\" alt=\"Pegs &#8211; A. Poles, S. Piovesan\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Pegs &#8211; A. Poles, S. Piovesan<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Pegs_03.jpg\" title=\"Pegs &#8211; A. Poles, S. Piovesan\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Pegs_03-280x210.jpg\" alt=\"Pegs &#8211; A. Poles, S. Piovesan\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Pegs &#8211; A. Poles, S. Piovesan<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Planetary<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Luca Frascatani<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Are you ready to join a race to colonize extra solar planets?<br \/>\nUsing dice (colonists) and action cards, control the planets with the most resources trying not to be hindered by the opponent.<br \/>\nA strategy game for two players lasting approximately 20 minutes.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Planetary_01.jpg\" title=\"Planetary &#8211; L. Frascatani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Planetary_01-280x210.jpg\" alt=\"Planetary &#8211; L. Frascatani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Planetary &#8211; L. Frascatani<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Planetary_02.jpg\" title=\"Planetary &#8211; L. Frascatani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Planetary_02-280x210.jpg\" alt=\"Planetary &#8211; L. Frascatani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Planetary &#8211; L. Frascatani<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Planetary_03.jpg\" title=\"Planetary &#8211; L. Frascatani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Planetary_03-280x210.jpg\" alt=\"Planetary &#8211; L. Frascatani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Planetary &#8211; L. Frascatani<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Platomanzia<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Alberto Menoncin<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">The most powerful ancient wizards are competing to determine which of them is the most powerful: 108 cards for a game of majorities and spells.<br \/>\nThe magic is based on the control of the Elements, well defined by Plato who identified the shape and color of the crystals that enclose their power: the red tetrahedrons fire, the violet octahedra the air, the blue icosahedra the water and the green cube the Earth&#8230; and finally the powerful yellow dodecahedra of the ether.<br \/>\nEach player can try to accumulate crystals to control their elements or exploit their magical effects to mess up the game&#8230; or be content with accumulating small splinters of power by collecting black orbs.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Platomanzia_01.jpg\" title=\"Platomanzia &#8211; A. Menoncin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Platomanzia_01-280x210.jpg\" alt=\"Platomanzia &#8211; A. Menoncin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Platomanzia &#8211; A. Menoncin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Platomanzia_02.jpg\" title=\"Platomanzia &#8211; A. Menoncin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Platomanzia_02-280x210.jpg\" alt=\"Platomanzia &#8211; A. Menoncin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Platomanzia &#8211; A. Menoncin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Platomanzia_03.jpg\" title=\"Platomanzia &#8211; A. Menoncin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Platomanzia_03-280x210.jpg\" alt=\"Platomanzia &#8211; A. Menoncin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Platomanzia &#8211; A. Menoncin<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>PlayFul<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Raffaella Cucchi, Stefania Merlo, Federica Focaracci, Federica Miralli<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p><em>The Game of Sign Languages<\/em><\/p>\n<p style=\"text-align: justify;\">The <em>PlayFul<\/em> game was born from the desire to make European sign languages usable in a playful way. The game, in the different marked languages, is accessible to a wide audience in terms of age and experience. It can be used with very young children as well as with people in their eighties. Playing is simple, you need focus and a bit of luck. It will not be enough to have on your card the sign corresponding to the one extracted, but it is important to correctly read the sign made by the Croupier. For those unfamiliar with sign languages, just do a short training by accessing the appropriate videos through the supplied QR Code, obviously in the sign language you prefer because remember&#8230; sign languages are natural languages that are different in each country.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playful_01.jpg\" title=\"Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playful_01-280x210.jpg\" alt=\"Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playful_02.jpg\" title=\"Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playful_02-280x210.jpg\" alt=\"Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playful_03.jpg\" title=\"Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playful_03-280x210.jpg\" alt=\"Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Playful &#8211; R. Cucchi, S. Merlo, F. Focaracci, F. Miralli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Playscroll \u2013 Zombie Road<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Manuele Giuliano<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Zombie Road<\/em> is a game for <em>Playscroll<\/em>.<br \/>\nThe Playscroll is a scroll reader. A plastic structure that allows the insertion and roll of parchment. By changing parchment, you totally change the game: completely different styles, mechanics and settings.<br \/>\n<em>Zombie Road<\/em> is a sample game for Playscroll. By placing the pawns on the Playscroll and rotating the scroll, players will move their characters in a side-scrolling map similar to Super Mario. The possibility of splitting, different endings, management of the cards, will make this small game very interesting with a very classic setting, but with an extreme originality in the gameplay.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playscroll-Zombie-Road_01.jpg\" title=\"Playscroll &#8211; Zombie Road &#8211; M. Giuliano\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playscroll-Zombie-Road_01-280x210.jpg\" alt=\"Playscroll &#8211; Zombie Road &#8211; M. Giuliano\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Playscroll &#8211; Zombie Road &#8211; M. Giuliano<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playscroll-Zombie-Road_02.jpg\" title=\"Playscroll &#8211; Zombie Road &#8211; M. Giuliano\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playscroll-Zombie-Road_02-280x210.jpg\" alt=\"Playscroll &#8211; Zombie Road &#8211; M. Giuliano\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Playscroll &#8211; Zombie Road &#8211; M. Giuliano<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playscroll-Zombie-Road_03.jpg\" title=\"Playscroll &#8211; Zombie Road &#8211; M. Giuliano\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Playscroll-Zombie-Road_03-280x210.jpg\" alt=\"Playscroll &#8211; Zombie Road &#8211; M. Giuliano\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Playscroll &#8211; Zombie Road &#8211; M. Giuliano<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Quickolonies<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Roberto Tibuzzi<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">2 to 4 players compete to colonize and civilize the lands of a new continent. At each turn, the players place a map tile and their colonists to try to gain dominion over territories and resources useful for the civilization of the cities. The task will be made difficult by the opponents, by mysterious creatures and by the natural calamities that hit the continent. The player who has the majority of territories and cities at the end of the game wins. Each game (duration 30\/45 minutes) is different thanks to the modular map. <em>Quickolonies<\/em> offers excellent replay value, competition and interaction and can be played by both family and hard gamers in expert mode.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_01.jpg\" title=\"Quickolonies &#8211; R. Tibuzzi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_01-280x210.jpg\" alt=\"Quickolonies &#8211; R. Tibuzzi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Quickolonies &#8211; R. Tibuzzi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_02.jpg\" title=\"Quickolonies &#8211; R. Tibuzzi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_02-280x210.jpg\" alt=\"Quickolonies &#8211; R. Tibuzzi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Quickolonies &#8211; R. Tibuzzi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_03.jpg\" title=\"Quickolonies &#8211; R. Tibuzzi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_03-280x210.jpg\" alt=\"Quickolonies &#8211; R. Tibuzzi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Quickolonies &#8211; R. Tibuzzi<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_04.jpg\" title=\"Quickolonies &#8211; R. Tibuzzi\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Quickolonies_04-280x210.jpg\" alt=\"Quickolonies &#8211; R. Tibuzzi\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Quickolonies &#8211; R. Tibuzzi<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Qumran<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Massimiliana Varnier<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Qumran<\/em> is a journey, in the beginning the biblical characters go along the ancient routes to conquer the keys placed in the towers of the cities. The keys allow access to the historic site of Qumran and open the jars containing the precious manuscripts. As in any journey, you have to make choices, decide the routes, manage the time and resources needed. Sometimes the apparently disadvantageous events may not be so and vice versa. The research will reward: the effort to reach one&#8217;s talents, the values of the recovered manuscripts, increased in the LOCUS EQUILIBRI, the ability to manage resources in a sustainable way, and the initiative to be the first to enter the Qumran quarries.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_01.jpg\" title=\"Qumran &#8211; M. Varnier\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_01-280x210.jpg\" alt=\"Qumran &#8211; M. Varnier\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Qumran &#8211; M. Varnier<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_02.jpg\" title=\"Qumran &#8211; M. Varnier\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_02-280x210.jpg\" alt=\"Qumran &#8211; M. Varnier\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Qumran &#8211; M. Varnier<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_03.jpg\" title=\"Qumran &#8211; M. Varnier\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_03-280x210.jpg\" alt=\"Qumran &#8211; M. Varnier\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Qumran &#8211; M. Varnier<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_04.jpg\" title=\"Qumran &#8211; M. Varnier\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_04-280x210.jpg\" alt=\"Qumran &#8211; M. Varnier\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Qumran &#8211; M. Varnier<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_05.jpg\" title=\"Qumran &#8211; M. Varnier\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Qumran_05-280x210.jpg\" alt=\"Qumran &#8211; M. Varnier\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Qumran &#8211; M. Varnier<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Rainbow Jems<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Mauro Vettori<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">The spiteful Mauron; the lord of the dark clouds, broke 5 rainbow colors. All hell is breaking loose in heaven, but thank goodness you are here.<br \/>\nThrough coins taken from the pot of gold and cards, in this filler game from 1 to 7 players will have to be able to recreate the rainbow behind your own hiding screen having at least 2 gems for each color and at the same time without having any cloud that would obscure it. Only the first to succeed will be the lord of the rainbow.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_01.jpg\" title=\"Rainbow Jems &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_01-280x210.jpg\" alt=\"Rainbow Jems &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rainbow Jems &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_02.jpg\" title=\"Rainbow Jems &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_02-280x210.jpg\" alt=\"Rainbow Jems &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rainbow Jems &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_03.jpg\" title=\"Rainbow Jems &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_03-280x210.jpg\" alt=\"Rainbow Jems &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rainbow Jems &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_04.jpg\" title=\"Rainbow Jems &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rainbow-Jems_04-280x210.jpg\" alt=\"Rainbow Jems &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rainbow Jems &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Rhumoris: Family Game<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Sandro Tubino<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">The title contains the three souls of the game:<\/p>\n<ul>\n<li style=\"text-align: justify;\"><strong>R<\/strong>h<strong>UMORI<\/strong>s-NOISES (&#8220;rumori&#8221; in Italian): those that during their turn each player emits with their mouth trying to make others guess an item, an action or an animal on three levels of difficulty without the aid of other parts of the body in order to advance their own token on a path;<\/li>\n<li style=\"text-align: justify;\">R<strong>HUMOR<\/strong>is-HUMOR: irony that exposes the players to some funny fool in an attempt to reproduce noises and sounds that are sometimes impossible;<\/li>\n<li style=\"text-align: justify;\">Rhumo<strong>RIS<\/strong>-LAUGHTERs (&#8220;risate&#8221; in Italian) that come from crippled noises or from unlikely answers and that contribute to create minutes of good fun with family or friends.<\/li>\n<\/ul>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhumoris-Family-Game_01.jpg\" title=\"Rhumoris &#8211; Family Game &#8211; S. Tubino\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhumoris-Family-Game_01-280x210.jpg\" alt=\"Rhumoris &#8211; Family Game &#8211; S. Tubino\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rhumoris &#8211; Family Game &#8211; S. Tubino<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhumoris-Family-Game_02.jpg\" title=\"Rhumoris &#8211; Family Game &#8211; S. Tubino\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhumoris-Family-Game_02-280x210.jpg\" alt=\"Rhumoris &#8211; Family Game &#8211; S. Tubino\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rhumoris &#8211; Family Game &#8211; S. Tubino<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhumoris-Family-Game_03.jpg\" title=\"Rhumoris &#8211; Family Game &#8211; S. Tubino\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhumoris-Family-Game_03-280x210.jpg\" alt=\"Rhumoris &#8211; Family Game &#8211; S. Tubino\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rhumoris &#8211; Family Game &#8211; S. Tubino<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Rhyolite<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Alessandro Dentis<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p><i>A family game for 2-4 Gold Seekers<\/i><\/p>\n<p style=\"text-align: justify;\">Players take the role of Gold Diggers in the old city of Rhyolite.<br \/>\nBy managing the roll of the dice and taking advantage of those obtained by the opponents, they try to enrich their Loot of Nuggets by depopulating the city grid and taking the most profitable Building cards.<br \/>\nA simple linking system between the cards of the Loot deck leads to having to constantly make short or long-term choices;<br \/>\nbut as you know, the risk of not being able to turn Buildings into useful Nuggets is always lurking because Rhyolite is destined to become a Ghost Town like many centers of the old Frontier&#8230;<br \/>\nWelcome to the Far West and may the search for your Fortune begin!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_01.jpg\" title=\"Rhyolite &#8211; A. Dentis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_01-280x210.jpg\" alt=\"Rhyolite &#8211; A. Dentis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rhyolite &#8211; A. Dentis<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_02.jpg\" title=\"Rhyolite &#8211; A. Dentis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_02-280x210.jpg\" alt=\"Rhyolite &#8211; A. Dentis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rhyolite &#8211; A. Dentis<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_03.jpg\" title=\"Rhyolite &#8211; A. Dentis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_03-280x210.jpg\" alt=\"Rhyolite &#8211; A. Dentis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rhyolite &#8211; A. Dentis<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_04.jpg\" title=\"Rhyolite &#8211; A. Dentis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Rhyolite_04-280x210.jpg\" alt=\"Rhyolite &#8211; A. Dentis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Rhyolite &#8211; A. Dentis<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Roll &amp; Race<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Frittelli<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">It is a triathlon competition: swimming, cycling and running, along a randomly generated path. Players will compete with two different runners using a personal deck of action cards (3 different types of dice) and fatigue cards. When it is his turn the player rolls the dice and plays action cards from his hand to accumulate movement points corresponding to the result of the die used. Dice with a higher number of faces provide greater range of motion, however they tire the runners more. You need to know how to balance your strengths well to avoid getting too tired and wasting precious time.<br \/>\nFor 2-4 players<br \/>\nAge: 8+<br \/>\nDuration: about 30-60 minutes<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Roll-e-Race_01.jpg\" title=\"Roll &#038; Race &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Roll-e-Race_01-280x210.jpg\" alt=\"Roll &#038; Race &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Roll &#038; Race &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Roll-e-Race_02.jpg\" title=\"Roll &#038; Race &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Roll-e-Race_02-280x210.jpg\" alt=\"Roll &#038; Race &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Roll &#038; Race &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Roll-e-Race_03.jpg\" title=\"Roll &#038; Race &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Roll-e-Race_03-280x210.jpg\" alt=\"Roll &#038; Race &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Roll &#038; Race &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Scacco Pazzo<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Braga<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Scacco Pazzo<\/em> (Crazy Check), at first glance, may seem like a normal chessboard for a normal game of chess.<br \/>\nBut is not! <em>Scacco Pazzo<\/em> is an explosive game.<br \/>\nThe rules of the movement of the pieces are the same as in the original game, but the chessboard is made up of 64 mobile squares and this allows it to transform and break down, thus creating new situations and the possibility of extravagant moves.<br \/>\nIn <em>Scacco Pazzo<\/em>, players can create a custom chessboard structure, not just the classic 8&#215;8: at the start of their turn, each player can remove or add squares and start exciting games.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_01.jpg\" title=\"Scacco Pazzo &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_01-280x210.jpg\" alt=\"Scacco Pazzo &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Scacco Pazzo &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_02.jpg\" title=\"Scacco Pazzo &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_02-280x210.jpg\" alt=\"Scacco Pazzo &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Scacco Pazzo &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_03.jpg\" title=\"Scacco Pazzo &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_03-280x210.jpg\" alt=\"Scacco Pazzo &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Scacco Pazzo &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_04.jpg\" title=\"Scacco Pazzo &#8211; F. Braga\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scacco-Pazzo_04-280x210.jpg\" alt=\"Scacco Pazzo &#8211; F. Braga\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Scacco Pazzo &#8211; F. Braga<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Scape Line<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Lu\u00eds Miguel Dinis<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/pt.png' alt= 'Portugal' \/>\n<p style=\"text-align: justify;\"><em>Scape Line<\/em> is an abstract game\u00a0for 2 to 4 players played in a 9&#215;9 square board with 48square-shaped pieces with 2 painted sides (brown and red). More than the pieces themselves, the most important thing in <em>Scape Line<\/em> are the spaces in the board that the movement of the pieces creates. To play, each player in his turn needs to do 2 mandatory actions: (1) move any 1 piece with the brown side visible to the 1st empty white space horizontally or vertically of the line or column in which the piece was located (not crossing red squares or pieces with the red side visible) and (2) turning any 1 piece to reveal the other side (but keeping it in the same square). To win the game, a player may have at the end of a turn an exclusive piece-free path in a horizontal and\/or vertical line that connects the central red square with one of the 7 squares on the player\u2019s side of the board.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scape-Line_01.jpg\" title=\"Scape Line &#8211; L. M. Dinis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scape-Line_01-280x210.jpg\" alt=\"Scape Line &#8211; L. M. Dinis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Scape Line &#8211; L. M. Dinis<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scape-Line_02.jpg\" title=\"Scape Line &#8211; L. M. Dinis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scape-Line_02-280x210.jpg\" alt=\"Scape Line &#8211; L. M. Dinis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Scape Line &#8211; L. M. Dinis<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scape-Line_03.jpg\" title=\"Scape Line &#8211; L. M. Dinis\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Scape-Line_03-280x210.jpg\" alt=\"Scape Line &#8211; L. M. Dinis\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Scape Line &#8211; L. M. Dinis<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Seven Kingdoms<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Simone Ancillai, Stefano Ancillai<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_01.jpg\" title=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_01-280x210.jpg\" alt=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Seven Kingdoms &#8211; S. Ancillai, S. Ancillai<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_02.jpg\" title=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_02-280x210.jpg\" alt=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Seven Kingdoms &#8211; S. Ancillai, S. Ancillai<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_03.jpg\" title=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_03-280x210.jpg\" alt=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Seven Kingdoms &#8211; S. Ancillai, S. Ancillai<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_04.jpg\" title=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Seven-Kingdoms_04-280x210.jpg\" alt=\"Seven Kingdoms &#8211; S. Ancillai, S. Ancillai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Seven Kingdoms &#8211; S. Ancillai, S. Ancillai<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Single Milf e Nonnetti<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Matteo Villani<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">A Card game with unique powers. The Grandpa faction and their overwhelming lack of shame. But even the Milfs do not joke, with their invincible ability to metabolize alcohol. But be careful: the fact that you are engaged or single could determine the fate of the game!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Single-Milf-e-Nonnetti_01.jpg\" title=\"Single Milf e Nonnetti &#8211; M. Villani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Single-Milf-e-Nonnetti_01-280x210.jpg\" alt=\"Single Milf e Nonnetti &#8211; M. Villani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Single Milf e Nonnetti &#8211; M. Villani<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Single-Milf-e-Nonnetti_02.jpg\" title=\"Single Milf e Nonnetti &#8211; M. Villani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Single-Milf-e-Nonnetti_02-280x210.jpg\" alt=\"Single Milf e Nonnetti &#8211; M. Villani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Single Milf e Nonnetti &#8211; M. Villani<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Single-Milf-e-Nonnetti_03.jpg\" title=\"Single Milf e Nonnetti &#8211; M. Villani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Single-Milf-e-Nonnetti_03-280x210.jpg\" alt=\"Single Milf e Nonnetti &#8211; M. Villani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Single Milf e Nonnetti &#8211; M. Villani<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Smart Shark<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Alessia Luca, Tino Dess\u00ec, Andrea Piano, Andrea Sandu<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_01.jpg\" title=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_01-280x210.jpg\" alt=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_02.jpg\" title=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_02-280x210.jpg\" alt=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_03.jpg\" title=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_03-280x210.jpg\" alt=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_04.jpg\" title=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Smart-Shark_04-280x210.jpg\" alt=\"Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Smart Shark &#8211; A. Luca, T. Dess\u00ec, A. Piano, A. Sandu<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Soldatini<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Valerio Frau, Roberto Donati<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">&#8220;General, we lost the medical unit&#8221; &#8220;Damn, move our artillery to the front line, we will break through their infantry&#8221; &#8220;Sniper in position!&#8221; &#8220;Help, the general has been hit!&#8221;<\/p>\n<p style=\"text-align: justify;\"><em>Soldatini<\/em> is a simple and addicting military strategy game, set in the scenario of the Great War, in which it is possible to generate quick and never predictable challenges. Deploy your army, choose your strategy and face opposing units in a race against time to eliminate the enemy general. You will be able to rely on troops with multiple skills supported by the unique ability of your general. Dive into battle, the fate of your soldiers is in your hands!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Soldatini_01.jpg\" title=\"Soldatini &#8211; V. Frau, R. Donati\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Soldatini_01-280x210.jpg\" alt=\"Soldatini &#8211; V. Frau, R. Donati\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Soldatini &#8211; V. Frau, R. Donati<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Soldatini_03.jpg\" title=\"Soldatini &#8211; V. Frau, R. Donati\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Soldatini_03-280x210.jpg\" alt=\"Soldatini &#8211; V. Frau, R. Donati\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Soldatini &#8211; V. Frau, R. Donati<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Soldatini_02.jpg\" title=\"Soldatini &#8211; V. Frau, R. Donati\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Soldatini_02-280x210.jpg\" alt=\"Soldatini &#8211; V. Frau, R. Donati\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Soldatini &#8211; V. Frau, R. Donati<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Spellbound<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Ilaria Capra<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">A game to support caregivers of epileptic patients: an app, which with gamification transforms small routines into challenges, and a card game, for primary and lower secondary school students and teachers, with a simple mechanism to learn to &#8216;deal with&#8217; a partner&#8217;s seizure when it occurs.<br \/>\nTo make the game interesting for different age groups, it is set in a magical world: you have to match the cards with the correct sequence of actions to perform when there is a crisis (a spell that has &#8216;paralyzed&#8217; the protagonist). The players will work together to save the hero through a role-play helped by the teacher or by a mate with the help of the app.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Spellbound_01.jpg\" title=\"Spellbound &#8211; I. Capra\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Spellbound_01-280x210.jpg\" alt=\"Spellbound &#8211; I. Capra\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Spellbound &#8211; I. Capra<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Spellbound_03.jpg\" title=\"Spellbound &#8211; I. Capra\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Spellbound_03-280x210.jpg\" alt=\"Spellbound &#8211; I. Capra\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Spellbound &#8211; I. Capra<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Spellbound_02.jpg\" title=\"Spellbound &#8211; I. Capra\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Spellbound_02-280x210.jpg\" alt=\"Spellbound &#8211; I. Capra\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Spellbound &#8211; I. Capra<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Stiiki World<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Alessio Barilotti, Marco Arbau<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p><em>Stiiki-World<\/em> is a turn-based sandbox tactical, super easy to learn but difficult to master game. Basically <em>Stiiki-World<\/em> is an extremely competitive game with lots of characters to play with unique abilities, but it&#8217;s also much more! In fact, <em>Stiiki-World<\/em> will develop on two tracks, one &#8220;competitive&#8221; and the other &#8220;creative&#8221;. For the competitive, players will compete in the official modes and maps in the various leagues\/tournaments with both national and international rankings. For the creative, however, the community is called to experiment and create new modes\/maps\/different rules without any limitation by adding, removing or changing the various components of the game. This sandbox nature makes <em>Stiiki-World<\/em> an ever-new game, regardless of the expansions that come out. The funniest and most loved creations will be produced and sent to the various authors for free. &#8220;You are playing <em>Stiiki-World<\/em> with your friends, together create a new map\/game mode using other elements not in the box (such as dice, cards, etc.), share it and let the whole community try it, read the feedback, modify it if necessary and wait at home for the copy with your name written on it!&#8221; <em>Stiiki-World<\/em> wants to revolutionize the way of conceiving the &#8220;board game&#8221; in fact we want the user to free their imagination to involve the whole community in the development of the game! There will then be official expansions with new characters, maps, modes (competitive and non-competitive), scenario tokens, scenic elements and much more.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_01.jpg\" title=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_01-280x210.jpg\" alt=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Stiiki World &#8211; A. Barilotti, M. Arbau<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_02.jpg\" title=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_02-280x210.jpg\" alt=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Stiiki World &#8211; A. Barilotti, M. Arbau<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_03.jpg\" title=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_03-280x210.jpg\" alt=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Stiiki World &#8211; A. Barilotti, M. Arbau<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_04.jpg\" title=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Stiiki-World_04-280x210.jpg\" alt=\"Stiiki World &#8211; A. Barilotti, M. Arbau\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Stiiki World &#8211; A. Barilotti, M. Arbau<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Survival Island<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Luca Morigi, Pier Damiano Bandini<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_01.jpg\" title=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_01-280x210.jpg\" alt=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Survival Island &#8211; L. Morigi, P. D. Bandini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_02.jpg\" title=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_02-280x210.jpg\" alt=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Survival Island &#8211; L. Morigi, P. D. Bandini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_03.jpg\" title=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_03-280x210.jpg\" alt=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Survival Island &#8211; L. Morigi, P. D. Bandini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_04.jpg\" title=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_04-280x210.jpg\" alt=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Survival Island &#8211; L. Morigi, P. D. Bandini<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_05.jpg\" title=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Survival-Island_05-280x210.jpg\" alt=\"Survival Island &#8211; L. Morigi, P. D. Bandini\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Survival Island &#8211; L. Morigi, P. D. Bandini<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Taiwan \u2013 6000 A.C.<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Eric Orel<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_01.jpg\" title=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_01-280x210.jpg\" alt=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Taiwan &#8211; 6000 AC &#8211; E. Orel<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_02.jpg\" title=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_02-280x210.jpg\" alt=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Taiwan &#8211; 6000 AC &#8211; E. Orel<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_03.jpg\" title=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_03-280x210.jpg\" alt=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Taiwan &#8211; 6000 AC &#8211; E. Orel<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_04.jpg\" title=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Taiwan-6000-AC_04-280x210.jpg\" alt=\"Taiwan &#8211; 6000 AC &#8211; E. Orel\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Taiwan &#8211; 6000 AC &#8211; E. Orel<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Tankograd<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Marcello Mugnai<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Tankograd<\/em> &#8211; the city of tanks &#8211; is a prototype of a worker placement, resource management, tile placement and majorities game. The players, managing their own factory, must increase the production of all sectors &#8211; steel, assembly line, engines, armaments and ammunition &#8211; taking care not to &#8220;flood&#8221; the production with malfunctions; all in order to assemble the armored vehicles, including the famous T-34 medium tank, and finally transport these vehicles to the military units at the front, who are waiting to launch their victorious offensive.<br \/>\n<em>Tankograd<\/em> is a big prototype. The first German where you build Soviet tanks! Khorosho poveselit&#8217;sya!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_01.jpg\" title=\"Tankograd &#8211; M. Mugnai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_01-280x210.jpg\" alt=\"Tankograd &#8211; M. Mugnai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tankograd &#8211; M. Mugnai<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_02.jpg\" title=\"Tankograd &#8211; M. Mugnai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_02-280x210.jpg\" alt=\"Tankograd &#8211; M. Mugnai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tankograd &#8211; M. Mugnai<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_03.jpg\" title=\"Tankograd &#8211; M. Mugnai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_03-280x210.jpg\" alt=\"Tankograd &#8211; M. Mugnai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tankograd &#8211; M. Mugnai<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_04.jpg\" title=\"Tankograd &#8211; M. Mugnai\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tankograd_04-280x210.jpg\" alt=\"Tankograd &#8211; M. Mugnai\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tankograd &#8211; M. Mugnai<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>The Grammar Nazi<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Andrej Prassel<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Grammar-Nazi_01.jpg\" title=\"The Grammar Nazi &#8211; A. Prassel\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Grammar-Nazi_01-280x210.jpg\" alt=\"The Grammar Nazi &#8211; A. Prassel\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">The Grammar Nazi &#8211; A. Prassel<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Grammar-Nazi_02.jpg\" title=\"The Grammar Nazi &#8211; A. Prassel\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Grammar-Nazi_02-280x210.jpg\" alt=\"The Grammar Nazi &#8211; A. Prassel\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">The Grammar Nazi &#8211; A. Prassel<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Grammar-Nazi_03.jpg\" title=\"The Grammar Nazi &#8211; A. Prassel\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Grammar-Nazi_03-280x210.jpg\" alt=\"The Grammar Nazi &#8211; A. Prassel\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">The Grammar Nazi &#8211; A. Prassel<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>The Pirate\u2019s Secret<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Eleonora Chiari<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">An old painting with a double bottom, a letter and a treasure map! A pirate adventure!<br \/>\nIt all starts with a gift from Granny\u2026 a painting of Queen Elizabeth I. However, once inspected, the painting has a double bottom that has hidden, for all these years, a letter and some envelopes containing mysterious objects and messages.<br \/>\nThe letter was written by a pirate and it reveals the existence of a treasure buried on a remote island. The clues and enigmas in the<br \/>\nenvelopes show to the player the instructions to reach it\u2026 maps, a whisky bottle, a Jolly Roger flag, some tracks and many other objects.<br \/>\nFollow the instruction on the map and get the treasure!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Pirate-s-Secret_01.jpg\" title=\"The Pirate&#8217;s Secret &#8211; E. Chiari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Pirate-s-Secret_01-280x210.jpg\" alt=\"The Pirate&#8217;s Secret &#8211; E. Chiari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">The Pirate&#8217;s Secret &#8211; E. Chiari<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Pirate-s-Secret_02.jpg\" title=\"The Pirate&#8217;s Secret &#8211; E. Chiari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Pirate-s-Secret_02-280x210.jpg\" alt=\"The Pirate&#8217;s Secret &#8211; E. Chiari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">The Pirate&#8217;s Secret &#8211; E. Chiari<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>The Treasure Chest<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Eleonora Chiari<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Finally a puzzle board game for KIDS! Furthermore, the reward is a TRUE\u00a0TREASURE!!!<br \/>\nThis game is meant to be an introduction to the world of board games, enigmas and escape rooms for children. It targets primary school kids.<br \/>\nThe surprise already begins from the unboxing. The player find a REAL\u00a0TREASURE CHEST, but it is closed by a 4-digit padlock.<br \/>\nFortunately, there is an envelope containing some sheets and a letter.<br \/>\nThe player has to observe the sheets, understand and find the clues and then open the padlock. He will have to cut, fold and overwrite the clues sheets, to get a real and very beautiful treasure.<br \/>\nImagine the kid\u2019s face when he sees the treasure! Fun and surprise are guaranteed!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Treasure-Chest_01.jpg\" title=\"The Treasure Chest &#8211; E. Chiari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Treasure-Chest_01-280x210.jpg\" alt=\"The Treasure Chest &#8211; E. Chiari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">The Treasure Chest &#8211; E. Chiari<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Treasure-Chest_02.jpg\" title=\"The Treasure Chest &#8211; E. Chiari\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/The-Treasure-Chest_02-280x210.jpg\" alt=\"The Treasure Chest &#8211; E. Chiari\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">The Treasure Chest &#8211; E. Chiari<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Tic-Tac-X<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Matteo Sassi, Maurizio Giacometti<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Tic-Tac-X<\/em> is an abstract family game where coloured marbles are pushed on a three-dimensional grid to make polyominoes and conquer as many objectives as possible. To win you need to be able to see the sequence of moves that allows you to create a figure, even learning to better manage the one-shot powers acquired by the cards conquered.<br \/>\nThe game was born in the summer of 2020 on two distant beaches where two authors are forced by their children to play Tic-Tac-Toe on the sand. The challenge to overturn a classic of games has therefore begun! Will we have won the challenge?<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tic-Tac-X_01.jpg\" title=\"Tic-Tac-X &#8211; M. Sassi, M. Giacometti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tic-Tac-X_01-280x210.jpg\" alt=\"Tic-Tac-X &#8211; M. Sassi, M. Giacometti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tic-Tac-X &#8211; M. Sassi, M. Giacometti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tic-Tac-X_02.jpg\" title=\"Tic-Tac-X &#8211; M. Sassi, M. Giacometti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tic-Tac-X_02-280x210.jpg\" alt=\"Tic-Tac-X &#8211; M. Sassi, M. Giacometti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tic-Tac-X &#8211; M. Sassi, M. Giacometti<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tic-Tac-X_03.jpg\" title=\"Tic-Tac-X &#8211; M. Sassi, M. Giacometti\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tic-Tac-X_03-280x210.jpg\" alt=\"Tic-Tac-X &#8211; M. Sassi, M. Giacometti\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tic-Tac-X &#8211; M. Sassi, M. Giacometti<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Tlaloc Pyramid<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Joel Escalante, Rafael Escalante<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/mx.png' alt= 'Mexico' \/>\n<p style=\"text-align: justify;\">Tlaloc was the Aztec God of the rain; in this game, the players will be Aztec constructors building a pyramid to honor him. Players will be selecting resources and actions from a unique system of \u201caction selection tiles\u201d and common workers; the action selection tile will change each time the 7 workers have been used; this adds a lot of interaction, variability and strategy.<br \/>\nThere are 3 different resources and 4 actions, these are all combined in different ways to build 5 different types of tiles: Pyramid, Tlaloc, Characters, Temple and Stairs. The players will arrange these tiles into a beautiful pyramid that will keep VP in secret and gives a lot of table presence to the game.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_01.jpg\" title=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_01-280x210.jpg\" alt=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tlaloc Pyramid &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_02.jpg\" title=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_02-280x210.jpg\" alt=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tlaloc Pyramid &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_03.jpg\" title=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_03-280x210.jpg\" alt=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tlaloc Pyramid &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_04.jpg\" title=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tlaloc-Pyramid_04-280x210.jpg\" alt=\"Tlaloc Pyramid &#8211; J. Escalante, R. Escalante\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tlaloc Pyramid &#8211; J. Escalante, R. Escalante<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Too Late for Sorrow<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Mauro Vettori<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">A bomb is about to explode, you cannot escape and you&#8230; are people who does not have a hint about explosives. Therefore instinct vi will suggest you do the only thing you can think of&#8230; pass it on to your neighbor before this one does BOOM! A fast and frenetic filler that takes a couple of minutes each round in which from 2 to 13 players will have to pass cards from their hand before the time expires, and at the end everyone will get points based on specific combinations. Those who have more than 3 cards will be considered the closest to the bomb and will be able to choose which card to discard. Small game made only by a timer and 45 cards.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Too-Late-for-Sorrow_01-scaled.jpg\" title=\"Too Late for Sorrow &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Too-Late-for-Sorrow_01-scaled.jpg\" alt=\"Too Late for Sorrow &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Too Late for Sorrow &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Too-Late-for-Sorrow_02.jpg\" title=\"Too Late for Sorrow &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Too-Late-for-Sorrow_02-280x210.jpg\" alt=\"Too Late for Sorrow &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Too Late for Sorrow &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Too-Late-for-Sorrow_03.jpg\" title=\"Too Late for Sorrow &#8211; M. Vettori\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Too-Late-for-Sorrow_03-280x210.jpg\" alt=\"Too Late for Sorrow &#8211; M. Vettori\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Too Late for Sorrow &#8211; M. Vettori<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Totems<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Gabriele Bubola<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Totems_01.jpg\" title=\"Totems &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Totems_01-280x210.jpg\" alt=\"Totems &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Totems &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Totems_02.jpg\" title=\"Totems &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Totems_02-280x210.jpg\" alt=\"Totems &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Totems &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Totems_03.jpg\" title=\"Totems &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Totems_03-280x210.jpg\" alt=\"Totems &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Totems &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Tre su Quattro<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Paolo Roberto Maspero<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">The game takes place on a small chessboard and consists in making a three in a row with one player&#8217;s &#8220;boxes&#8221; that have colored spheres into them.\u00a0The game is no more complicated than a checkers but it is not as trivial as a simple three of a kind. It is necessary to &#8220;see&#8221; the moves in advance to be able to prepare an attack or to protect yourself.\u00a0The game is fast compared to the time required for more in-depth thought.<br \/>\nThe game can lead to a winner or a tie solution, and this can be regulated at will: upon reaching a number of games won, rematch, etc.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tre-su-Quattro_01.jpg\" title=\"Tre su Quattro &#8211; P. R. Maspero\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tre-su-Quattro_01-280x210.jpg\" alt=\"Tre su Quattro &#8211; P. R. Maspero\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tre su Quattro &#8211; P. R. Maspero<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tre-su-Quattro_02.jpg\" title=\"Tre su Quattro &#8211; P. R. Maspero\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tre-su-Quattro_02-280x210.jpg\" alt=\"Tre su Quattro &#8211; P. R. Maspero\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tre su Quattro &#8211; P. R. Maspero<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tre-su-Quattro_03.jpg\" title=\"Tre su Quattro &#8211; P. R. Maspero\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tre-su-Quattro_03-280x210.jpg\" alt=\"Tre su Quattro &#8211; P. R. Maspero\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tre su Quattro &#8211; P. R. Maspero<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Trenoto<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Stefan Mager<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/de.png' alt= 'Germany' \/>\n<p style=\"text-align: justify;\">In a total of six rounds you write down three words each, which you associate with a word drawn at the beginning of the round. The challenge here is to guess what the other players are writing down and not to use words that are too obvious. The less often a word is written down in total, the more points are awarded for it. However, if the word has been written down only by you and not by any other player, no points are awarded.<br \/>\nThink the way hardly anyone else does to win <em>Trenoto<\/em>!<br \/>\nThe game has simple rules, a quick game preparation, a liquid game play, equal chances for everyone and no upper limit on the number of players. Moreover it leads to entertaining conversations about the chosen words!<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trenoto_01.jpg\" title=\"Trenoto &#8211; S. Mager\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trenoto_01-280x210.jpg\" alt=\"Trenoto &#8211; S. Mager\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Trenoto &#8211; S. Mager<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trenoto_02.jpg\" title=\"Trenoto &#8211; S. Mager\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trenoto_02-280x210.jpg\" alt=\"Trenoto &#8211; S. Mager\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Trenoto &#8211; S. Mager<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trenoto_03.jpg\" title=\"Trenoto &#8211; S. Mager\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trenoto_03-280x210.jpg\" alt=\"Trenoto &#8211; S. Mager\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Trenoto &#8211; S. Mager<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Trygoon<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Stefano Cappello<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Trygoon<\/em> is an abstract game that will involve 1 to 3 players in a challenge to restore the balance between the Five Elements of Nature.<br \/>\nThe pieces, each with unique abilities of the Elements, are moved thanks to a \u201cdice-driven\u201d system with dice management mechanics (modifiers and combos). There are different game modes (including player vs automaton) and a scoring system that balances the actions of the players by rewarding those who have managed to get closer to equilibrium: in fact, to win it will be necessary to obtain the smallest difference between the points acquired by capturing the opposing pieces and those obtained by letting your own pieces being captured.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_01.jpg\" title=\"Trygoon &#8211; S. Cappello\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_01-280x210.jpg\" alt=\"Trygoon &#8211; S. Cappello\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Trygoon &#8211; S. Cappello<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_02.jpg\" title=\"Trygoon &#8211; S. Cappello\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_02-280x210.jpg\" alt=\"Trygoon &#8211; S. Cappello\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Trygoon &#8211; S. Cappello<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_03.jpg\" title=\"Trygoon &#8211; S. Cappello\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_03-280x210.jpg\" alt=\"Trygoon &#8211; S. Cappello\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Trygoon &#8211; S. Cappello<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_04.jpg\" title=\"Trygoon &#8211; S. Cappello\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Trygoon_04-280x210.jpg\" alt=\"Trygoon &#8211; S. Cappello\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Trygoon &#8211; S. Cappello<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Tutti a Bordo<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Enrico Feresin<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">Noah is still finishing building the ark but it is already starting to rain and there are still many animals to be found. Players will have to help Noah find the pairs of animals to put on his ark. The player who first manages to find five pairs of animals will win the game and will be declared Noah&#8217;s official helper.<br \/>\nFor each animal species it will be necessary to match a wooden animal taken from a bag with an animal drawn from one of the tiles placed face down on the table.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_01.jpg\" title=\"Tutti a Bordo &#8211; E. Feresin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_01-280x210.jpg\" alt=\"Tutti a Bordo &#8211; E. Feresin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tutti a Bordo &#8211; E. Feresin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_02.jpg\" title=\"Tutti a Bordo &#8211; E. Feresin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_02-280x210.jpg\" alt=\"Tutti a Bordo &#8211; E. Feresin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tutti a Bordo &#8211; E. Feresin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_03.jpg\" title=\"Tutti a Bordo &#8211; E. Feresin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_03-280x210.jpg\" alt=\"Tutti a Bordo &#8211; E. Feresin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tutti a Bordo &#8211; E. Feresin<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_04.jpg\" title=\"Tutti a Bordo &#8211; E. Feresin\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Tutti-a-Bordo_04-280x210.jpg\" alt=\"Tutti a Bordo &#8211; E. Feresin\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Tutti a Bordo &#8211; E. Feresin<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Un giorno al Museo<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesco Frittelli<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">The Uffizi Gallery has gathered aspiring tour guides with the task of organizing the best guided tour. The players, in the role of one of these guides, will have to visit the various rooms of the museum trying to better study the paintings on display so that they can be included in their path. The game is played in a variable number of rounds, at the beginning of each round the players have 9 time cards of different value and must play one to move between the various rooms and another one to dedicate to study; however, the time devoted to study is secret. After 4 rounds, the round ends and all the rooms visited will be evaluated and whoever has invested more will receive the corresponding painting.<\/p>\n<p>For 1-6 players<br \/>\nAge: 8+<br \/>\nDuration: about 45-60 minutes<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_01.jpg\" title=\"Un Giorno al Museo &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_01-280x210.jpg\" alt=\"Un Giorno al Museo &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Un Giorno al Museo &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_02.jpg\" title=\"Un Giorno al Museo &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_02-280x210.jpg\" alt=\"Un Giorno al Museo &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Un Giorno al Museo &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_03.jpg\" title=\"Un Giorno al Museo &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_03-280x210.jpg\" alt=\"Un Giorno al Museo &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Un Giorno al Museo &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_04.jpg\" title=\"Un Giorno al Museo &#8211; F. Frittelli\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Un-Giorno-al-Museo_04-280x210.jpg\" alt=\"Un Giorno al Museo &#8211; F. Frittelli\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Un Giorno al Museo &#8211; F. Frittelli<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Uncharted Passage<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Bonghwan Ju<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/kr.png' alt= 'Korea Republic of' \/>\n<p style=\"text-align: justify;\">Draw your own sailing route on the world map. Your adventure becomes the history!<br \/>\nIt\u2019s the Age of Discovery. You become a captain of an expedition ship, and sail out to the uncharted world.<br \/>\nYour sailing route actually recorded on the world map as the game played on. At the end of the game, you will see the trace of your whole journey around the world, like Columbus or Vasco da Gama left behind.<br \/>\nDuring the sailing, you may discover a new port, an exotic goods, or astonishing discoveries. But of course, sailing is not easy. You have to deal with the threatening of pirates and sometimes go through a terrible scurvy outbreak.<br \/>\nManage limited resources for sailing wisely, into three categories \u2013 Speed, Sailor Action, and Arming. And discover the best passage, and become a pioneer of a glorious path!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_01.jpg\" title=\"Uncharted Passage &#8211; B. Ju\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_01-280x210.jpg\" alt=\"Uncharted Passage &#8211; B. Ju\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Uncharted Passage &#8211; B. Ju<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_02.jpg\" title=\"Uncharted Passage &#8211; B. Ju\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_02-280x210.jpg\" alt=\"Uncharted Passage &#8211; B. Ju\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Uncharted Passage &#8211; B. Ju<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_03.jpg\" title=\"Uncharted Passage &#8211; B. Ju\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_03-280x210.jpg\" alt=\"Uncharted Passage &#8211; B. Ju\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Uncharted Passage &#8211; B. Ju<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_04.jpg\" title=\"Uncharted Passage &#8211; B. Ju\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Uncharted-Passage_04-280x210.jpg\" alt=\"Uncharted Passage &#8211; B. Ju\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Uncharted Passage &#8211; B. Ju<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][vc_column_text]\n<p style=\"text-align: left;\"><div class=\"su-accordion su-u-trim classifica\"><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Watch Out!<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Matteo Cimenti, Chiara Zanchetta, Carlo Rigon<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\">In <em>Watch Out!<\/em>, players find themselves in cars racing through a city center infested by zombies, mutant monsters, post-apocalyptic gangs and dangerous soccer players with even more dangerous balls!<br \/>\nEquipped with a deck of cards representing the road situation in front of him, the player will have to reveal one card at a time and decide in real time whether to go straight on, turn right, left, brake, reverse or hit the zombie! Victory will go to the fastest and most accurate among the players.<\/p>\n<p style=\"text-align: left;\"><div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Watch-Out_01.jpg\" title=\"Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Watch-Out_01-280x210.jpg\" alt=\"Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Watch-Out_02.jpg\" title=\"Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Watch-Out_02-280x210.jpg\" alt=\"Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Watch-Out_03.jpg\" title=\"Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Watch-Out_03-280x210.jpg\" alt=\"Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Watch Out &#8211; M. Cimenti, C. Zanchetta, C. Rigon<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Wedding Planner<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Francesca Giusti, Nestore Mangone<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<p style=\"text-align: justify;\"><em>Wedding Planner<\/em> is a family game in which you have fun organizing weddings by planning events, locations and every other aspect of the big event!<br \/>\nThe players will play dice from a fantastic tower with 5 columns corresponding to 5 rows of tiles with the requests of the future spouses: the combinations between die and tile will allow to fill the boards that will show the organizers how their job is progressing.<br \/>\nSpecial abilities will be unlocked as soon as somebody will be specialized in specific categories, victory points will increase as soon as a wedding is celebrated!<br \/>\nWhoever gets the most victory points will be proclaimed Wedding Master!<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_01.jpg\" title=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_01-280x210.jpg\" alt=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Wedding Planner &#8211; F. Giusti, N. Mangone<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_02.jpg\" title=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_02-280x210.jpg\" alt=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Wedding Planner &#8211; F. Giusti, N. Mangone<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_03.jpg\" title=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_03-280x210.jpg\" alt=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Wedding Planner &#8211; F. Giusti, N. Mangone<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_04.jpg\" title=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wedding-Planner_04-280x210.jpg\" alt=\"Wedding Planner &#8211; F. Giusti, N. Mangone\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Wedding Planner &#8211; F. Giusti, N. Mangone<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Wizard\u2019s Cup<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Lorenzo Tarabini Castellani<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/es.png' alt= 'Spain' \/>\n<p style=\"text-align: justify;\"><em>Wizard&#8217;s Cup<\/em> is the most important magical challenge of the moment. You will need to brew the correct magic potion using bizarre unstable ingredients that will constantly change throughout the game.<br \/>\n<em>Wizard&#8217;s Cup<\/em> is a deduction game that contains electronic cards, such as those used for hotel keys. The information on the cards can be accessed by bringing them close to a special reader that provides responses by means of lights and sounds.<br \/>\nTo win you have to find the right sequence. Each ingredient is depicted on a card with a secret value. Using identification scrolls you have to find out the location of each ingredient. But it won&#8217;t be easy, one of the ingredients is not stable and changes with each consultation.<br \/>\nIn <em>Wizard&#8217;s Cup<\/em> every game is different because the sequence changes automatically at the start of every game.<\/p>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wizard-s-Cup_01.jpg\" title=\"Wizard&#8217;s Cup &#8211; L. Tarabini Castellani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wizard-s-Cup_01-280x210.jpg\" alt=\"Wizard&#8217;s Cup &#8211; L. Tarabini Castellani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Wizard&#8217;s Cup &#8211; L. Tarabini Castellani<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wizard-s-Cup_02.jpg\" title=\"Wizard&#8217;s Cup &#8211; L. Tarabini Castellani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wizard-s-Cup_02-280x210.jpg\" alt=\"Wizard&#8217;s Cup &#8211; L. Tarabini Castellani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Wizard&#8217;s Cup &#8211; L. Tarabini Castellani<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wizard-s-Cup_03.jpg\" title=\"Wizard&#8217;s Cup &#8211; L. Tarabini Castellani\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Wizard-s-Cup_03-280x210.jpg\" alt=\"Wizard&#8217;s Cup &#8211; L. Tarabini Castellani\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Wizard&#8217;s Cup &#8211; L. Tarabini Castellani<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Yantra<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Vincenzo Cianciullo<\/strong>\u00a0 \u00a0<img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Yantra_01.jpg\" title=\"Yantra &#8211; V. Cianciullo\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Yantra_01-280x210.jpg\" alt=\"Yantra &#8211; V. Cianciullo\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Yantra &#8211; V. Cianciullo<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Yantra_02.jpg\" title=\"Yantra &#8211; V. Cianciullo\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Yantra_02-280x210.jpg\" alt=\"Yantra &#8211; V. Cianciullo\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Yantra &#8211; V. Cianciullo<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Yantra_03.jpg\" title=\"Yantra &#8211; V. Cianciullo\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Yantra_03-280x210.jpg\" alt=\"Yantra &#8211; V. Cianciullo\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Yantra &#8211; V. Cianciullo<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><div class=\"su-spoiler su-spoiler-style-default su-spoiler-icon- black molti su-spoiler-closed\" data-scroll-offset=\"0\" data-anchor-in-url=\"no\"><div class=\"su-spoiler-title\" tabindex=\"0\" role=\"button\"><span class=\"su-spoiler-icon\"><\/span><strong><i>Your Majesty<\/i><\/strong><\/div><div class=\"su-spoiler-content su-u-clearfix su-u-trim\">\n<p style=\"color: #003399;\">by\u00a0<strong>Gabriele Bubola<\/strong>\u00a0 <img class='azc_flags' src='https:\/\/studiogiochi.com\/wp-content\/plugins\/azurecurve-flags\/images\/it.png' alt= 'Italy' \/>\n<div class=\"su-custom-gallery su-custom-gallery-align-left su-custom-gallery-title-hover\"><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_01.jpg\" title=\"Your Majesty &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_01-280x210.jpg\" alt=\"Your Majesty &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Your Majesty &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_02.jpg\" title=\"Your Majesty &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_02-280x210.jpg\" alt=\"Your Majesty &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Your Majesty &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_03.jpg\" title=\"Your Majesty &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_03-280x210.jpg\" alt=\"Your Majesty &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Your Majesty &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-custom-gallery-slide\" style=\"width:280px;height:210px\"><a href=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_04.jpg\" title=\"Your Majesty &#8211; G. Bubola\" rel=\"lightbox[40009]\"><img decoding=\"async\" src=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/07\/Your-Majesty_04-280x210.jpg\" alt=\"Your Majesty &#8211; G. Bubola\" width=\"280\" height=\"210\" \/><span class=\"su-custom-gallery-title\">Your Majesty &#8211; G. Bubola<\/span><\/a><\/div><div class=\"su-clear\"><\/div><\/div><\/div><\/div><\/div>[\/vc_column_text][\/vc_tta_section][vc_tta_section title=&#8221;PHOTOS&#8221; tab_id=&#8221;foto&#8221;][vc_column_text]\n<h4>JURY<\/h4>\n[\/vc_column_text][vc_media_grid element_width=&#8221;2&#8243; grid_id=&#8221;vc_gid:1739800669215-8511a070-8da0-5&#8243; include=&#8221;52234,52232,52235,52410,52411,52412,52271,52275,52268,52266,52281,52267,52280,52409,52276,52282,52272,52277,52279,52273,52274&#8243;][vc_column_text]\n<h4>THE JURY TRYING OUT THE GAMES<\/h4>\n[\/vc_column_text][vc_media_grid element_width=&#8221;2&#8243; grid_id=&#8221;vc_gid:1739800669227-f4f58dd8-908e-9&#8243; include=&#8221;52413,52415,52419,52428,52414,52417,52236,52233,52231,52427,52298,52430,52431,52433,52434,52435,52437,52438,52440,52441,52442,52443,52444,52445,52446,52429,52432,52436,52439,52447&#8243;][vc_column_text]\n<h4>BACKSTAGE<\/h4>\n[\/vc_column_text][vc_media_grid element_width=&#8221;2&#8243; grid_id=&#8221;vc_gid:1739800669245-c897dd6a-5a14-3&#8243; include=&#8221;52283,52295,52296,52297,52449,52448,52450,52451,52452&#8243;][vc_column_text]\n<h4>PRIZES<\/h4>\n[\/vc_column_text][vc_media_grid element_width=&#8221;2&#8243; grid_id=&#8221;vc_gid:1739800669251-b4205080-8eb7-8&#8243; include=&#8221;52474,52471,52472,52470,52473&#8243;][vc_column_text]\n<h4>BOAT TRIP<\/h4>\n[\/vc_column_text][vc_media_grid element_width=&#8221;2&#8243; grid_id=&#8221;vc_gid:1739800669254-87dac7c3-34da-2&#8243; include=&#8221;52463,52453,52462,52461,52456,52454,52455,52466,52464,52457,52460,52459,52458&#8243;][\/vc_tta_section][vc_tta_section title=&#8221;VIDEO&#8221; tab_id=&#8221;video&#8221;][vc_column_text]\n<h2 style=\"text-align: center;\">VIDEOS<\/h2>\n[\/vc_column_text][vc_column_text]<strong>Presentation by Leo Colovini<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/k_EkuALZX-Q&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Roberta Ramponi, director of IFN &#8211; CNR, introducing\u00a0the Fotonica in Gioco&#8217;s contest<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/0uibb3247TU&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Fabio Chiarello of IFN-CNR presents the 3 finalists of Fotonica in Gioco&#8217;s contest<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/XMfL6COC2e8&#8243;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Interview with<\/strong><strong>\u00a0Thorsten Gimmler (Ravensburger)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/U1cYJqj6e-c&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Interview with<\/strong><strong>\u00a0Dieter Strehl (Piatnik)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/u5_rde7T8Wk&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Interview with<\/strong><strong>\u00a0Moritz Brunnhofer (Hans im Gl<b>\u00fc<\/b>ck)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/D6x0PyOCKbc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Interview with<\/strong><strong>\u00a0Michael Bruinsma (999 games)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/6f4tlaSNGFw&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Interview with<\/strong><strong>\u00a0Stefano De Carolis (Giochi Uniti)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/BaDdygvpK_M&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Interview with<\/strong><strong>\u00a0<\/strong><b>Michele Garbuggio (CMON)<\/b>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/8KIaOXE53Y4&#8243;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>Interview with<\/strong><strong>\u00a0<\/strong><b>Umberto Rosin (Tana dei Goblin)<\/b>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/t2UunWpejS4&#8243;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>The greeting of<\/strong><strong>\u00a0Kevin Kichan Kim (Mandoo Games)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/Nm1jFsxb6ds&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>The greeting of Ileana Xodo (Cartamundi)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/VcLSK8ZqMyA&#8221; align=&#8221;center&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>The greeting of<\/strong><strong>\u00a0Furio Honsell<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/te3mvNeapyo&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;10px&#8221;][vc_column_text]<strong>The greeting of Wolfgang L\u00fcdtke (Kosmos)<\/strong>[\/vc_column_text][vc_video link=&#8221;https:\/\/youtu.be\/-7B4NFn77eg&#8221;][\/vc_tta_section][\/vc_tta_tabs][vc_separator color=&#8221;custom&#8221; accent_color=&#8221;#cccccc&#8221;][vc_empty_space height=&#8221;20px&#8221;][vc_column_text]\n<p style=\"text-align: center;\"><strong><a href=\"#jury2020\">Jury<\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong><a href=\"#partners2020\">Partners<\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong><a href=\"#Grossa-Lista-Archimede-2021\">Long-List<\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong><a href=\"#mostra-fotografica-2021\">Photo Exhibition<\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong><a href=\"#foto\">Photos<\/a><\/strong><\/p>\n<p style=\"text-align: center;\"><strong><a href=\"#video\">Videos<\/a><\/strong><\/p>\n[\/vc_column_text][vc_empty_space height=&#8221;20px&#8221;][\/vc_column][\/vc_row]\n<\/div>","protected":false},"excerpt":{"rendered":"[vc_row][vc_column width=\"1\/4\" el_class=\"download\"][vc_single_image image=\"3342\" img_size=\"full\"][vc_empty_space][vc_column_text] Download Notice of Competition IT Notice of Competition EN Herbert Feuerstein [\/vc_column_text][vc_empty_space height=\"5px\"][vc_column_text]Press review La [...]","protected":false},"author":9,"featured_media":0,"parent":3457,"menu_order":60,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-40009","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.2 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Edition 2021 - studiogiochi<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Archimede 2021\" \/>\n<meta property=\"og:url\" content=\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/\" \/>\n<meta property=\"og:site_name\" content=\"studiogiochi\" \/>\n<meta property=\"article:modified_time\" content=\"2025-02-17T13:59:58+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Archimede-2021.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"936\" \/>\n\t<meta property=\"og:image:height\" content=\"617\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:title\" content=\"Archimede 2021\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"121 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/\",\"url\":\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/\",\"name\":\"Edition 2021 - studiogiochi\",\"isPartOf\":{\"@id\":\"https:\/\/studiogiochi.com\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#primaryimage\"},\"image\":{\"@id\":\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#primaryimage\"},\"thumbnailUrl\":\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg\",\"datePublished\":\"2019-06-11T15:17:00+00:00\",\"dateModified\":\"2025-02-17T13:59:58+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"en-US\",\"@id\":\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#primaryimage\",\"url\":\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg\",\"contentUrl\":\"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\/\/studiogiochi.com\/en\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Premio Archimede\",\"item\":\"https:\/\/studiogiochi.com\/en\/premio-archimede-2\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Edition 2021\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/studiogiochi.com\/#website\",\"url\":\"https:\/\/studiogiochi.com\/\",\"name\":\"studiogiochi\",\"description\":\"35 ANNI DI GIOCHI\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/studiogiochi.com\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Edition 2021 - studiogiochi","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/","og_locale":"en_US","og_type":"article","og_title":"Archimede 2021","og_url":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/","og_site_name":"studiogiochi","article_modified_time":"2025-02-17T13:59:58+00:00","og_image":[{"width":936,"height":617,"url":"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2021\/06\/Archimede-2021.jpg","type":"image\/jpeg"}],"twitter_card":"summary_large_image","twitter_title":"Archimede 2021","twitter_misc":{"Est. reading time":"121 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/","url":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/","name":"Edition 2021 - studiogiochi","isPartOf":{"@id":"https:\/\/studiogiochi.com\/#website"},"primaryImageOfPage":{"@id":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#primaryimage"},"image":{"@id":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#primaryimage"},"thumbnailUrl":"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg","datePublished":"2019-06-11T15:17:00+00:00","dateModified":"2025-02-17T13:59:58+00:00","breadcrumb":{"@id":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#breadcrumb"},"inLanguage":"en-US","potentialAction":[{"@type":"ReadAction","target":["https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/"]}]},{"@type":"ImageObject","inLanguage":"en-US","@id":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#primaryimage","url":"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg","contentUrl":"https:\/\/studiogiochi.com\/files\/studiogiochi.com\/2019\/07\/Colovini-264x300.jpg"},{"@type":"BreadcrumbList","@id":"https:\/\/studiogiochi.com\/premio-archimede-2\/ed-2021\/#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/studiogiochi.com\/en\/"},{"@type":"ListItem","position":2,"name":"Premio Archimede","item":"https:\/\/studiogiochi.com\/en\/premio-archimede-2\/"},{"@type":"ListItem","position":3,"name":"Edition 2021"}]},{"@type":"WebSite","@id":"https:\/\/studiogiochi.com\/#website","url":"https:\/\/studiogiochi.com\/","name":"studiogiochi","description":"35 ANNI DI GIOCHI","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/studiogiochi.com\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"en-US"}]}},"_links":{"self":[{"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/pages\/40009","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/users\/9"}],"replies":[{"embeddable":true,"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/comments?post=40009"}],"version-history":[{"count":5,"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/pages\/40009\/revisions"}],"predecessor-version":[{"id":72990,"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/pages\/40009\/revisions\/72990"}],"up":[{"embeddable":true,"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/pages\/3457"}],"wp:attachment":[{"href":"https:\/\/studiogiochi.com\/en\/wp-json\/wp\/v2\/media?parent=40009"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}