THE WINNER IS JAP – JUST ANOTHER PIRATE GAME
by GIAN ANDREA CAPPUZZO
FINAL PRESS RELEASE
Premio Archimede 2018 had been won by the game JAP – Just Another Pirate Game, by debuting author Gian Andrea Cappuzzo, who also won two secondary prizes.
“I already tried participating at the contest two times”, explains Capuzzo, 42, from Padua, who works in the horse market “but the game I presented together with a friend of mine who works as an architect was as beautiful to see as incomplete and imprecise rules wise. Jap instead seemed to be better from the start, and for that I must especially thank my two nephews, who became the perfect play testers”.
Second place: FeudaLink by Marcello Bertocchi.
Completing the podium, Qoobeland by Alessandro Dentis and at fourth place Bononia, by Gabriele Bubola.
Worthy of notice, the secondary prizes:
Special Prize “Sebastiano Izzo”, given by Dario De Toffoli to Le Cinque Torri, by Agostino Recchia, for the game that – in the juror’s opinion – would have been appreciated by Sebastiano Izzo, beloved “games buddy” of his;
Special Prize Cartamundi, for the best card game, was given by Ileana Xodo to Conclave X, by Félix Bernat Julián;
Special Prize IDG, for the best game entirely created by a non-professional author, as well as the Special Prize AIG, for the most original game mechanic, went to JAP, by Gian Andrea Cappuzzo;
Special Prize Fotonica in Gioco went to Stop Climate Change, by the students of Liceo Scientifico G. Gandini, Lodi (classe 5G) and Special Prize Scienza e Gioco went to Scie Chimiche, by Mirko Baldicchi, both given by Fabio Chiarello, Sara Di Marcello and Roberta Ramponi, (CNR).
The best 10 games will be exhibited at the Musée Suisse de Jeu (Swiss Museum of games) in La Tour-de-Peliz.
The final ceremony took place on September 29th, at the beautiful San Leonardo Hall, made available by the City of Venice.
158 games participated this year to the 16th edition of Premio Archimede, most of them coming from all over Italy but also from other 10 countries, including Japan and Argentina. All games were played and evaluated with extreme care by the preliminary jury, led by Leo Colovini and including Giuseppe Baggio, Piero Modolo, Federico Colovini and Umberto Rosin. This last one is worthy of a special recognition, for he let the jurors experience the emotion of a nocturnal trip on the Canal Grande aboard an ancient rowing boat (arzana.org).
The 81 handmade prototypes that had been selected by the preliminary jury for the finals were also exhibited on the same day. Among them there were all sorts of games: strategy, luck, abstract, thematized, simple, complex, all with new and original ideas, with a quality that is noticeably increasing every year.
During the final ceremony, presented by Dario De Toffoli, was also present Furio Honsell, president of GioNa (Italian association for cities that promote games). The awaited and exciting final live voting of the jury was led by Dario Zaccariotto.
As always, the work of the international jury (led by Dario De Toffoli) has been remarkable: Gonzalo Aguirre Bisi (ThunderGryph, Spain), Michael and Bob Bruinsma (999 games, Netherlands), Bernd and Moritz Brunnhofer (Hans im Glück, Germany), Stefano De Carolis (Giochi Uniti, Italy), Thomas Cauet (Asmodée, France), Silvio De Pecher (Tana dei Goblin, Italy), Ulrich Fonrobert (Queen Games, Germany), Hermann Hutter (Huch! & friends, Germany), Simone Luciani (Cranio Creations, Italy), Wolfgang Lüdtke (Kosmos, Germany), Uwe Molter and Holger Grimm (Amigo, Germany), Klaus Ottmaier (Pegasus, Germany), Philipp Sprick (Ravensburger, Germany), Dieter Strehl (Piatnik, Austria), Albrecht Werstein (Game Factory, Germany).
Fundamental and important the work done by the staff of studiogiochi, who took care of planning, set up, media, comunication and graphics (Francesca Bortolato, Federico Colovini, Giulia Franceschini, Cristiana Giuriato, Camilla Manfren, Giorgia Marchesin, Andrea Marton, Piero Modolo, Rossana Nardo and Massimo Salvador), with the help of Fabrizio Berger and Mirko Tonini.
Premio Archimede 2018 – Ranking
Winner
JAP by Gian Andrea Cappuzzo
2nd place
FeudaLink by Marcello Bertocchi
3rd place
Qoobeland by Alessandro Dentis
4th place
Bononia by Gabriele Bubola
5th place
Stonehenge by Nestore Mangone
6th place
Conclave X by Felix Bernat Juliàn
7th place
Sunshine & Showers by Gabriele Bubola
and
Lettere di Marca by Cielo d’Oro
9th place
Conestoga by Walter Obert
10th place
U.S. Vote Dry by Geordie Cassamagnaga
and
La Piramide di Micerino by Davide Zago
12th place
Zoo by David Zanotto
13th place
Repubbliche Marinare by Matteo Sassi
Special Prize Cartamundi
Conclave X by Felix Bernat Julian
for the best card game
Special Prize “Sebastiano Izzo”
Le Cinque Torri by Agostino Recchia
to the game that would have been appreciated by Sebastiano Izzo, beloved “games buddy” that we like to remember on every edition
Special Prize IDG
JAP by Gian Andrea Cappuzzo
for the best game entirely created by a non professional game author (an author that never published one of his games yet)
Special Prize AIG
JAP by Gian Andrea Cappuzzo
for the most orginal game mechanic
Special Prize Scienza e gioco
Scie Chimiche by Mirko Baldicchi
for the best game with learning purpose, concerning scientific issues
Special Prize Fotonica in gioco
Stop Climate Change by the students of 5G
(Liceo Scientifico G. Gandini, Lodi)
for the best game created by students of Italian secondary school concerning scientific theme “Transformations: how things change”</p>
We would like to thank all of those who, in a way or another, helped with the realization of this event:
Schedule for the award ceremony of Premio Archimede 2018
Saturday, September 29th, 2018
10:00 – 13:00
OPENING OF THE RECEPTION
General information
EXHIBITION OF THE GAMES
that make it through the final phase of the contest
COLLECTION OF THE PROTOTYPES
that did NOT make it through the final phase of the contest (by reservation only)
INTERVIEW WITH THE SELECTION JURY
for the authors of the games that did NOT make it through the final phase of the contest (by reservation only)
14:00 – 16:00
AWARD CEREMONY
• Introduction by the president Dario De Toffoli
• Speech by Comune di Venezia
• Speech by Furio Honsell, president of GioNa
• Fabio Chiarello, Roberta Ramponi, CNR:
Fotonica in Gioco Award and Special Award Scienza e Gioco
• Sebastiano Izzo Award
• Live voting and ballots
• Prizegiving
16:00 – 19:00
INTERVIEW WITH THE SELECTION JURY
for the authors of the games that make it through the final phase of the contest (by reservation only)
17:00 – 19:00
COLLECTION OF THE PROTOTYPES
that make it through the final phase of the contest (by reservation only, collection will be available in the secretaryship only, after exhibition dismantlement) about ten different countries
September 2018
The “long-list” has been comunicated during the event IdeaG Nord-est, in Udine at the City Toy Library last September 1st, with the aiding organization of the association Coccinelle Rosa.
Here is the facebook video of the whole presentation>
The final ceremony will take place in Venice at the San Leonardo Hall (Rio Terrà San Leonardo, Cannaregio 1584) on September 29th. The international jury, representing the major game publishing houses worldwide, will vote live!
The schedule of the day will be comunicated soon.
September 2018
It is official, the registered games at the Premio Archimede 2018 are 158, the second biggest edition ever!
This time games came from all across the world, from about ten different countries (Japan, Israel and Argentina among them!). A great job is awaiting the selection jury lead by Leo Colovini: about one game out of three will make it to the final, being part of the so called “great list”.
As far as the playing tests of the selection jury are going, it is not easy to take decisions. Some quite good games will need to be left out. It is obvious that the quality of the registered games keeps rising throughout the years!
JURY
Also Cranio Creations, ThunderGryph and Game Factory are now supporting Premio Archimede 2018! Other publishers that are supporting us:
999games, Amigo, Asmodee, Cartamundi, Giochi Uniti, Hans im Glück, Huch! & friends, Kosmos, Oliphante, Piatnik, Pegasus, Queen games and Ravensburger.
The final jury is composed of:
As in the past editions, there will be two separate juries.
• the selection jury will assign special awards, choose the games admitted to the final and choose the finalists.
• the final jury will vote in front of the public, during the final ceremony, deciding the winners of Premio Archimede.
Also card games will be judged separately by the final jury, with the help of Ileana Xodo from Cartamundi Italia and Luc Mertens, expert in card games. The winner will be awarded the Cartamundi Special Trophy.
At the moment, selection jury is composed of:
Both juries enjoy help and suggestions of F. Bortolato, F. Colovini, G. Franceschini, C. Giuriato, C. Manfren, G. Marchesin, R. Nardo and other selected playtesters.
NOTICE
PREMIO ARCHIMEDE 2018, organized by studiogiochi, concerns the invention of unpublished boardgames.
The Prize, dedicated to the great Alex Randolph, who was its president during the first seven editions, made the wishes of more than 30 authors come true thanks to the pubblication of their games.
Everybody can participate (single or group), there are no age nor nationality limits.
The Competition is patronised by the City of Venice and is part of a series of cultural events dedicated to games, also as prevention against gambling disorder. The Prize is recognized by SAZ (Spiele-Autoren-Zunft), the international association of board-game designers, which reunites more than 400
members from 19 different countries.
The final ceremony will take place in Sala San Leonardo, in Venice, on September 29th, 2018.
In this occasion there will be an exhibition of the games in the final. The Musée Suisse du Jeu will organize an exhibition of the winning games.
The Prize is also recognized by PlayRes, by UISP (Unione Italiana Sport per Tutti) and by GioNa (Associazione Nazionale delle Città in Gioco) for its social and cultural value, and its capacity of aggregation and inclusion; it is in fact a ludic and recreational activity that promotes the right of playing for any person and for any age. Thanks to the support of the participating publishers (as for now, we have the confirmed participation of 999games, Amigo, Asmodee, Cartamundi, Cranio Creations, Giochi Uniti, Hans im Glück, Huch! & friends, Kosmos, Oliphante, Pegasus, Piatnik, Queen Games, Ravensburger, ThunderGryph while others are still perfecting their adhesion), winners will be given an advance of 3500 euros on their games’ future royalties.
Besides the Archimede Prize, the jury will assign the Special Recognition Sebastiano Izzo and many other categorybound awards, such as:
• Cartamundi Special Trophy for the best card game. Thanks to the support from Cartamundi, an advance of 500 euros will be given on the best card game’s future royalties.
• IDG Special Trophy (Inventori Di Giochi) for the best game entirely created by an author who never published a game before. In case of a prototype with more than one author, all of them must be never published authors. The winner will have the right to a free table during one of the next IdeaG events.
• AIG Special Trophy (Autori In Gioco) for the game with the most innovative mechanics. The winner will have the right to a free table during one of the next AIG events.
• Trofeo Speciale Scienza in Gioco, for the best science-themed game, whith divulgative and educational aspects, assigned by the Photonic and Nanotechnology Institute of the Consiglio Nazionale delle Ricerche (IFN – CNR). Moreover IFN-CNR will organize the second edition of Fotonica in Gioco. The competition is dedicated to all students from Italian secondary and high schools and focuses on the production of an original game with didactic or divulgative aspects (www.fotonicaingioco.it). The final ceremony will take place during the finals of Premio Archimede and will host the classes that produced the best three projects.
To participate send your prototype within 31/05/2018 to:
PREMIO ARCHIMEDE 2018
c/o studiogiochi
San Polo 3083 – 30125 VENEZIA
Each prototype must be attached with the participation form, signed and compiled. In addition to that, authors are required to pay a participation fee of 30€ for each game registered during 2017 or 35€ for each game registered during 2018, in these two possible ways:
1) paypal to info@studiogiochi.com.
2) bank transfer (IBAN DE09 3605 0105 0003 7001 84 BIC SPESDE3E).
SAZ members and participants of IdeaG and AIG events may ask to their associations a voucher to get a discount of 5€.
Besides sending the physical prototype, authors must send a photo of the prototype and the rules in PDF format, by mailing to info@studiogiochi.com
Eventual custom fees have to be refunded by authors, otherwise the game won’t be registered.
studiogiochi will have the right of first refusal on the finalist games (see the participation form).
There will be a participation certificate for each admitted game, to witness and certify the presentation of the game in that particular date.
All the games will need the requirements below. Without these they won’t be admitted to the final:
The game
– Has to be original and unpublished.
– Can’t last roughly more than 90 minutes.
The prototype
– All game components, including the game board, must be inside a rigid cardboard box. The box should be easy to open and close. It should be easy to transport: it is better to avoid too big or too heavy boxes (the ideal measures of a boardgame box are 40x30x10 cm).
– It should be functional: the jury has to be able to play it with ease. Pawns must stand well, spaces must be big enough, cards not too thin, colours easy to identify, and so on.
– The game should not depend on its language. If text is necessary it is recommended to use english, so that the jury is able to play it indipendently.
– It’s not necessary for the game to be final-quality, the graphic aspect is subordinate to the game’s functionality.
– Game pieces have to be wrapped separately in order to make it easy to get ready for the game.
– The organization is not responsible for any loss or damage of the prototype during the event.
Authors will be able to get back their prototypes at the end of the final ceremony; all non-collected prototypes won’t be sent back (unlessspecific arrangements are taken with our information office, within a month after the final, shipment paid by the authors). The finalist prototypes and those awarded by special prizes won’t be given back.
– On the box and on the rules there must be the name of the game, the number of players, the name and surname of any author, their full address, telephone number, and e-mail address.
The rules
– have to be written in the author’s mother tongue, and translated into English (the translation is optional for Italian authors).
– can’t exceed roughly 10.000 characters.
– must be clear to understand and complete (number of players, contents, aim of the game, etc..). It is advisable to use examples and figures. Before you send the game, let it be played by testers who learn the game ONLY by reading the rules (with no extra explanations). If the jury won’t be able to understand the rules, they won’t be able to test it or they will play it the wrong way. This way they won’t be able to judge the game correctly.
www.spielmaterial.de offers a 20% discount to any author participating in the Premio Archimede. Take this chance to realize your prototype in a professional way. Please contact the Premio Archimede info office to receive the discount code
The jury, the criteria and procedures for the selection of the games
There will be two separate juries. During the first part of the competition only the selection jury will be working. At the moment, the jury is composed by:
• Leo Colovini (president)
• Giuseppe Baggio
• Mauro Gaffo
• Dario Zaccariotto
• Umberto Rosin
• Alessandro Zucchini
• Federico Colovini
• Piero Modolo
The selection jury will carefully study all game rules, dividing them among its members.
• During the jury meetings each member explains to the others the rules he read. Each game will be played by at least two of the selection jury members. If during playing the game is judged as not appropriate, its playing can be interrupted before the end of the game.
• The jury will evaluate each game on the basis of the following criteria (ordered by importance):
– Originality of the game’s mechanics.
– Playability, balance and functionality of the mechanics.
– Amusement.
– Publishing potential, which is the possibility that the game will be taken into consideration by any publisher.
– Theme coherence.
– Quality of the prototype.
• Roughly a month before the final ceremony, the jury will reveal a Grossa-lista, which is the list of the games considered to be worth the exposition (more or less 50% of the registered games).
• Finally, the jury will select a Fina-lista (composed of around 15/20 titles), which will be presented to the final jury.
The final jury is composed at the moment by:
• Dario De Toffoli (president)
• Gonzalo Aguirre Bisi (ThunderGryph, Spain)
• Michael Bruinsma (999 games, Netherlands)
• Bernd & Moritz Brunnhofer (Hans im Glück, Germany)
• Stefano De Carolis (Giochi Uniti, Italy)
• Cyril Demaegd (Asmodée, France)
• Silvio De Pecher (Tana dei Goblin, Italy)
• Ulrich Fonrobert (Queen Games, Germany)
• Hermann Hutter (Huch! & friends, Germany)
• Simone Luciani (Cranio Creations)
• Uwe Molter (Amigo, Germany)
• Klaus Ottmaier (Pegasus, Germany)
• Barbara Schmidts (Kosmos, Germany)
• Philipp Sprick (Ravensburger, Germany)
• Dieter Strehl (Piatnik, Austria)
One week before the day of the final ceremony, each juror will play each finalist game, secretly noting his impressions and selecting his 7 favourite games. During the final, live, in front of the audience, each juror will secretly give 7 points to his favourite game, 6 to the second, and so on. Votes will be immediately counted and the final ranking of each game will depend exclusively on the amount of points received.
The selection jury will also choose the best card games, indifferently if they are or not among the finalists. These games will be judged separately by the final jury, with the help of Ileana Xodo from Cartamundi Italia and Luc Mertens, expert in card games. All members will award 3 points to their favourite, 2 to the second and 1 to the third. The winner will be awarded the Cartamundi Special Trophy.
Both juries will enjoy the help and suggestions of F. Bortolato, F. Colovini, G. Franceschini, C. Giuriato, C. Manfren, G. Marchesin, P. Modolo, R. Nardo and of selected playtesters.
SCHEDULE
THE LONG LIST
On saturday 1st of september Leo Colovini revealed the long-list during IdeaG Nord-Est, in Udine’s Toy Library.
Premio Archimede 2018 saw the partecipation of 158 prototypes, a really big number! For this reason, the selection jury decided to enlarge the long-list to the first 81 games. It has been difficult to choose the games that would have make through to the second part of the contest: many of the games that didn’t make the cut reache a good enough score, and the jury needed to play some more times, so to have a clearer idea and grant the best choice.
But for those who have not be selected it’s not finished yet: we invite them (and not only them, obviously) to the final ceremony of Premio Archimede 2018, that will be held on the 29th September in Venice. It will be a precious day to share thoughts and experiences, for both veterans and newcomers in the game design world!
Below the games that entered the long-list, the final stage of Premio Archimede 2018 (alphabetical order):
3 e 3 | Agostino Recchia |
Antropocene | Ites Alberto Pitentino 2^B |
Arsenal | Carlo Rigo – Joshua Pellegrinotti |
Astabeto | Furio Ferri – Agostino Zara |
Atoms in Action | Gualtiero Grassucci e classe 3^ E Liceo Sc. G. B. Grassi |
Barbanera | Alberto Colombo |
Behind Bars | Stefan Schroder – Christian Braumuller – Fabio Franchini – Marcus Wagner – Bardhi Hysenaj – Besart Hysenaj |
Beyon | Francesco Carbone |
Blood Race | Carlo Rigon |
Bononia | Gabriele Bubola |
Castori | Teodoro Mitidieri |
ClockWork | Marco Guidara |
Conclave X | Felix Bernat Juliàn |
Conestoga | Walter Obert |
Cuirm | Claudio Oliviero – Serena Marina Marengo |
Demodè | Gastone Pietro Rosati Papini |
Die Hanse | Alessandro Saragosa |
Diggin’ Klondike | Michele Bortolotti – Andrea Lasta |
Digging Dwarves (Dragon’s Lair) | Alessandro Dentis |
Domatori in confusione – Tamers in the Mess | Carlo Camarotto |
Dragons vs Castles | Diego Allegrini |
Eurotracks | Francesco Frittelli |
FeudaLink | Marcello Bertocchi |
Fuga con il Tesoro | Lorenzo Amadio – Martina Tardivo |
Full Metal Penguin | Marco Guidara – Fabrizio Tronchin |
Galaxia, l’Alba di una Nuova Luce | Gualtiero Grassucci e classe 3^ E Liceo Sc. G. B. Grassi |
Gondola Never Sink | Hiroaki Ota |
Happy Birthday | Mauro Vettori |
Heroes League | Andrea Rughi |
I Tesori del Tempo | Francesco Calvi |
Il Piccolo Regno | Eric Orel |
Islands | Alessandro Saragosa |
JAP Just Another Pirate Game | Gian Andrea Cappuzzo |
Klondike – La corsa verso la Ricchezza | Maurizio Buso – Roberto Ortolan |
Kreuzenfeld | Ivan Gariboldi |
Kubar | Giuseppe Di Giovanni – Fabrizio Mattei |
La casa dell’orrore | Fabrizio Tronchin |
La Piramide di Micerino | Davide Zago |
La Riffa delle Streghe | Alessandro Morandini |
Labora! | Giovanni Franceschelli |
Las siete maravillas | Oscar Matias Michelan |
Le 1001 Notte – I Costruttori di Baghdad | Eric Orel |
Le 5 Torri | Agostino Recchia |
Lettere di Marca | Cielo d’Oro |
Lokum | Roger Brunet Espinoza – Maria Castellvi Barnes |
Maleficent | Marco Piola Caselli |
Maluku | Marco Pozzi |
My House | Daniele Giusto |
Nagi | Furio Ferri |
Natural Born Lagos | Ivan Gariboldi |
Nebbia di Guerra | Silvano Bianchini |
News for Germany | Tommaso Loss – Enrico Beraldo |
Nimrod | Alberto Menoncin |
Nonoja | Alessandro Castello – Giovanna Tomiello |
Parole Primarie | Davide Carcelli |
Pecore | Giovanni Pettinotti |
Pentamo | Rolph Haefelfinger |
Per Fama e Gloria | Maurizio Maddalena |
Pollice Verso | Pietro Vozzolo |
Printing Tales | Lorenzo Castelli |
Qoobeland | Alessandro Dentis |
Remondini, ovvero i Mercanti di Stampe Proibite | Maurizio Buso – Roberto Ortolan |
Repubbliche Marinare | Matteo Sassi |
Scie Chimiche | Mirko Baldicchi |
Slim Green | Fabrizio Mattei – Giuseppe Di Giovanni |
Smart Shark | Alessia Luca – Tino Dessi – Andrea Piano – Andrea Salidu |
Spirits of Cripple Town | Marco Cuoghi – Nicola Brunello |
Spit Roc – Scala la Montagna | Paolo Marino |
Stonehenge | Nestore Mangone |
STOP Climate Change | Liceo Scientifico G. Gandini 5^ G |
Sunshine & Showers | Gabriele Bubola |
The Boogeyman | Gabriele Bubola |
The Mind Wizard | Richard De Rijk |
Too Late | Antonio Scrittore |
Triiisca | Francesco Timo – Francesco Angileri |
U.S. Vote Dry – Una Nazione di Delinquenti | Geordie Cassamagnaga |
Vocal Game | Nazareno Signoretto |
Volleycards | Francesco Frittelli |
We Pirates | Bruno Sparpaglione – Climt Bosi – Roberto Fadigati |
Wood Escape | Nicola Zucca |
Zoo | David Zanotto |
JURY
EXHIBITION
THE VOTES
PRIZEGIVING
STAFF
VIDEOS
Playlist with the 7 videos of the final ceremony of Premio Archimede 2018:
1 – Introduction by Dario De Toffoli
2 – Speech by Furio Honsell
3 – Fabio Chiarello (CNR) Special Prizes Fotonica in Gioco and Scienza in Gioco
4 – Special Prizes Sebastiano Izzo and Autori in Gioco
5 – Presentation of the Internazional Jury and Voting
6 – Results and winner
7 – Prize ceremony and Conclusion
INTERVIEWS
Playlist with some interviews from Premio Archimede 2018:
Bernd Brunnhofer – Michael Bruinsma – Thomas Cauet – Simone Luciani
PARTNERS
MUSÉE SUISSE DU JEU
Also this year the Musée Suisse du Jeu (Suiss Museum of games) organized an exhibition dedicated to the Premio Archimede’s games.
The awarded prototypes are shown as well as those who have excelled during the 2018 edition and the selected games for Trofeo Speciale Scienza in Gioco (the best science-themed game), assigned by the Photonic and Nanotechnology Institute of the Consiglio Nazionale delle Ricerche (IFN – CNR) . Moreover, the exhibition shows some games of the previous editions which in the meantime have been published.
Here below, some pictures of the Exhibition.